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Difference between revisions of "40d:Controls"
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− | Controls | + | {{quality|Masterwork|03:47, 14 September 2010 (UTC)}} |
+ | {{av}} | ||
+ | This document contains a list of the default controls for Dwarf Fortress as of version v0.27.169.32a. Controls may be [[Key bindings|customized]] through the use of the {{key|Esc}}{{k|↓}}{{k|↓}}{{k|Enter}} menu or by editing the file data/init/interface.txt, but this is not recommended for new players. | ||
− | + | Controls are usually listed on the bottom of the window or next to the respective option when you have opened a menu. | |
− | + | Arrows are shown on the edges of the screen if more options are available beyond the screen. Use the [[Controls#Interface|Interface]] keys to scroll through the list of options. | |
+ | |||
+ | For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, {{key|V}} means to press {{key|Shift}}+{{key|v}}. | ||
== Interface == | == Interface == | ||
− | *+ - Next option / Increase quantity | + | * {{key|+}} - Next option / Increase quantity |
− | *- - Previous option / Decrease quantity | + | * {{key|-}} - Previous option / Decrease quantity |
− | * | + | * {{key|*}} - Next page |
− | */ - Previous page | + | * {{key|/}} - Previous page |
− | + | * {{key|↑}} - Next option | |
− | * | + | * {{key|↓}} - Previous option |
− | * | + | * {{key|←}} - Next column |
− | * | + | * {{key|→}} - Previous column |
− | * | + | * {{key|PgUp}} - Next page/screen |
− | * | + | * {{key|PgDn}} - Previous page/screen |
− | * | + | When it is possible to scroll the map while a menu is open, the arrow keys cannot be used to select menu options; instead, the {{key|+}}, {{key|-}}, {{key|*}}, and {{key|/}} keys are repurposed to allow selection from menus. |
+ | * {{k|F11}} - Toggle Fullscreen | ||
+ | * {{k|F1}} - Save World Parameters from creation screen | ||
+ | * {{k|F6}} - Load World Parameters from creation screen | ||
+ | * {{k|F1}}-{{k|F9}} - Toggle selected biome while on embark map | ||
+ | * {{k|F9}} - Exit certain text menus (Fortress naming, Trade goods menu, ...) | ||
+ | * {{k|F1}}-{{k|Shift}}{{k|F8}} - Jump to bookmarked map point (Set via {{k|h}}otkeys menu) | ||
+ | <br> | ||
+ | * {{key|?}} - Help | ||
+ | * {{key|<nowiki>;</nowiki>}} - Movies / Stop Recording | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|l}} - Load a Moving Record | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|p}} - Play the Active Moving Record | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|r}} - Start Recording (overwrites active record) | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|s}} - Save the Active Moving Record | ||
+ | * {{key|Tab}} - Change mode (useful for enlarging [[Unreadable menus]]) | ||
+ | * {{key|Esc}} - Options | ||
+ | <br> | ||
+ | * {{key|Space}} - Cancel | ||
+ | * {{key|Enter}} - Select | ||
− | + | == World == | |
− | |||
− | |||
− | + | Move cursor / scroll map: | |
− | |||
− | |||
− | |||
− | + | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | |
− | + | |- | |
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|Home}}<br/>Northwest | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|↑}}<br/>North | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|PgUp}}<br/>Northeast | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|←}}<br/>West | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|→}}<br/>East | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|End}}<br/>Southwest | ||
+ | | style="background-color: #eee; text-align: center" | {{key|↓}}<br/>South | ||
+ | | style="background-color: #eee; text-align: center" | {{key|PgDn}}<br/>Southeast | ||
+ | |- | ||
+ | |} | ||
− | + | Or, with the numeric keypad: | |
− | + | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | |
+ | |- | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|7}}<br/>Northwest | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|8}}<br/>North | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|9}}<br/>Northeast | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|4}}<br/>West | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|6}}<br/>East | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|1}}<br/>Southwest | ||
+ | | style="background-color: #eee; text-align: center" | {{key|2}}<br/>South | ||
+ | | style="background-color: #eee; text-align: center" | {{key|3}}<br/>Southeast | ||
+ | |- | ||
+ | |} | ||
− | + | Hold {{key|Shift}} while pressing the above keys to move the cursor very rapidly. Note that some users may experience "stuck keys" and other glitches unless Num Lock is ''off''. | |
− | |||
− | |||
− | + | * {{key|>}} - Down a level (Z-Axis) | |
+ | * {{key|<}} - Up a level (Z-Axis) | ||
+ | * {{key|Ctrl}}{{key|5}} - Down a level (Z-Axis) | ||
+ | * {{key|Shift}}{{key|5}} - Up a level (Z-Axis) | ||
− | + | == Adventure == | |
− | + | * {{key|a}} - View announcements | |
− | + | * {{key|A}} - Attack an adjacent creature / Change mode to [[wrestle]] | |
+ | * {{unusedkey|b}} | ||
+ | * {{key|c}} - Combat preferences | ||
+ | * {{key|C}} - Center screen on yourself | ||
+ | * {{key|d}} - Drop an item | ||
+ | * {{key|D}} - Date/time | ||
+ | * {{key|e}} - Eat or drink something | ||
+ | * {{key|f}} - Fire a projectile | ||
+ | * {{key|g}} - Pickup an item | ||
+ | * {{unusedkey|h}} | ||
+ | * {{key|i}} - Inventory | ||
+ | * {{key|I}} - Interact with an object in an advanced way | ||
+ | * {{unusedkey|j}} | ||
+ | * {{key|k}} - Talk to somebody | ||
+ | * {{key|l}} - Look around | ||
+ | * {{key|L}} - Search the nearby area very carefully | ||
+ | * {{key|m}} - Change movement preferences (e.g. swimming) | ||
+ | * {{unusedkey|n}} | ||
+ | * {{unusedkey|o}} | ||
+ | * {{key|p}} - Put an item in a container | ||
+ | * {{key|P}} - Temperature | ||
+ | * {{key|Q}} - Adventure log | ||
+ | * {{key|r}} - Remove an item you are wearing or from a container | ||
+ | * {{key|s}} - Stand or lie down | ||
+ | * {{key|S}} - Sneak | ||
+ | * {{key|t}} - Throw an item | ||
+ | * {{key|T}} - Travel | ||
+ | * {{key|u}} - Interact with a building, furniture or mechanism | ||
+ | * {{unusedkey|v}} | ||
+ | * {{key|w}} - Wear an item | ||
+ | * {{key|W}} - Weather | ||
+ | * {{unusedkey|x}} | ||
+ | * {{unusedkey|y}} | ||
+ | * {{key|z}} - Status | ||
+ | * {{key|Z}} - Sleep | ||
+ | * {{key|Space}} - Advance/clear messages | ||
+ | * {{key|.}} - Wait for a step | ||
− | + | === Travel === | |
− | * | + | * {{key|>}} - Visit location |
− | * | + | * {{key|c}} - Start/stop cloud viewing |
+ | * {{key|Q}} - Adventure log | ||
== Fortress == | == Fortress == | ||
− | *a - View Announcements | + | * {{key|a}} - View Announcements |
− | *b - Site a Building | + | * {{key|b}} - Site a [[Building]] |
− | *c - View | + | * {{key|c}} - View [[Civilization]]s |
− | *d - Designations | + | * {{key|d}} - [[:category:Designations|Designations]] |
− | *e | + | * {{key|D}} - [[Trade depot]] Access (appears when depot is built) |
− | *f | + | * {{unusedkey|e}} |
− | *g | + | * {{unusedkey|f}} |
− | *h - Hot | + | * {{unusedkey|g}} |
− | *i - | + | * {{key|h}} - [[Hot keys]] |
− | *j | + | * {{key|i}} - [[Zone]]s |
− | *k - Look Around | + | * {{key|j}} - [[Job]] List |
− | *l | + | * {{key|k}} - Look Around |
− | *m - Military | + | * {{key|l}} - [[Artifact]]s |
− | *n - Nobles and Administrators | + | * {{key|m}} - [[Military]] |
− | *o - Set Orders and Options | + | * {{key|n}} - [[Nobles screen|Nobles and Administrators]] |
− | *p - | + | * {{key|o}} - [[Standing orders|Set Orders and Options]] |
− | *q - Set Building Tasks/Prefs | + | * {{key|p}} - [[Stockpile]]s |
− | *r - View | + | * {{key|q}} - Set [[Building]] Tasks/Prefs |
− | *s | + | * {{key|r}} - View [[Room]]s/[[Building]]s |
− | *t - View Items in | + | * {{unusedkey|s}} |
− | *v - View | + | * {{key|t}} - View Items in [[Building]]s |
− | *V - Visualize (3D view) | + | * {{key|u}} - Units list |
− | *x - | + | * {{key|v}} - View [[:category:Creatures|Unit]]s |
− | *z - Status | + | * {{key|V}} - [[Visualize]] (3D view) |
− | *Space - Pause/Resume | + | * {{unusedkey|w}} |
− | *Tab - Move Menu/Map | + | * {{key|x}} - [[Squad]]s |
− | *. - Advance time by one-step (while paused) | + | * {{unusedkey|y}} |
+ | * {{key|z}} - [[Status]] | ||
+ | * {{key|Space}} - Pause/Resume | ||
+ | * {{key|Tab}} - Move Menu/Map | ||
+ | * {{key|.}} - Advance time by one-step (while paused) | ||
=== Building List === | === Building List === | ||
− | *a - Armor | + | * {{key|a}} - [[Armor stand]] |
− | *A - Archery | + | * {{key|A}} - [[Archery target]] |
− | *b - Bed | + | * {{key|b}} - [[Bed]] |
− | *B - Vertical | + | * {{key|B}} - [[Bars|Vertical bars]] |
− | *Alt+b - Floor | + | * {{key|Alt}}+{{key|b}} - [[Bars|Floor bars]] |
− | *c - Seat | + | * {{key|c}} - [[Seat]] |
− | *C - Wall/Floor/Stairs | + | * {{key|C}} - Wall/Floor/Stairs ([[Construction]], "Rewall") |
− | *C | + | * {{key|C}}{{key|d}} - [[Stair|Down stair]] |
− | *C | + | * {{key|C}}{{key|f}} - [[Floor]] |
− | *C | + | * {{key|C}}{{key|F}} - [[Fortification]] |
− | *C | + | * {{key|C}}{{key|r}} - [[Ramp]] |
− | *C | + | * {{key|C}}{{key|u}} - [[Stair|Up stair]] |
− | *C | + | * {{key|C}}{{key|w}} - [[Wall]] |
− | *C | + | * {{key|C}}{{key|x}} - [[Stair|Up/down stair]] |
− | *d - Door | + | * {{key|d}} - [[Door]] |
− | *D - Trade | + | * {{key|D}} - [[Trade depot]] |
− | *e - | + | * {{key|e}} - [[Furnace]]s |
− | + | * {{key|e}}{{key|g}} - [[Glass furnace]] | |
− | *e | + | * {{key|e}}{{key|k}} - [[Kiln]] |
− | *e | + | * {{key|e}}{{key|s}} - [[Smelter]] |
− | *e | + | * {{key|e}}{{key|w}} - [[Wood furnace]] |
− | + | * {{key|f}} - [[Cabinet]] (personal clothing storage) | |
− | + | * {{key|g}} - [[Bridge]] | |
− | *e | + | * {{key|G}} - [[Grate|Floor grate]] |
− | *f - Cabinet | + | * {{key|h}} - [[Container]] (personal objects storage) |
− | *g - Bridge | + | * {{key|H}} - [[Grate|Wall grate]] |
− | *G - Floor | + | * {{key|i}} - [[Siege engine]]s |
− | *h - Container | + | * {{key|i}}{{key|b}} - [[Ballista]] |
− | *H - Wall | + | * {{key|i}}{{key|c}} - [[Catapult]] |
− | *i - Siege | + | * {{key|j}} - [[Cage]] |
− | *i | + | * {{key|k}} - [[Kennels]] |
− | *i | + | * {{key|l}} - [[Well]] |
− | *j - Cage | + | * {{key|m}} - [[Animal trap]] |
− | *k - Kennels | + | * {{key|M}} - [[Machine component]]s |
− | *l - Well | + | * {{key|M}}{{key|g}} - [[Gear assembly]] |
− | *m - Animal | + | * {{key|M}}{{key|h}} - [[Axle|Horizontal axle]] |
− | *M - Machine | + | * {{key|M}}{{key|m}} - [[Windmill]] |
− | *M | + | * {{key|M}}{{key|s}} - [[Screw pump]] |
− | *M | + | * {{key|M}}{{key|v}} - [[Axle|Vertical axle]] |
− | *M | + | * {{key|M}}{{key|w}} - [[Water wheel]] |
− | *M | + | * {{key|n}} - [[Coffin|Burial receptacle]] |
− | *M | + | * {{key|o}} - [[Road|Paved road]] |
− | *M | + | * {{key|O}} - [[Road|Dirt road]] |
− | *n - Burial | + | * {{key|p}} - [[Farm plot]] |
− | *o - Paved | + | * {{unusedkey|q}} |
− | *O - Dirt | + | * {{key|r}} - [[Weapon rack]] |
− | *p - Farm | + | * {{key|s}} - [[Statue]] |
− | *q | + | * {{key|S}} - [[Support]] |
− | *r - Weapon | + | * {{key|t}} - [[Table]] |
− | *s - Statue | + | * {{key|T}} - [[Trap]]s/[[Lever]]s |
− | *S - Support | + | * {{key|T}}{{key|c}} - [[Trap#Cage Trap|Cage trap]] |
− | *t - Table | + | * {{key|T}}{{key|l}} - [[Lever]] |
− | *T - | + | * {{key|T}}{{key|p}} - [[Trap#Pressure Plates|Pressure plate]] |
− | *T | + | * {{key|T}}{{key|s}} - [[Trap#Stone-fall Trap|Stone-fall trap]] |
− | *T | + | * {{key|T}}{{key|S}} - [[Trap#Upright Spear/Spike|Upright spear/spike]] |
− | *T | + | * {{key|T}}{{key|w}} - [[Trap#Weapon Trap|Weapon trap]] |
− | *T | + | * {{unusedkey|u}} |
− | *T | + | * {{key|v}} - [[Restraint]] |
− | *T | + | * {{key|w}} - [[Workshop]]s |
− | *u | + | * {{key|w}}{{key|a}} - [[Alchemist's laboratory]] |
− | *v - Restraint | + | * {{key|w}}{{key|b}} - [[Bowyer's workshop]] |
− | *w - | + | * {{key|w}}{{key|c}} - [[Carpenter's workshop]] |
− | *w | + | * {{key|w}}{{key|d}} - [[Dyer's shop]] |
− | *w | + | * {{key|w}}{{key|e}} - [[Leather works]] |
− | *w | + | * {{key|w}}{{key|f}} - [[Metalsmith's forge]] |
− | *w | + | * {{unusedkey|w}}{{unusedkey|g}} |
− | *w | + | * {{key|w}}{{key|h}} - [[Fishery]] |
− | *w | + | * {{unusedkey|w}}{{unusedkey|i}} |
− | *w | + | * {{key|w}}{{key|j}} - [[Jeweler's workshop]] |
− | *w | + | * {{key|w}}{{key|k}} - [[Clothier's shop]] |
− | *w | + | * {{key|w}}{{key|l}} - [[Still]] |
− | *w | + | * {{key|w}}{{key|m}} - [[Mason's workshop]] |
− | *w | + | * {{key|w}}{{key|M}} - [[Millstone]] |
− | *w | + | * {{key|w}}{{key|n}} - [[Tanner's shop]] |
− | *w | + | * {{key|w}}{{key|o}} - [[Loom]] |
− | *w | + | * {{unusedkey|w}}{{unusedkey|p}} |
− | *w | + | * {{key|w}}{{key|q}} - [[Quern]] |
− | *w | + | * {{key|w}}{{key|r}} - [[Craftsdwarf's workshop]] |
− | *w | + | * {{key|w}}{{key|s}} - [[Siege workshop]] |
− | *w | + | * {{key|w}}{{key|t}} - [[Mechanic's workshop]] |
− | *w | + | * {{key|w}}{{key|u}} - [[Butcher's shop]] |
− | *w | + | * {{unusedkey|w}}{{unusedkey|v}} |
− | *w | + | * {{key|w}}{{key|w}} - [[Farmer's workshop]] |
− | *w | + | * {{unusedkey|w}}{{unusedkey|x}} |
− | *w | + | * {{key|w}}{{key|y}} - [[Ashery]] |
− | *w | + | * {{key|w}}{{key|z}} - [[Kitchen]] |
− | *w | + | * {{key|W}} - [[Grate|Wall grate]] |
− | *w | + | * {{key|x}} - [[Floodgate]] |
− | *w | + | * {{key|y}} - [[Window|Glass window]] |
− | *W - Wall | + | * {{key|Y}} - [[Window|Gem window]] |
− | *x - Floodgate | + | * {{key|z}} - [[Shop]] (appears when [[economy]] is unlocked) |
− | *y - Glass | ||
− | *Y - Gem | ||
− | *z | ||
=== Building Placement === | === Building Placement === | ||
− | + | Size/Direction | |
− | + | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | |
− | + | |- | |
− | + | | | |
+ | | style="width: 100px; background-color: #eee; text-align: center" | {{key|u}}<br/>Increase height<br/>North orientation | ||
+ | | | ||
+ | |- | ||
+ | | style="width: 100px; background-color: #eee; text-align: center" | {{key|h}}<br/>Decrease width<br/>West orientation | ||
+ | | | ||
+ | | style="width: 100px; background-color: #eee; text-align: center" | {{key|k}}<br/>Increase width<br/>East orientation | ||
+ | |- | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|m}}<br/>Decrease height<br/>South orientation | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Orientation (Bridge) | ||
+ | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | ||
+ | |- | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|w}}<br/>Raises ↑ | ||
+ | | | ||
+ | |- | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|a}}<br/>Raises ← | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|s}}<br/>Retracts | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|d}}<br/>Raises → | ||
+ | |- | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|x}}<br/>Raises ↓ | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
=== Designation List === | === Designation List === | ||
− | *a - Carve | + | * {{key|a}} - [[Carve fortifications]] |
− | *b | + | * {{key|b}}{{key|c}} - [[Reclaim|Reclaim items/buildings]] |
− | * | + | * {{key|b}}{{key|f}} - [[Forbid|Forbid items/buildings]] |
− | *d - Mine | + | * {{key|b}}{{key|m}} - [[Melt_item|Melt Items]] |
− | *e | + | * {{key|b}}{{key|M}} - [[Melt_item|Remove Melt]] |
− | *f | + | * {{key|b}}{{key|d}} - [[Activity_zone#Garbage_Dump|Dump Items]] |
− | *g | + | * {{key|b}}{{key|D}} - [[Activity_zone#Garbage_Dump|Remove Dump]] |
− | *h - Channel | + | * {{key|b}}{{key|h}} - [[Hide_Items/Buildings|Hide items/buildings]] |
− | *i - Up/ | + | * {{key|b}}{{key|H}} - [[Hide_Items/Buildings|Unhide items/buildings]] |
− | *j - Downward | + | * {{unusedkey|c}} |
− | *k | + | * {{key|d}} - [[Mine]] |
− | *l | + | * {{key|e}} - [[Engraving|Engrave stone]] |
− | *m | + | * {{unusedkey|f}} |
− | *n - Remove | + | * {{unusedkey|g}} |
− | *o - Set | + | * {{key|h}} - [[Channel]] |
− | *p - Gather | + | * {{key|i}} - [[Up/down stairway]] |
− | *q | + | * {{key|j}} - [[Downward stairway]] |
− | *r - Upward | + | * {{unusedkey|k}} |
− | *s - Smooth | + | * {{unusedkey|l}} |
− | *t - Chop | + | * {{unusedkey|m}} |
− | *u - Upward | + | * {{key|n}} - [[Remove construction]] |
− | *v - Toggle | + | * {{key|o}} - [[Traffic|Set traffic areas]] |
− | *w | + | * {{key|p}} - [[Gather plants]] |
− | *x | + | * {{unusedkey|q}} |
− | *y | + | * {{key|r}} - [[Ramp|Upward ramp]] |
− | *z - Remove | + | * {{key|s}} - [[Smoothing|Smooth stone]] |
+ | * {{key|t}} - [[Chop down trees]] | ||
+ | * {{key|u}} - [[Upward stairway]] | ||
+ | * {{key|v}} - [[Toggle engravings]] | ||
+ | * {{unusedkey|w}} | ||
+ | * {{key|x}} - [[Remove designation]] | ||
+ | * {{unusedkey|y}} | ||
+ | * {{key|z}} - [[Remove#Dug_ramps.2Fstairs|Remove up stairs/ramps]] | ||
== Mouse == | == Mouse == | ||
− | Some screens also support mouse, allowing you to use the left button to select options: | + | Some screens also support the mouse, allowing you to use the left button to select options: |
− | + | ||
− | + | ; Designations | |
− | + | : Use the left button to select and place designations, right button to position cursor without designation. | |
− | + | ; Nobles and Administrators | |
+ | ; Status > Stone | ||
+ | ; Music and Sound | ||
+ | ; Name Fortress | ||
+ | ; Name Group | ||
+ | ; Move Goods to/from Depot | ||
+ | |||
+ | {{Category|Interface}} | ||
+ | {{Category|Fortress mode}} | ||
+ | {{Category|Adventurer mode}} | ||
+ | |||
+ | [[ru:Управление]] |
Latest revision as of 03:04, 2 July 2012
This article is about an older version of DF. |
This document contains a list of the default controls for Dwarf Fortress as of version v0.27.169.32a. Controls may be customized through the use of the Esc↓↓Enter menu or by editing the file data/init/interface.txt, but this is not recommended for new players.
Controls are usually listed on the bottom of the window or next to the respective option when you have opened a menu.
Arrows are shown on the edges of the screen if more options are available beyond the screen. Use the Interface keys to scroll through the list of options.
For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, V means to press Shift+v.
Interface[edit]
- + - Next option / Increase quantity
- - - Previous option / Decrease quantity
- * - Next page
- / - Previous page
- ↑ - Next option
- ↓ - Previous option
- ← - Next column
- → - Previous column
- PgUp - Next page/screen
- PgDn - Previous page/screen
When it is possible to scroll the map while a menu is open, the arrow keys cannot be used to select menu options; instead, the +, -, *, and / keys are repurposed to allow selection from menus.
- F11 - Toggle Fullscreen
- F1 - Save World Parameters from creation screen
- F6 - Load World Parameters from creation screen
- F1-F9 - Toggle selected biome while on embark map
- F9 - Exit certain text menus (Fortress naming, Trade goods menu, ...)
- F1-ShiftF8 - Jump to bookmarked map point (Set via hotkeys menu)
- ? - Help
- ; - Movies / Stop Recording
- ;l - Load a Moving Record
- ;p - Play the Active Moving Record
- ;r - Start Recording (overwrites active record)
- ;s - Save the Active Moving Record
- Tab - Change mode (useful for enlarging Unreadable menus)
- Esc - Options
- Space - Cancel
- Enter - Select
World[edit]
Move cursor / scroll map:
Home Northwest |
↑ North |
PgUp Northeast |
← West |
→ East | |
End Southwest |
↓ South |
PgDn Southeast |
Or, with the numeric keypad:
7 Northwest |
8 North |
9 Northeast |
4 West |
6 East | |
1 Southwest |
2 South |
3 Southeast |
Hold Shift while pressing the above keys to move the cursor very rapidly. Note that some users may experience "stuck keys" and other glitches unless Num Lock is off.
- > - Down a level (Z-Axis)
- < - Up a level (Z-Axis)
- Ctrl5 - Down a level (Z-Axis)
- Shift5 - Up a level (Z-Axis)
Adventure[edit]
- a - View announcements
- A - Attack an adjacent creature / Change mode to wrestle
- [b]
- c - Combat preferences
- C - Center screen on yourself
- d - Drop an item
- D - Date/time
- e - Eat or drink something
- f - Fire a projectile
- g - Pickup an item
- [h]
- i - Inventory
- I - Interact with an object in an advanced way
- [j]
- k - Talk to somebody
- l - Look around
- L - Search the nearby area very carefully
- m - Change movement preferences (e.g. swimming)
- [n]
- [o]
- p - Put an item in a container
- P - Temperature
- Q - Adventure log
- r - Remove an item you are wearing or from a container
- s - Stand or lie down
- S - Sneak
- t - Throw an item
- T - Travel
- u - Interact with a building, furniture or mechanism
- [v]
- w - Wear an item
- W - Weather
- [x]
- [y]
- z - Status
- Z - Sleep
- Space - Advance/clear messages
- . - Wait for a step
Travel[edit]
- > - Visit location
- c - Start/stop cloud viewing
- Q - Adventure log
Fortress[edit]
- a - View Announcements
- b - Site a Building
- c - View Civilizations
- d - Designations
- D - Trade depot Access (appears when depot is built)
- [e]
- [f]
- [g]
- h - Hot keys
- i - Zones
- j - Job List
- k - Look Around
- l - Artifacts
- m - Military
- n - Nobles and Administrators
- o - Set Orders and Options
- p - Stockpiles
- q - Set Building Tasks/Prefs
- r - View Rooms/Buildings
- [s]
- t - View Items in Buildings
- u - Units list
- v - View Units
- V - Visualize (3D view)
- [w]
- x - Squads
- [y]
- z - Status
- Space - Pause/Resume
- Tab - Move Menu/Map
- . - Advance time by one-step (while paused)
Building List[edit]
- a - Armor stand
- A - Archery target
- b - Bed
- B - Vertical bars
- Alt+b - Floor bars
- c - Seat
- C - Wall/Floor/Stairs (Construction, "Rewall")
- Cd - Down stair
- Cf - Floor
- CF - Fortification
- Cr - Ramp
- Cu - Up stair
- Cw - Wall
- Cx - Up/down stair
- d - Door
- D - Trade depot
- e - Furnaces
- eg - Glass furnace
- ek - Kiln
- es - Smelter
- ew - Wood furnace
- f - Cabinet (personal clothing storage)
- g - Bridge
- G - Floor grate
- h - Container (personal objects storage)
- H - Wall grate
- i - Siege engines
- ib - Ballista
- ic - Catapult
- j - Cage
- k - Kennels
- l - Well
- m - Animal trap
- M - Machine components
- Mg - Gear assembly
- Mh - Horizontal axle
- Mm - Windmill
- Ms - Screw pump
- Mv - Vertical axle
- Mw - Water wheel
- n - Burial receptacle
- o - Paved road
- O - Dirt road
- p - Farm plot
- [q]
- r - Weapon rack
- s - Statue
- S - Support
- t - Table
- T - Traps/Levers
- Tc - Cage trap
- Tl - Lever
- Tp - Pressure plate
- Ts - Stone-fall trap
- TS - Upright spear/spike
- Tw - Weapon trap
- [u]
- v - Restraint
- w - Workshops
- wa - Alchemist's laboratory
- wb - Bowyer's workshop
- wc - Carpenter's workshop
- wd - Dyer's shop
- we - Leather works
- wf - Metalsmith's forge
- [w][g]
- wh - Fishery
- [w][i]
- wj - Jeweler's workshop
- wk - Clothier's shop
- wl - Still
- wm - Mason's workshop
- wM - Millstone
- wn - Tanner's shop
- wo - Loom
- [w][p]
- wq - Quern
- wr - Craftsdwarf's workshop
- ws - Siege workshop
- wt - Mechanic's workshop
- wu - Butcher's shop
- [w][v]
- ww - Farmer's workshop
- [w][x]
- wy - Ashery
- wz - Kitchen
- W - Wall grate
- x - Floodgate
- y - Glass window
- Y - Gem window
- z - Shop (appears when economy is unlocked)
Building Placement[edit]
Size/Direction
u Increase height North orientation |
||
h Decrease width West orientation |
k Increase width East orientation | |
m Decrease height South orientation |
Orientation (Bridge)
w Raises ↑ |
||
a Raises ← |
s Retracts |
d Raises → |
x Raises ↓ |
Designation List[edit]
- a - Carve fortifications
- bc - Reclaim items/buildings
- bf - Forbid items/buildings
- bm - Melt Items
- bM - Remove Melt
- bd - Dump Items
- bD - Remove Dump
- bh - Hide items/buildings
- bH - Unhide items/buildings
- [c]
- d - Mine
- e - Engrave stone
- [f]
- [g]
- h - Channel
- i - Up/down stairway
- j - Downward stairway
- [k]
- [l]
- [m]
- n - Remove construction
- o - Set traffic areas
- p - Gather plants
- [q]
- r - Upward ramp
- s - Smooth stone
- t - Chop down trees
- u - Upward stairway
- v - Toggle engravings
- [w]
- x - Remove designation
- [y]
- z - Remove up stairs/ramps
Mouse[edit]
Some screens also support the mouse, allowing you to use the left button to select options:
- Designations
- Use the left button to select and place designations, right button to position cursor without designation.
- Nobles and Administrators
- Status > Stone
- Music and Sound
- Name Fortress
- Name Group
- Move Goods to/from Depot