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  • ...year after a fort's settlement. You can also fight the Automatons and the Fortress Defense civs. On the other hand, you can trade with goblins, Frost giants, ...using the Raiders' Drydock. The orcs have access to all the vanilla Dwarf Fortress buildings and a few Masterwork buildings too.
    3 KB (536 words) - 00:02, 9 April 2014

Page text matches

  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ...h civilizations which you can choose to be the parent civilization of your fortress. You can select your civilization at the site selection screen. Different c
    11 KB (1,852 words) - 16:34, 23 May 2013
  • ...year after a fort's settlement. You can also fight the Automatons and the Fortress Defense civs. On the other hand, you can trade with goblins, Frost giants, ...using the Raiders' Drydock. The orcs have access to all the vanilla Dwarf Fortress buildings and a few Masterwork buildings too.
    3 KB (536 words) - 00:02, 9 April 2014
  • [[Orc Fortress]] is a mode of the Masterwork mod. Orcs are powerful warriors, but they wi If you are an experienced Dwarf Fortress player, this guide will hopefully tell you all you need to know to get star
    13 KB (2,247 words) - 03:35, 25 April 2016
  • [CREATURE:ORC] [NAME:orc:orcs:orc]
    15 KB (1,821 words) - 16:51, 16 June 2013
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ...nd military roles for your orcs is an important part of a smoothly running fortress.
    6 KB (1,016 words) - 17:07, 6 May 2013
  • ...ms, but I'm quite giddy about being able to make an aesthetically pleasing fortress in the middle of an ore vein finally. ...s with lines on them or when I make them have the funky little symbols. My fortress is quite young, but I heard that the engraver can just use his imagination
    15 KB (2,401 words) - 17:27, 27 October 2010
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ==Orc Fortress Items==
    8 KB (1,173 words) - 06:09, 6 May 2013
  • :: [OFFSPRING:ORC:HALFORC:1:1:270:1] ...impregnated by male orcs, who will cause the human female to produce half-orc offspring of random gender. See also IMPOTENT tag for unwillingness to mat
    34 KB (5,466 words) - 14:03, 9 August 2014
  • ...wounding my expedition leader/carpenter, somehow became my most successful fortress yet? --[[User:Smartmo|Smartmo]] 01:49, 1 May 2009 (UTC) Why is "[Building] an elaborate construct to fill a fortress of 80+ dwarves with water" with no survivors harder than you'd think? --[[U
    3 KB (481 words) - 07:58, 4 June 2009
  • ...: bold;">[[cv:Main Page|Click here to view the main page for vanilla Dwarf Fortress]]</p> ...lection of [[cv:utilities|utilities]] and two playable race plugins ([[Orc Fortress]] and [[Kobold Camp]]). As of v6.0, it's also possible to play as Gnomes, W
    4 KB (609 words) - 02:37, 18 April 2019
  • ..., although over time, individuals of other races can join them. In [[dwarf fortress mode]], only [[dwarven]] civilizations are currently playable by default; t To start an (''unmodded'') game in fortress mode, there must be one or more dwarven civilizations; by default, the [[Ad
    11 KB (1,773 words) - 00:20, 25 January 2023
  • ..., although over time, individuals of other races can join them. In [[dwarf fortress mode]], only [[dwarven]] civilizations are currently playable by default; t To start an (''unmodded'') game in fortress mode, there must be one or more dwarven civilizations; by default, the [[Ad
    12 KB (1,870 words) - 03:19, 24 April 2024
  • ...hand, a military outfitted with Keen goes through goblins, orcs (Note: Not orc mod-based), and many other more primitive civs. *Armed and armored like goblins. Game will generate a random number of Orc/Goblin civilizations
    26 KB (4,423 words) - 20:49, 23 June 2017
  • Orc tribes can obtain by trade blueprints for the [[Ashland Glassblower]], whic Includes both Masterwork Dwarf Fortress and [[Orc Fortress]] materials.
    12 KB (1,497 words) - 10:51, 7 September 2020
  • *[HAMMERMAN_NAME:hammerorc:hammerorcs]--->[HAMMERMAN_NAME:Orc Lasher:Orc Lashers] ...Orcs wield their appropriate weapons when the player is playing AS them in fortress mode. It'll probaby end up in modifying something that's hard coded, unless
    4 KB (690 words) - 03:47, 27 May 2009
  • =Orc Fortress= In [[Orc Fortress]] the totem ''[[cv:item|item]]'' can be sold for 500 [[rusty iron]] [[cv:co
    480 bytes (70 words) - 20:03, 12 June 2013
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. Orcs can use most all of the workshops from vanilla Dwarf Fortress. For the most part we won't go into too much detail as there's not too much
    12 KB (1,838 words) - 12:51, 16 October 2013
  • ==Orc fortress== Any thoughts on if/how info on their orc fortress information should be provided?
    187 bytes (25 words) - 19:49, 12 June 2013
  • ...cific category. I've just been putting "This article relates to the [[Orc Fortress]] game mode." at the top. -- [[User:Smakemupagus|Smakemupagus]] ([[User tal
    598 bytes (96 words) - 23:18, 14 April 2013
  • =Dwarf Fortress Talk= Dwarf Fortress Talk is the official podcast of Dwarf Fortress, hosted by [[Toady One]], [[Capntastic]], and [[Rainseeker]].
    12 KB (2,036 words) - 20:52, 2 March 2012

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