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Difference between revisions of "40d:Armor user"
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'''Armor User''' is the skill related to the wearing of [[Armor|armor]] in [[Combat|combat]]. Dwarves with this skill will be [[Speed|slowed]] by heavy armor less than usual, in proportion to the skill level. Armor user skill is gained when a [[dwarf]] wearing armor is successfully hit in combat, either [[sparring]] or in the field, wrestling or with a [[weapon]]. | '''Armor User''' is the skill related to the wearing of [[Armor|armor]] in [[Combat|combat]]. Dwarves with this skill will be [[Speed|slowed]] by heavy armor less than usual, in proportion to the skill level. Armor user skill is gained when a [[dwarf]] wearing armor is successfully hit in combat, either [[sparring]] or in the field, wrestling or with a [[weapon]]. | ||
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+ | The armor user skill reduces the effective weight of all items that are worn but not any items inside a worn object (like the items carried in a backpack). It has no effect at Novice level, but at <nolabel> level, it decreases the weight of worn items by 3/16ths. Each additional level of skill decreases the weight of items by another 1/16th, up to a maximum of 16/16ths (making the item weightless) if a creature is a legendary armor user. | ||
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+ | High levels of Armor User skill can also grant defense bonuses during combat - given an ''uncapped'' skill level of N, a combatant has an N/1000 chance of getting 4x defense, an N/100 chance of 3x defense, and an N/50 chance of 2x defense. For a Legendary+5 Armor User, the chances would work out to 2%, 19.6%, and 32.16%, respectively. A dedicated soldier trained to Legendary+35 Armor User would have a guaranteed defense bonus of at least 2x. | ||
+ | |||
+ | {| style="margin: 0 auto; border: 1px solid black; border-spacing: 0" | ||
+ | |- | ||
+ | | width="33%" style="border-right: 1px solid black;" | | ||
+ | {| width="100%" | ||
+ | ! align="left" |Skill level !! align="left" |Armor weight | ||
+ | |- | ||
+ | | Novice/Dabbling || align="left" |×1.0 | ||
+ | |- | ||
+ | | Adequate (2) || align="left" |×0.8125 | ||
+ | |- | ||
+ | | Competent (3) || align="left" |×0.75 | ||
+ | |- | ||
+ | | Skilled (4) || align="left" |×0.6875 | ||
+ | |- | ||
+ | | Proficient (5) || align="left" |×0.625 | ||
+ | |} | ||
+ | | width="33%" style="border-right: 1px solid black;" | | ||
+ | {| width="100%" | ||
+ | ! align="left" |Skill level !! align="left" |Armor weight | ||
+ | |- | ||
+ | | Talented (6) || align="left" |×0.5625 | ||
+ | |- | ||
+ | | Adept (7) || align="left" |×0.5 | ||
+ | |- | ||
+ | | Expert (8) || align="left" |×0.4375 | ||
+ | |- | ||
+ | | Professional (9) || align="left" |×0.375 | ||
+ | |- | ||
+ | | Accomplished (10) || align="left" |×0.3125 | ||
+ | |} | ||
+ | | width="33%" | | ||
+ | {| width="100%" | ||
+ | ! align="left" |Skill level !! align="left" |Armor weight | ||
+ | |- | ||
+ | | Great (11) || align="left" |×0.25 | ||
+ | |- | ||
+ | | Master (12) || align="left" |×0.1875 | ||
+ | |- | ||
+ | | High Master (13) || align="left" |×0.125 | ||
+ | |- | ||
+ | | Grand Master (14) || align="left" |×0.0625 | ||
+ | |- | ||
+ | | Legendary (15+) || align="left" |×0.0 | ||
+ | |} | ||
+ | |} | ||
{{Skills}} | {{Skills}} | ||
− | + | {{Category|Skills}} | |
− | + | {{Category|Military}} | |
+ | {{Category|Combat Skills}} |
Latest revision as of 00:00, 14 May 2024
This article is about an older version of DF. |
Armor User is the skill related to the wearing of armor in combat. Dwarves with this skill will be slowed by heavy armor less than usual, in proportion to the skill level. Armor user skill is gained when a dwarf wearing armor is successfully hit in combat, either sparring or in the field, wrestling or with a weapon.
The armor user skill reduces the effective weight of all items that are worn but not any items inside a worn object (like the items carried in a backpack). It has no effect at Novice level, but at <nolabel> level, it decreases the weight of worn items by 3/16ths. Each additional level of skill decreases the weight of items by another 1/16th, up to a maximum of 16/16ths (making the item weightless) if a creature is a legendary armor user.
High levels of Armor User skill can also grant defense bonuses during combat - given an uncapped skill level of N, a combatant has an N/1000 chance of getting 4x defense, an N/100 chance of 3x defense, and an N/50 chance of 2x defense. For a Legendary+5 Armor User, the chances would work out to 2%, 19.6%, and 32.16%, respectively. A dedicated soldier trained to Legendary+35 Armor User would have a guaranteed defense bonus of at least 2x.
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