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Difference between revisions of "Release information/50.11"
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− | + | {{release notes}} | |
− | + | :Here's a patch for a linux log crash and tutorial issues, as well as some more minor issues that came up in code analysis. | |
+ | —[[Toady One]], [https://www.bay12games.com/dwarves/ October 3, 2023] | ||
− | + | :We have a quick patch update today with fixes for Linux Mode, the tutorial and more. We will be posting a big update this week with a new roadmap for Adventure Mode and updated FAQ so stay tuned for that! | |
+ | —[https://store.steampowered.com/news/app/975370/view/3753244909556346261 Alexandra], October 3, 2023 | ||
+ | |||
+ | ==Major bug fixes== | ||
+ | * Fixed crash on linux related to game log threading | ||
+ | * Fixed broken tutorial on click workshop step | ||
+ | * Stopped tutorial prompt in tiny worlds where tutorial is invalid | ||
+ | * Cleaned up a source of squad schedule corruption | ||
+ | * Made classic graphics setting work properly on restart (hopefully for real this time!) | ||
+ | |||
+ | |||
+ | ==Other bug fixes/tweaks== | ||
+ | * Fixed potential problem with doctors vs. multiple hospitals | ||
+ | * Ballista arrows etc. that chop down trees now count for treecap diplomacy | ||
+ | * Image sets with non-uniform types now properly display as having a variety of types | ||
+ | * Generic improvements now properly display "made a masterful improvement" in histories | ||
+ | * Allowed single pair dances to generate properly | ||
+ | * Fixed potential minor oddity involving animal placement |
Revision as of 04:05, 7 April 2024
Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
- Here's a patch for a linux log crash and tutorial issues, as well as some more minor issues that came up in code analysis.
- We have a quick patch update today with fixes for Linux Mode, the tutorial and more. We will be posting a big update this week with a new roadmap for Adventure Mode and updated FAQ so stay tuned for that!
—Alexandra, October 3, 2023
Major bug fixes
- Fixed crash on linux related to game log threading
- Fixed broken tutorial on click workshop step
- Stopped tutorial prompt in tiny worlds where tutorial is invalid
- Cleaned up a source of squad schedule corruption
- Made classic graphics setting work properly on restart (hopefully for real this time!)
Other bug fixes/tweaks
- Fixed potential problem with doctors vs. multiple hospitals
- Ballista arrows etc. that chop down trees now count for treecap diplomacy
- Image sets with non-uniform types now properly display as having a variety of types
- Generic improvements now properly display "made a masterful improvement" in histories
- Allowed single pair dances to generate properly
- Fixed potential minor oddity involving animal placement