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Difference between revisions of "v0.31:Broker"
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− | {{av}} | + | {{quality|Exceptional|22:22, 10 November 2010 (UTC)}}{{av}} |
+ | |||
{{Noble | {{Noble | ||
| noble=Broker | | noble=Broker | ||
| function= | | function= | ||
− | * | + | * [[Trade]] |
− | * Visibility of Item | + | * Visibility of Item [[Value]]s |
− | * Display of Fortress | + | * Display of Fortress [[Wealth]] on<br> {{k|z}}-[[Status]] Screen |
+ | |arrival=Appointed on the [[nobles screen]]. | ||
}} | }} | ||
− | The Broker is a useful | + | The Broker is a useful [[noble]] with no [[Demand]]s or [[Noble#Needs|Requirements]]. They have several duties in the running of an organised fortress. |
+ | |||
+ | If the broker has the [[Appraisal]] skill, they will allow you to see the count of your fortresses [[Wealth]] in the [[Status]] screen ({{k|z}}). The exactness with which this can be seen is determined by the duties of the [[Bookkeeper]]. Your broker should also have the [[Judge of intent]] skill to see how traders [[Trade#Merchant_mood|react]] to trade offers. | ||
− | + | At the [[Depot]], you can specify that only the broker may [[Trade]] with visiting [[caravan]]s. The advantage of this is that the broker gains skill in appraisal as he trades, which both allows the display of fortress wealth and helps with getting the best deals in your trading efforts. | |
− | + | ==Relevant skills== | |
+ | Of the social skills, those in bold are known to change the effectiveness of a Broker: | ||
+ | {| class="wikitable" | ||
+ | | '''Judge of Intent''' | ||
+ | | Liar | ||
+ | | Conversationalist | ||
+ | | Intimidator | ||
+ | |- | ||
+ | | '''Appraiser''' | ||
+ | | Comedian | ||
+ | | Persuader | ||
+ | | Pacifier | ||
+ | |- | ||
+ | | Negotiator | ||
+ | | Flatterer | ||
+ | | Consoler | ||
+ | |} | ||
{{gamedata|[POSITION:BROKER] | {{gamedata|[POSITION:BROKER] | ||
+ | [NAME:broker:brokers] | ||
+ | [SITE] | ||
+ | [NUMBER:1] | ||
+ | [RESPONSIBILITY:TRADE] | ||
+ | [APPOINTED_BY:EXPEDITION_LEADER] | ||
+ | [APPOINTED_BY:MAYOR] | ||
+ | [PRECEDENCE:170] | ||
+ | [DO_NOT_CULL] | ||
+ | [COLOR:5:0:0] | ||
+ | [DUTY_BOUND]}} | ||
− | + | {{Nobles}} | |
− | + | {{Category|Appointed Nobles}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
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Latest revision as of 02:04, 13 July 2012
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
Appointed on the nobles screen. | ||
Function | ||
The Broker is a useful noble with no Demands or Requirements. They have several duties in the running of an organised fortress.
If the broker has the Appraisal skill, they will allow you to see the count of your fortresses Wealth in the Status screen (z). The exactness with which this can be seen is determined by the duties of the Bookkeeper. Your broker should also have the Judge of intent skill to see how traders react to trade offers.
At the Depot, you can specify that only the broker may Trade with visiting caravans. The advantage of this is that the broker gains skill in appraisal as he trades, which both allows the display of fortress wealth and helps with getting the best deals in your trading efforts.
Relevant skills[edit]
Of the social skills, those in bold are known to change the effectiveness of a Broker:
Judge of Intent | Liar | Conversationalist | Intimidator |
Appraiser | Comedian | Persuader | Pacifier |
Negotiator | Flatterer | Consoler |
Raws |
---|
[POSITION:BROKER]
[NAME:broker:brokers]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:TRADE]
[APPOINTED_BY:EXPEDITION_LEADER]
[APPOINTED_BY:MAYOR]
[PRECEDENCE:170]
[DO_NOT_CULL]
[COLOR:5:0:0]
[DUTY_BOUND] |
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |