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v0.31:Tanner's shop

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Revision as of 15:21, 30 June 2011 by Kwieland (talk | contribs) (random edit, removed outdated info about not being able to add jobs directly via the workshop queue.)
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Tanner's shop

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Job Requirement

Tanning

Construction
Materials Jobs

1 of

Materials Used
Goods Created
This article is about an older version of DF.

A tanner's shop is used to make Template:L from a Template:L animal skin. A tanner's shop is operated by any dwarf with the 'tanning' Template:L enabled.

Menu

Tanner's Shop

  • t Tan a hide.

Notes

  • The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
  • If you have turned Auto Tan off your Template:L (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
  • Currently a single hide of a large animal can cause massive clutter in a workshop Bug:231.
Workshops
Furnaces
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