v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 15:46, 27 July 2011 diff hist -127 23a:Mining →Stone hauling: there are no garbage dumps in 23a - you either stockpile it or you Chasm it
- 15:45, 27 July 2011 diff hist +13 23a:Strange mood →Skills and workshops: legendary bowyers are actually nice to have in 23a, since they'
- 15:43, 27 July 2011 diff hist +29 23a:Strange mood →Skills and workshops: had a moody glassmaker claim a magma glass furnace, so it DID work back in 23a
- 15:41, 27 July 2011 diff hist +322 v0.31 Talk:Strange mood →Obsidian Farming SCIENCE
- 12:49, 26 July 2011 diff hist +264 v0.31 Talk:Soil current
- 23:54, 25 July 2011 diff hist +8 v0.31:Honeycomb
- 23:42, 25 July 2011 diff hist +132 v0.31:Using bins and barrels →Barrel and bin material
- 15:45, 25 July 2011 diff hist -21 v0.31:Glass →Glass and Magma: results of my own testing
- 15:40, 25 July 2011 diff hist +4 m v0.31 Talk:Glass →Work around for Crystal Glass bug and a noble's demand: better view of what's really going on current
- 15:37, 25 July 2011 diff hist +344 m v0.31 Talk:Glass →Work around for Crystal Glass bug and a noble's demand
- 15:35, 25 July 2011 diff hist +290 v0.31 Talk:Glass →Work around for Crystal Glass bug and a noble's demand
- 15:00, 25 July 2011 diff hist +996 23a:Entity token →Items and Animals Used
- 14:56, 25 July 2011 diff hist +5 m 23a:Entity token →Behavior
- 14:56, 25 July 2011 diff hist +14 m 23a:Entity token →Behavior
- 03:57, 25 July 2011 diff hist +6,372 N 23a:Region Created page with '{{quality|Exceptional}}{{av}} A '''region''' is an area of the world that you may select when choosing a location for your fort. Each region is made up of a {{L|biome}} affecti…'
- 03:13, 23 July 2011 diff hist +30 v0.31:Guineafowl tweak wikilink
- 03:09, 23 July 2011 diff hist -72 v0.31:Aquatic creatures remove duplicates and vermin
- 03:06, 23 July 2011 diff hist -1 m v0.31:Aquatic creatures
- 20:08, 22 July 2011 diff hist +1 N User:Bionic Created page with '.'
- 03:58, 22 July 2011 diff hist +64 User:Quietust →23a EXE Patches: 2nd patch seems to cause some dwarves to *constantly* get nervous and spam artifact drop notices
- 03:50, 22 July 2011 diff hist +91 User:Quietust →23a EXE Patches: found and fixed the bug that prevented artifact holders from ever dropping/hiding their artifacts at all
- 03:03, 22 July 2011 diff hist +230 m User:Quietust →23a EXE Patches: trying to figure out how to make dwarves drop their artifacts
- 12:51, 21 July 2011 diff hist +32 v0.31:Cobaltite
- 12:50, 21 July 2011 diff hist +32 v0.31:Cinnabar
- 12:49, 21 July 2011 diff hist -18 v0.31:Ore
- 12:48, 21 July 2011 diff hist -89 v0.31:Ore use DF color values instead of straight RGB
- 18:44, 20 July 2011 diff hist +17 m 23a:Material token
- 18:44, 20 July 2011 diff hist +17 m 40d:Material token
- 18:39, 20 July 2011 diff hist +517 40d:Item token add ID numbers, and also move HATCH_COVER+GRATE+QUERN+MILLSTONE to the end where they belong
- 18:30, 20 July 2011 diff hist +47 m 23a:Zinc
- 18:23, 20 July 2011 diff hist -1 m v0.31:Zinc
- 21:16, 19 July 2011 diff hist +65 v0.31:Plant fiber
- 21:16, 19 July 2011 diff hist +34 v0.31:Silk
- 21:16, 19 July 2011 diff hist +33 v0.31:Yarn
- 21:15, 19 July 2011 diff hist +14 v0.31:Thread
- 21:14, 19 July 2011 diff hist +1 v0.31:Thread you don't spin thread into cloth...
- 21:13, 19 July 2011 diff hist +7 v0.31:Wool
- 13:53, 19 July 2011 diff hist +290 v0.31 Talk:Monarch →does 140 population is demand?
- 01:14, 19 July 2011 diff hist 0 v0.31:Ceramic industry thAn
- 01:10, 19 July 2011 diff hist -12 m v0.31:Kiln
- 01:09, 19 July 2011 diff hist -668 v0.31:Gypsum plaster that bug was fixed a while ago - plaster is stored properly in hospitals now
- 01:07, 19 July 2011 diff hist 0 m v0.31:Magma kiln
- 01:07, 19 July 2011 diff hist +8 m v0.31:Kiln also, the game calls it "gypsum plaster", not "plaster powder"
- 01:06, 19 July 2011 diff hist +8 v0.31:Magma kiln merge Earthenware/Stoneware/Porcelain into "Ceramic", sort, and add Hive
- 00:25, 19 July 2011 diff hist +150 m 40d Talk:Material token
- 00:19, 19 July 2011 diff hist +47 40d:Material token 23a had a SAND material - Toady simply forgot to remove it when he went 3D
- 00:16, 19 July 2011 diff hist +107 23a:Plant token
- 00:16, 19 July 2011 diff hist +106 40d:Plant token
- 00:14, 19 July 2011 diff hist -22 40d:Creature token →D
- 00:13, 19 July 2011 diff hist -29 23a:Creature token →D