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Difference between revisions of "Silver"
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(clarify: highest density among weapons-grade metals) |
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− | '''Silver''' is a mid-value [[metal]] which is useful for | + | '''Silver''' is a mid-value [[metal]] which is useful for [[weapon]]s, [[ammunition]], [[furniture]], [[decoration]]s, and other objects. Silver has the highest density of all the weapon-grade metals; its additional weight enhances the performance of [[Attack types#Blunt weapons|bludgeon]]ing weapons such as [[mace]]s, [[Weapon#Foreign weapons|maul]]s, and [[war hammer]]s. However, a low shear strength means silver-made [[edge]]d weapons such as [[spear]]s or [[sword]]s are quite terrible compared to other weapons-grade metals. |
Silver may be combined with other [[metal|metals]] in a [[magma smelter]] or [[smelter]] to produce the following [[metal|alloys]]: | Silver may be combined with other [[metal|metals]] in a [[magma smelter]] or [[smelter]] to produce the following [[metal|alloys]]: |
Revision as of 18:57, 12 August 2014
This article was migrated from DF2014:Silver and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
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Ore | ||||||||||||||||||||||||||||||||||||
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Silver is a mid-value metal which is useful for weapons, ammunition, furniture, decorations, and other objects. Silver has the highest density of all the weapon-grade metals; its additional weight enhances the performance of bludgeoning weapons such as maces, mauls, and war hammers. However, a low shear strength means silver-made edged weapons such as spears or swords are quite terrible compared to other weapons-grade metals.
Silver may be combined with other metals in a magma smelter or smelter to produce the following alloys:
- Billon = Silver + Copper
- Electrum = Silver + Gold
- Black bronze = Silver + Gold + 2x Copper †
- Sterling silver = 3x Silver + Copper †
- Nickel silver = 2x Silver + 1x Copper + 1x Zinc †
† these reactions may only be performed with bars (not ores)
[INORGANIC:SILVER]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:silver]
[STATE_NAME_ADJ:LIQUID:molten silver]
[STATE_NAME_ADJ:GAS:boiling silver]
[DISPLAY_COLOR:7:7:1]
[BUILD_COLOR:7:7:1]
[MATERIAL_VALUE:10]
[SPEC_HEAT:230]
[MELTING_POINT:11731]
[BOILING_POINT:13892]
[ITEMS_WEAPON][ITEMS_AMMO]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:10490]
[LIQUID_DENSITY:9320]
[MOLAR_MASS:107868]
[IMPACT_YIELD:350000]
[IMPACT_FRACTURE:595000]
[IMPACT_STRAIN_AT_YIELD:350]
[COMPRESSIVE_YIELD:350000]
[COMPRESSIVE_FRACTURE:595000]
[COMPRESSIVE_STRAIN_AT_YIELD:350] 100
[TENSILE_YIELD:100000]
[TENSILE_FRACTURE:170000]
[TENSILE_STRAIN_AT_YIELD:120] 83
[TORSION_YIELD:100000]
[TORSION_FRACTURE:170000]
[TORSION_STRAIN_AT_YIELD:333]
[SHEAR_YIELD:100000]
[SHEAR_FRACTURE:170000]
[SHEAR_STRAIN_AT_YIELD:333] 30
[BENDING_YIELD:100000]
[BENDING_FRACTURE:170000]
[BENDING_STRAIN_AT_YIELD:120]
[MAX_EDGE:10000]
[STATE_COLOR:ALL_SOLID:SILVER] |
Base | |
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Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |