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DF2012:Magma forge

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Magma forge

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Job Requirement

Weaponsmith, Armorsmith, Metalsmith, Metal crafter, Trapper, Mechanic

Construction
Materials Jobs
Materials Used
Goods Created
v0.34.11 · v0.31.25 · v0.28.181.40d · v0.23.130.23a
This article is about the current version of DF.


The magma forge is a workshop used by dwarves to turn metal bars into useful objects such as weapons, ammunition, armor, furniture, coins, trap components, metal crafts and ballista arrow heads without the need for fuel to heat the forge.

To build a magma forge, you must have magma-safe materials (non-magma-safe materials will not be shown on the material list), an anvil, and a build site with at least one of its eight non-center tiles open over magma at least 4/7 deep. Technically, the anvil must be magma-safe, but, except for rare strange mood creations, it is not currently possible to make an anvil from magma-unsafe materials. Placing an impassable tile of the workshop over the magma will prevent dwarves from getting knocked in and prevent magma creatures from crawling out. While it is possible to construct a magma forge without open access to magma beneath any of its 9 squares, it will not operate (you will be unable to add tasks to the workshop). Note also that, like all workshops, the central tile must be floored, as it is required for a dwarf to use the workshop, and therefore cannot be the square used to access magma (you will be blocked from building the workshop).

Note that in order to build one, you must have first found magma on the map.

[edit] Workshop labors and skills

Several different types of items can be created at a metalsmith's forge; dwarves will need the correct type of labor enabled for each. The labors used at a forge are:

[edit] See also

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