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Difference between revisions of "23a:Gremlin"

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(Further research/testing is required - do Gremlins perform a single "mischief" action and then flee, or do will they grab a lever and then ''repeatedly'' pull it?)
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The Gremlin is an evil, mischievous critter that can potentially live in the [[chasm]]. Upon emerging, either from the chasm itself or from a nearby [[well]], it will seek out the nearest [[lever]]. [[pressure plate]], non-empty [[cage]], or in-use [[restraint]], then  perform its mischief on it - cages will be emptied, restraints will be undone, levers will be pulled, and pressure plates will be triggered (which you probably ''want'' to happen, since that's what they're there for).
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The Gremlin is an evil, mischievous critter that can potentially live in the [[chasm]].
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Upon emerging, either from the chasm itself or from a nearby [[well]], it will seek out the nearest [[lever]]. [[pressure plate]], non-empty [[cage]], or in-use [[restraint]], then  perform its mischief on it - cages will be emptied, restraints will be undone, levers will be pulled, and pressure plates will be triggered (which you probably ''want'' to happen, since that's what they're there for). Once its mischief is complete, it will attempt to flee back to the chasm.
  
 
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{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 17:14, 18 August 2021

Gremlin

g

Portrait
Biome

Special

Attributes
Alignment: Evil

· Mischievous · Learns · Humanoid

Tamed Attributes
Pet value 0

· Exotic pet · Non-Breeding

Not hunting/war trainable

Age
Adult at: Birth
Max age: 800-1000
Rotting leaves
Bones 6
Skulls 1

Wikipedia article

This article is about an older version of DF.

The Gremlin is an evil, mischievous critter that can potentially live in the chasm.

Upon emerging, either from the chasm itself or from a nearby well, it will seek out the nearest lever. pressure plate, non-empty cage, or in-use restraint, then perform its mischief on it - cages will be emptied, restraints will be undone, levers will be pulled, and pressure plates will be triggered (which you probably want to happen, since that's what they're there for). Once its mischief is complete, it will attempt to flee back to the chasm.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent