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Difference between revisions of "40d:Tame"
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(you can most definitely use their bones and skulls after the corpse rots away) |
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'''Tame''' is a designation given to [[animals]]. Tame animals will not attack dwarves (except if they tasted dwarf blood in the past ; in that case they will stay dangerous even if they are tamed), and can be taken as [[pet]]s. Tame animals can only be [[butcher's shop|butchered]] if they are slaughtered; if they die by any other means, their [[corpse]]s will be left to rot until nothing remains but [[bones]] and a [[skull]]. | '''Tame''' is a designation given to [[animals]]. Tame animals will not attack dwarves (except if they tasted dwarf blood in the past ; in that case they will stay dangerous even if they are tamed), and can be taken as [[pet]]s. Tame animals can only be [[butcher's shop|butchered]] if they are slaughtered; if they die by any other means, their [[corpse]]s will be left to rot until nothing remains but [[bones]] and a [[skull]]. | ||
− | Taming a | + | Taming a wild animal requires a [[kennel]], and uses the [[animal trainer]] skill. Tame [[dog]]s can be further trained into [[war dog]]s. |
{{Expand Topic}} | {{Expand Topic}} | ||
Revision as of 19:29, 22 August 2009
Tame is a designation given to animals. Tame animals will not attack dwarves (except if they tasted dwarf blood in the past ; in that case they will stay dangerous even if they are tamed), and can be taken as pets. Tame animals can only be butchered if they are slaughtered; if they die by any other means, their corpses will be left to rot until nothing remains but bones and a skull.
Taming a wild animal requires a kennel, and uses the animal trainer skill. Tame dogs can be further trained into war dogs.
This article is a stub. You can improve the article by expanding it. |
Value
These are the prices you pay when you trade for caged tame animals and the amounts dwarfs have to spend to claim pets after the dwarven economy has started. An animal's value as a pet is independant of its material multiplier.