DF v0.42 information
  • Saves from v0.40.24 are compatible with v0.42.06! We will not be migrating to a new namespace, although the current "DF2014" namespace may be renamed to "v0.42" in the near future.
  • Please mark all v0.42-specific articles/sections with {{new in v0.42}}. For short v0.42-specific information, you can use {{version|0.42.01}}.
Updated 14:38, 30 December 2015 (UTC). This notice may be cached—the current version can be found here.

DF2014:Fishery

From Dwarf Fortress Wiki
Jump to: navigation, search
Fishery

b-w-h

α #
 
X X X
X X X
X X X
Job Requirement

Fish cleaning

Construction
Materials Jobs

1 of

Materials Used
Goods Created
This article is about the current version of DF.

The fishery workshop handles the preparation of raw fish. This process yields prepared fish, turtles, and lobsters, and will additionally give shells in the case of turtles, oysters, and other shelled animals.

[edit] Menu

Fishery

  • p :Process a Raw Fish
  • e :Extract from a Raw Fish
  • f :Capture a Live Fish

[edit] Notes

  • The preparation task is automated by default, a procedure that can be changed with orders, Workshop Orders, Auto fishery.
  • Using the Capture Live Fish task when water sources are frozen results in a fisherdwarf (or any Noble who 'volunteers' to help the community by helping out the poor, poor, peasants) spending the season outside and holding the trap.
  • Without an available animal trap, the Capture Live Fish task will stop automated fish preparations.
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox
In other languages
Advertisement