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Difference between revisions of "23a:Werewolf"

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(Created page with '{{av}} {{CreatureInfo|name=Werewolf|symbol=W|color=0:0:1|butcher=no|bones=8|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| biome= * Tundra * {{L|Taiga}} * Any {{L|temperate}} {{L…')
 
(Fixing links within namespace (920/950))
 
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{{Quality|Fine}}
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{{23a creaturelookup/0|butcher=no}}
 
{{av}}
 
{{av}}
{{CreatureInfo|name=Werewolf|symbol=W|color=0:0:1|butcher=no|bones=8|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A|
 
biome=
 
* Tundra
 
* {{L|Taiga}}
 
* Any {{L|temperate}} {{L}forest}}
 
* Temperate {{L|shrubland}}
 
}}
 
  
Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these {{L|creatures}} out of their lairs.  They are extremely aggressive, and will home in on your fortress and run down one of your lone {{L|herbalist}}s or {{L|woodcutter}}s. A decently skilled {{L|wrestler}}, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces.  However, don't underestimate them early on as they are fast.
+
Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these [[creatures]] out of their lairs.  They are extremely aggressive, and will home in on your fortress and run down one of your lone [[herbalist]]s or [[woodcutter]]s. A decently skilled [[wrestler]], or 2-3 unskilled recruits, can tear the clueless werewolf to pieces.  However, don't underestimate them early on as they are fast.
  
{{Game_Data|[CREATURE:WEREWOLF]
+
{{gamedata}}
[ADD_VERSION:1097]
 
[NAME:werewolf:werewolves:werewolf]
 
[TILE:'W'][COLOR:0:0:1]
 
[MODVALUE:4]
 
[LARGE_ROAMING][FREQUENCY:25]
 
[POPULATION_NUMBER:10:20]
 
[CLUSTER_NUMBER:1:1]
 
[LARGE_PREDATOR][EVIL]
 
[FANCIFUL]
 
[PETVALUE:1000]
 
[GRASSTRAMPLE:0]
 
[BONECARN]
 
[PREFSTRING:howls]
 
[BUTCHERABLE_NONSTANDARD]
 
[BODY:HUMANOID:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:HUMANOID_JOINTS:MOUTH]
 
[BODYGLOSS:PAW]
 
[SIZE:8]
 
[MAXAGE:100:200]
 
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
 
[FAT:1]
 
[NOCTURNAL]
 
[BIOME_TUNDRA]
 
[BIOME_FOREST_TAIGA]
 
[BIOME_ANY_TEMPERATE_FOREST]
 
[BIOME_SHRUBLAND_TEMPERATE]
 
[STANDARD_FLESH]
 
[HOMEOTHERM:10067]
 
[LAYERING:100]
 
}}
 
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Latest revision as of 15:56, 8 December 2011

Werewolf

W

Portrait
Biome

Attributes
Alignment: Evil

· Fanciful · Humanoid

Cannot be tamed

Age
Adult at: Birth
Max age: 100-200
Rotting leaves

(Value multiplier ×4)

Bones 8
Skulls 1

Wikipedia article

This article is about an older version of DF.

Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these creatures out of their lairs. They are extremely aggressive, and will home in on your fortress and run down one of your lone herbalists or woodcutters. A decently skilled wrestler, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces. However, don't underestimate them early on as they are fast.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent