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Difference between revisions of "Flail"
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− | {{Quality|Exceptional | + | {{Quality|Exceptional}} |
{{av}} | {{av}} | ||
:''For a comparison of different weapons, see [[Weapon]].'' | :''For a comparison of different weapons, see [[Weapon]].'' | ||
+ | [[File:flail_sprite_preview.png|right]] | ||
+ | A '''flail''' is a [[attack types|blunt]] [[weapon]] that consists of a rounded weight attached to a handle by a length of chain. Flails are the same size as a [[morningstar]], but have a contact area twice as large as a much larger [[maul]]. Against soft targets in the [[Creature#Civilized|civilized creature]] size ranges, their large surface area, deep penetration and high velocity modifiers allow them to pulp body parts more easily than many other blunt weapons. | ||
− | + | Flails use and train the [[macedwarf]] skill. As foreign weapons, dwarves cannot [[forge]] flails, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s and scavenged from invaders. Almost all dwarves can equip flails, though [[Weapon#Size|some must use two hands]]. | |
− | + | [[File:dwarf_flail_preview.png|thumb|250px|center|Has accidentally hit himself with that thing more than the enemy.<br><small>''Art by Dan1004''</small>]] | |
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− | Flails use and train the [[macedwarf]] skill. As foreign weapons dwarves cannot [[forge]] flails, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s and scavenged from invaders. Almost all dwarves can equip flails, though [[Weapon#Size|some must use two hands]]. | ||
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{{gamedata}} | {{gamedata}} | ||
{{Weapons}} | {{Weapons}} | ||
{{Category|Weapons}} | {{Category|Weapons}} |
Latest revision as of 14:14, 26 June 2023
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- For a comparison of different weapons, see Weapon.
A flail is a blunt weapon that consists of a rounded weight attached to a handle by a length of chain. Flails are the same size as a morningstar, but have a contact area twice as large as a much larger maul. Against soft targets in the civilized creature size ranges, their large surface area, deep penetration and high velocity modifiers allow them to pulp body parts more easily than many other blunt weapons.
Flails use and train the macedwarf skill. As foreign weapons, dwarves cannot forge flails, limiting supply to whatever low-quality specimens can be traded from human caravans and scavenged from invaders. Almost all dwarves can equip flails, though some must use two hands.
[ITEM_WEAPON:ITEM_WEAPON_FLAIL]
[NAME:flail:flails]
[SIZE:500]
[SKILL:MACE]
[TWO_HANDED:47500]
[MINIMUM_SIZE:42500]
[MATERIAL_SIZE:4]
[ATTACK:BLUNT:200:4000:bash:bashes:NO_SUB:2500]
[ATTACK_PREPARE_AND_RECOVER:3:3] |
Ranged and ammunition | |
---|---|
Blunt | |
Edged (slashing) | |
Edged (piercing) | |
See also: Attack types |