v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "23a:Satyr"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
("fanciful biome"?!)
 
m
Line 1: Line 1:
{{av}}
 
 
{{CreatureInfo|name=Satyr|symbol=s|color=6:0:0|butcher=no|bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A|biome=
 
{{CreatureInfo|name=Satyr|symbol=s|color=6:0:0|butcher=no|bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A|biome=
 
* {{L|Temperate}} {{L|broadleaf}} {{L|forest}}
 
* {{L|Temperate}} {{L|broadleaf}} {{L|forest}}
 
* {{L|Tropical}} {{L|conifer}} forest
 
* {{L|Tropical}} {{L|conifer}} forest
* Tropical dry broadleaf forest
+
* Tropical dry broadleaf forest}}
}}
+
{{av}}{{stub}}
  
 
'''Satyrs''' are intelligent, half man-half goat creatures, found in {{L|Regions#Good|good}} {{L|biome}}s.  They are dangerous opponents when disturbed.  Fortunately, they are not usually aggressive.
 
'''Satyrs''' are intelligent, half man-half goat creatures, found in {{L|Regions#Good|good}} {{L|biome}}s.  They are dangerous opponents when disturbed.  Fortunately, they are not usually aggressive.
  
{{Game_Data|[CREATURE:SATYR]
 
[NAME:satyr:satyrs:satyr]
 
[TILE:'s'][COLOR:6:0:0]
 
[MODVALUE:2]
 
[LARGE_ROAMING][FREQUENCY:5]
 
[POPULATION_NUMBER:10:20]
 
[CLUSTER_NUMBER:3:5]
 
[BENIGN][GOOD][FANCIFUL]
 
[PETVALUE:250]
 
[GRASSTRAMPLE:0]
 
[PREFSTRING:woolly legs]
 
[BUTCHERABLE_NONSTANDARD]
 
[BODY:HUMANOID:TAIL:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:2HEAD_HORN:HUMANOID_JOINTS:5FINGERS:MOUTH]
 
[BODYGLOSS:HOOF]
 
[SIZE:7]
 
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
 
[ATTACK:MAIN:BYTOKEN:LHORN:gore:gores:1:6:GORE][ATTACKFLAG_WITH]
 
[ATTACK:MAIN:BYTOKEN:RHORN:gore:gores:1:6:GORE][ATTACKFLAG_WITH]
 
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
 
[FAT:1]
 
[CAN_LEARN]
 
[CAN_SPEAK]
 
[EQUIPS]
 
[ALL_ACTIVE]
 
[BIOME_FOREST_TEMPERATE_BROADLEAF]
 
[BIOME_FOREST_TROPICAL_CONIFER]
 
[BIOME_FOREST_TROPICAL_DRY_BROADLEAF]
 
[STANDARD_FLESH]
 
[HOMEOTHERM:10067]
 
[LAYERING:50]
 
}}
 
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 19:06, 4 May 2010

Template:CreatureInfo

This article is about an older version of DF.


Satyrs are intelligent, half man-half goat creatures, found in Template:L Template:Ls. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent