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Difference between revisions of "v0.34:Table"
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(Tables vs. chairs - tables without chairs are simply wasted furniture, misaligned chairs can cause unhappiness.) |
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− | A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort | + | A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort. A table is also needed to define a [[dining room]] and serve as an operating surface in a [[hospital]]. Tables are also part of [[traction bench]]es. Dwarves dislike eating at a [[chair]] without a table and can't share their table or chair with others. |
− | + | Tables can be made from a wide variety of materials, including [[wood]], [[stone]], [[metal]], and [[glass]]. | |
− | + | Dwarves primarily use tables to eat [[food]], avoiding the negative [[thought]] for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables. | |
− | In a [[hospital]] zone, tables | + | An unassigned [[dining room]] designated from a table will be used by any dwarves without an assigned dining room, resulting in positive [[thought]]s scaled to the [[Room#Quality|quality]] of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their [[quarters]] may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters. |
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+ | In a [[hospital]] zone, tables are used during [[surgery]] as an operating surface. For this purpose, tables should be installed directly adjacent to hospital [[bed]]s due to a bug canceling surgery if the patient moves more than one tile.{{bug|2773}} | ||
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated [[hospital]]. | Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated [[hospital]]. |
Latest revision as of 00:25, 7 June 2014
This article is about an older version of DF. |
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A table is a piece of furniture necessary for dwarves to eat food in comfort. A table is also needed to define a dining room and serve as an operating surface in a hospital. Tables are also part of traction benches. Dwarves dislike eating at a chair without a table and can't share their table or chair with others.
Tables can be made from a wide variety of materials, including wood, stone, metal, and glass.
Dwarves primarily use tables to eat food, avoiding the negative thought for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.
An unassigned dining room designated from a table will be used by any dwarves without an assigned dining room, resulting in positive thoughts scaled to the quality of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their quarters may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.
In a hospital zone, tables are used during surgery as an operating surface. For this purpose, tables should be installed directly adjacent to hospital beds due to a bug canceling surgery if the patient moves more than one tile.Bug:2773
Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated hospital.
Tables can be created from one wood log at a Carpenter's workshop, one stone at a Mason's workshop, one bag of sand at a Glass furnace or three metal bars at a Metalsmith's forge.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Memorial hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Lever • Millstone • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other Buildings | |
Related Articles |