v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.34:Dyer's shop

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Dyer's shop

b-w-d

û
 
X X X
X X X
X X X
Job Requirement

Dyeing

Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

The Dyer's shop is the workshop used to dye thread and cloth. It requires a barrel and a bucket to build, and must be built by a dwarf with the Dyeing labor enabled. Dyeing increases the value of the dyed thread or cloth, which can be useful for trading.

There are currently four colors of dye: Midnight Blue, Emerald, Red, and Black. Midnight blue is extracted from dimple cups, emerald is extracted from blade weed, red is extracted from hide root, and black from sliver barb. Sliver barbs are only found on evil areas, so elves, dwarves, and humans won't bring sliver barbs to trade, so you must either embark in an evil area or trade with the goblins (they may send caravans when at peace with your civilization).

See Also[edit]

Workshops
Furnaces
Related articles