v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 16:14, 26 April 2024 diff hist -503 40d:Mandate →Export Bans: 40d only checks mandates against items that were actually brought to the depot, so this bug (whose link is broken) was already fixed current
- 16:10, 26 April 2024 diff hist +38 m 40d:Mandate →Production Mandate: it checks Profession, not Skills
- 15:24, 26 April 2024 diff hist -195 m 23a:Status →Stocks Status Screen current
- 15:23, 26 April 2024 diff hist -188 m 23a:Stocks Correction: 23a doesn't show that extra column at ALL - I was using a DFHack plugin which adds it back current
- 15:17, 26 April 2024 diff hist +1 m 23a:Stocks in this version, the first number column is brown/yellow, not gray
- 15:16, 26 April 2024 diff hist 0 m 23a:Status →Stocks Status Screen
- 15:05, 26 April 2024 diff hist -1 m 40d:Economic stone current
- 15:05, 26 April 2024 diff hist -43 40d:Economic stone
- 17:34, 25 April 2024 diff hist +1,028 m 40d:Cave adaptation →Preventing and curing cave adaptation current
- 17:10, 25 April 2024 diff hist -2,135 Cave adaptation Cave adaptation works differently as of 50.13 - it no longer decreases when outside UNTIL it's enough to trigger symptoms, then it instantly vanishes
- 13:45, 24 April 2024 diff hist +3 m DF2014:Farm size calculations current
- 13:41, 24 April 2024 diff hist +3 Farm size calculations Fix numbers - Legendary+5 averages at 3.1666666, and straight Legendary would average at 3.13333 (not 3.12)
- 13:37, 24 April 2024 diff hist -21 Farm size calculations Checked 50.12 disassembly, and it's still using the same yield formula of rand(5) / rand(10) / rand(15) / rand(20) / rand(25) && !rand(3) along with 25%/50%/75%/100% fert
- 13:36, 24 April 2024 diff hist +47 Farm size calculations →The math: a Legendary planter can still get 5, but it's unlikely because each skill roll only has a 50% chance to increase the yield
- 00:54, 24 April 2024 diff hist +221 m Amber current
- 22:56, 23 April 2024 diff hist +90 m DF2014:Amber
- 02:54, 21 April 2024 diff hist +11 m 23a:Siege →Elves current
- 02:51, 21 April 2024 diff hist -21 m 40d:Siege →Elves current
- 02:50, 21 April 2024 diff hist +4 40d:Siege
- 02:50, 21 April 2024 diff hist +4 m 23a:Siege
- 02:50, 21 April 2024 diff hist +375 N 40d:Campfire same in 40d current
- 02:49, 21 April 2024 diff hist +375 N 23a:Campfire campfires existed back in 23a, though they didn't do much current
- 14:19, 19 April 2024 diff hist +106 m 23a:Wood token unlike in later versions, 23a's WET/DRY are permissive rather than restrictive, and you need at least one of them or it won't grow current
- 14:09, 19 April 2024 diff hist -213 m 23a:Plant token looking at the code, these CAN all be used with one another current
- 13:59, 19 April 2024 diff hist +80 m 40d:Plant token current
- 13:55, 19 April 2024 diff hist +1 m Plant token →Environment tokens
- 13:54, 19 April 2024 diff hist -198 m Plant token →Environment tokens: I stand corrected - checked against disassembly
- 13:45, 19 April 2024 diff hist +70 m Plant token →Growth tokens
- 13:44, 19 April 2024 diff hist +308 m Plant token →Environment tokens: WET does not restrict, it allows (and can be combined with DRY to basically ignore the restriction), and you have to specify at least one of them or it won't grow anywhere
- 13:37, 19 April 2024 diff hist -70 m Plant token →Environment tokens
- 13:29, 19 April 2024 diff hist +97 m Plant token →Basic tokens: clarify
- 14:31, 16 April 2024 diff hist +3 m DF2014:Tool token fix here too, confirmed against disassembly current
- 14:28, 16 April 2024 diff hist +3 m Tool token NEST_BOX is now below HIVE, also identify others current
- 13:15, 15 April 2024 diff hist +49 Duke current
- 18:56, 13 April 2024 diff hist +4 m ‼SCIENCE‼ current
- 18:54, 13 April 2024 diff hist +4 m Werebeast !! -> ‼ current
- 18:54, 13 April 2024 diff hist 0 m ‼SCIENCE‼ Quietust moved page !!SCIENCE!! to ‼SCIENCE‼ without leaving a redirect: spell the page name correctly
- 23:01, 12 April 2024 diff hist -232 40d:Preferences →Effect on Artifacts and Demands current
- 22:56, 12 April 2024 diff hist +156 v0.31:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -25 v0.34:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -56 m DF2014:Preferences →Value Considerations current
- 22:55, 12 April 2024 diff hist -56 Preferences →Value Considerations: actual details current
- 22:12, 12 April 2024 diff hist -18 m Slug current
- 13:31, 12 April 2024 diff hist -22 m 40d:Smoothing →Note: Rule T current
- 13:30, 12 April 2024 diff hist -96 m 23a:Engraving current
- 13:30, 12 April 2024 diff hist -136 40d:Engraving current
- 13:24, 12 April 2024 diff hist +4 23a:Smoothing current
- 13:23, 12 April 2024 diff hist +26 23a:Engraving
- 13:21, 12 April 2024 diff hist -373 DF2014:Engraving →Effects on room value current
- 13:20, 12 April 2024 diff hist -560 Engraving →Effects on room value: image contents have NEVER mattered, just the material in which it was made current
- 13:06, 12 April 2024 diff hist +68 40d:Engraving →Value & content
- 13:04, 12 April 2024 diff hist -16 m 23a:Engraving →Value & content
- 13:02, 12 April 2024 diff hist -6 m 40d:Room →Influences on room quality current
- 13:00, 12 April 2024 diff hist -26 Hateable current
- 13:00, 12 April 2024 diff hist -26 DF2014:Hateable current
- 12:59, 12 April 2024 diff hist -38 v0.34:Hateable current
- 12:59, 12 April 2024 diff hist -57 v0.31:Hateable current
- 12:59, 12 April 2024 diff hist -50 m 40d:Hateable current
- 12:58, 12 April 2024 diff hist -50 23a:Hateable Dwarves do NOT look at the contents of engravings, and they only get "accosted" thoughts from actual vermin current
- 23:16, 10 April 2024 diff hist 0 m Syndrome fix typo
- 21:43, 3 April 2024 diff hist +45 DF2014:Char current
- 21:42, 3 April 2024 diff hist +64 m Char fill in references current
- 21:27, 3 April 2024 diff hist -53 m Installation →Linux current
- 21:26, 3 April 2024 diff hist -405 m Installation
- 21:23, 3 April 2024 diff hist -81 m Installation →Linux
- 21:23, 3 April 2024 diff hist -29,056 Installation 50.12 requires the 2022 runtime; also, gut all of the Linux documentation because pretty much all of it is going to have to be rewritten from scratch
- 20:38, 3 April 2024 diff hist +2 m Installation fix download links, since the template still expects 0.xx.yy
- 20:38, 3 April 2024 diff hist +35 m Template:Quick download there are no Mac versions of 50.xx yet - once that changes, revert this current
- 20:26, 3 April 2024 diff hist -120 Installation
- 22:32, 30 March 2024 diff hist -47 m 40d:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:31, 30 March 2024 diff hist -55 m v0.34:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:30, 30 March 2024 diff hist -228 m DF2014:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:30, 30 March 2024 diff hist -26 m Exploratory mining →Mine shafts, grid of every 3 tiles current
- 21:33, 29 March 2024 diff hist -24 m Path →Path finding method: use interwiki links, which also preserves HTTPS current
- 13:15, 29 March 2024 diff hist +18 m 40d:Path current
- 13:14, 29 March 2024 diff hist +14 m 23a:Path current
- 13:08, 29 March 2024 diff hist -208 m Path →Applications: Rule T
- 12:53, 27 March 2024 diff hist +634 m Harp seal Reverted edits by 174.199.39.213 (talk) to last revision by Silverwing235 current Tag: Rollback
- 15:31, 26 March 2024 diff hist +128 Iron man current
- 15:31, 26 March 2024 diff hist +128 m DF2014:Iron man →Creature behavior and origin current
- 15:30, 26 March 2024 diff hist +55 m v0.34:Iron man →Creature behavior and origin current
- 15:29, 26 March 2024 diff hist +8 m v0.31:Iron man current
- 14:15, 25 March 2024 diff hist +89 m 23a:Bridge →Bridges as traps/weapons: link to quote current
- 13:12, 25 March 2024 diff hist -1 m DF2014:Zinc use in-game spelling current
- 13:26, 24 March 2024 diff hist -15 m Mechanism current
- 21:53, 20 March 2024 diff hist +26 m 23a:Kobold bulb current
- 21:52, 20 March 2024 diff hist +99 m 23a:Bloated tuber current
- 21:51, 20 March 2024 diff hist +109 m 23a:Muck root current
- 21:49, 20 March 2024 diff hist +17 m 23a:Hide root current
- 13:50, 18 March 2024 diff hist -29 Wall Rule T - don't mention how it used to work; also mention the increased building material usage
- 22:57, 15 March 2024 diff hist +91 Giant earthworm annotate references
- 22:26, 15 March 2024 diff hist +97 Stockpile →Additional Options: Disallow Plant/Animal is actually useful again, now that Elves are angered by both Plant and Animal goods
- 16:26, 14 March 2024 diff hist -15 m 40d:Insanity →Causes: verify against disasm; technically, the "seek artifact" job code is still there, but nothing ever creates those jobs anymore current
- 02:11, 13 March 2024 diff hist +7 m 23a:Adamantine only Dwarven adventurers would be able to wear adamantine clothes (or armor) current
- 02:09, 13 March 2024 diff hist +55 m DF2014:Adamantine →Color Misconceptions current
- 02:09, 13 March 2024 diff hist +55 m Adamantine →Color Misconceptions: Adamantine is red in Terraria, and possibly other games too current
- 17:36, 12 March 2024 diff hist -168 m Announcement duplicate
- 15:10, 12 March 2024 diff hist -8 m Floodgate apparently, v50 Machine doesn't accept "tile" current
- 15:09, 12 March 2024 diff hist +8 m Floodgate
- 15:06, 12 March 2024 diff hist 0 m Bag pretty sure bags aren't drawn inverse - I can only assume that was copied from Barrel/Bin current