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Difference between revisions of "Release information/50.11"

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(Undo revision 298977 by 172.255.83.85 (talk) Removed spam)
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howdy
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{{release notes}}
  
Trust me, Reclaim is a must-try if you're tired of scheduling hassles. Learn more: https://bit.ly/reclaim-ai-now
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:Here's a patch for a linux log crash and tutorial issues, as well as some more minor issues that came up in code analysis.
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—[[Toady One]], [https://www.bay12games.com/dwarves/ October 3, 2023]
  
I immediately thought of you all at dwarffortresswiki.org when I used this!
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:We have a quick patch update today with fixes for Linux Mode, the tutorial and more. We will be posting a big update this week with a new roadmap for Adventure Mode and updated FAQ so stay tuned for that!
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—[https://store.steampowered.com/news/app/975370/view/3753244909556346261 Alexandra], October 3, 2023
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==Major bug fixes==
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* Fixed crash on linux related to game log threading
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* Fixed broken tutorial on click workshop step
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* Stopped tutorial prompt in tiny worlds where tutorial is invalid
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* Cleaned up a source of squad schedule corruption
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* Made classic graphics setting work properly on restart (hopefully for real this time!)
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==Other bug fixes/tweaks==
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* Fixed potential problem with doctors vs. multiple hospitals
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* Ballista arrows etc. that chop down trees now count for treecap diplomacy
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* Image sets with non-uniform types now properly display as having a variety of types
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* Generic improvements now properly display "made a masterful improvement" in histories
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* Allowed single pair dances to generate properly
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* Fixed potential minor oddity involving animal placement

Revision as of 04:05, 7 April 2024

Here's a patch for a linux log crash and tutorial issues, as well as some more minor issues that came up in code analysis.

Toady One, October 3, 2023

We have a quick patch update today with fixes for Linux Mode, the tutorial and more. We will be posting a big update this week with a new roadmap for Adventure Mode and updated FAQ so stay tuned for that!

Alexandra, October 3, 2023

Major bug fixes

  • Fixed crash on linux related to game log threading
  • Fixed broken tutorial on click workshop step
  • Stopped tutorial prompt in tiny worlds where tutorial is invalid
  • Cleaned up a source of squad schedule corruption
  • Made classic graphics setting work properly on restart (hopefully for real this time!)


Other bug fixes/tweaks

  • Fixed potential problem with doctors vs. multiple hospitals
  • Ballista arrows etc. that chop down trees now count for treecap diplomacy
  • Image sets with non-uniform types now properly display as having a variety of types
  • Generic improvements now properly display "made a masterful improvement" in histories
  • Allowed single pair dances to generate properly
  • Fixed potential minor oddity involving animal placement