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Difference between revisions of "40d:Native platinum"

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{{Ore|name=Native platinum|tile=£|color=#fff
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{{quality|Exceptional|20:56, 26 April 2011 (UTC)}}{{Ore|name=Native platinum|tile=£|color=7:7:1
 
|uses =  
 
|uses =  
 
* [[Ore]] of [[platinum]]
 
* [[Ore]] of [[platinum]]
|location =
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|location={{Stonelookup/location|{{{{FULLPAGENAME}}/raw}}}}
* [[Soil]] (as small clusters)
 
* [[Olivine]] (as veins)
 
* [[Magnetite]] (as veins)
 
* [[Chromite]] (as small clusters)
 
 
|properties =
 
|properties =
 
* [[Economic stone]]
 
* [[Economic stone]]
 
* [[Material value]] 40}}
 
* [[Material value]] 40}}
 +
{{av}}
  
Ore for one of the most valuable metals available, equal in value to [[aluminum]] and second only to [[Adamantine]]. Its high material value makes it a convenient material for high value rooms for nobles. Especially so, since mining it still leaves a valuable platinum floor.
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Ore for one of the most valuable metals available, equal in value to [[aluminum]] and second only to [[Adamantine]]. Mined platinum veins are an ideal location for high value rooms (whether for a [[noble]] or as a [[meeting hall]]), since the floor left behind can be smoothed and then engraved with incredibly valuable artwork.
  
[[Platinum]] can occur in veins inside bodies of [[magnetite]] or [[olivine]] and as small cluster within [[chromite]] and alluvial [[soil]].
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[[Platinum]] can occur in veins inside bodies of [[magnetite]] and as small cluster within [[chromite]]. The veins from magnetite specifically can extend far outside the magnetite they originate from and the vein may even be interrupted at the magnetite cluster border.
  
It is possible to make [[Craft]]s or [[Mechanisms]] with Platinum nuggets if it's enabled in the z-status stone menu, resulting in quite valuable items, good for export early in the game.
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It is possible to make [[Craft]]s or [[Mechanism]]s with Platinum nuggets if it's enabled in the z-status stone menu, resulting in quite valuable items, good for export early in the game.
  
Platinum nuggets are not [[magma-safe]]. However, [[platinum]] metal is [[Magma-safe materials|magma-safe]].
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Although [[platinum]] metal is [[Magma-safe materials|magma-safe]], platinum nuggets are not.
  
Although platinum is intended to appear as veins within [[olivine]], it only appears in small clusters, even in the absence of [[chromite]].{{version|0.28.181.40d}}
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==Bugs==
 +
Due to an error in the raw parsing code, the game attempts to generate native platinum as [[vein]]s within [[chromite]] and as small clusters within [[olivine]]. This can be fixed by editing the ENVIRONMENT_SPEC tokens in the raws and reversing the order of the stone names. ({{bug|1429}})
  
{{Rocks}}
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<gallery>
[[Category:Ore]]
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File:Platinum nuggets.jpg|Platinum nuggets
[[Category:Stone]]
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</gallery>
[[Category:Economic Stone]]
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 +
{{gamedata}}
 +
{{stones}}
 +
{{Category|Ore}}
 +
{{Category|Economic Stone}}

Latest revision as of 23:00, 17 June 2024

Native platinum
£ £ £ £ £ £ £
* = = = £ £ £
* * = = = £ £
* * * * = = £
* * * * * * =
Uses
Location

Properties

Wikipedia article

This article is about an older version of DF.

Ore for one of the most valuable metals available, equal in value to aluminum and second only to Adamantine. Mined platinum veins are an ideal location for high value rooms (whether for a noble or as a meeting hall), since the floor left behind can be smoothed and then engraved with incredibly valuable artwork.

Platinum can occur in veins inside bodies of magnetite and as small cluster within chromite. The veins from magnetite specifically can extend far outside the magnetite they originate from and the vein may even be interrupted at the magnetite cluster border.

It is possible to make Crafts or Mechanisms with Platinum nuggets if it's enabled in the z-status stone menu, resulting in quite valuable items, good for export early in the game.

Although platinum metal is magma-safe, platinum nuggets are not.

Bugs[edit]

Due to an error in the raw parsing code, the game attempts to generate native platinum as veins within chromite and as small clusters within olivine. This can be fixed by editing the ENVIRONMENT_SPEC tokens in the raws and reversing the order of the stone names. (Bug:1429)

Sedimentary
Igneous
Intrusive
Extrusive
Metamorphic
Ore
Economic
Other