- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "23a:Mud man"
m |
m (lerge group size!) |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Quality|Fine}} |
− | {{av | + | {{23a creaturelookup/0|item=[[Mud]] [[glob]]|wiki=no}} |
+ | {{av}} | ||
− | A '''mud man''' is a rare predatory aquatic creature found in the | + | A '''mud man''' is a rare predatory aquatic creature found in the [[cave river]]. Being comprised of mud, they feel no pain, don't need to breathe, cannot bleed to death and, in short, must be killed the old-fashioned way, with brute force. They are not stopped by mere doors and are [[building destroyer]] 2's, so it is highly advisable to keep them away from your [[floodgate]]s lest they break them down and flood your entire fortress. They are not as dangerous offensively as some similar creatures, but should not be approached lightly. Late-game mud man attacks can appear in groups of 5-10, so be careful once you see one! |
Mud men leave a glob of mud when they die, which has no known use. | Mud men leave a glob of mud when they die, which has no known use. | ||
{{gamedata}} | {{gamedata}} | ||
− | {{ | + | {{Creatures}} |
{{Category|Humanoids}} | {{Category|Humanoids}} |
Latest revision as of 20:11, 2 December 2014
M | |
Portrait | |
---|---|
Biome | |
Special | |
Attributes | |
Building destroyer: Level 2 | |
Genderless · No Stun · No Pain · No Exert · Humanoid | |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
This article is about an older version of DF. |
A mud man is a rare predatory aquatic creature found in the cave river. Being comprised of mud, they feel no pain, don't need to breathe, cannot bleed to death and, in short, must be killed the old-fashioned way, with brute force. They are not stopped by mere doors and are building destroyer 2's, so it is highly advisable to keep them away from your floodgates lest they break them down and flood your entire fortress. They are not as dangerous offensively as some similar creatures, but should not be approached lightly. Late-game mud man attacks can appear in groups of 5-10, so be careful once you see one!
Mud men leave a glob of mud when they die, which has no known use.
[CREATURE:ELEMENTMAN_MUD]
[ADD_VERSION:1097]
[NAME:mud man:mud men:mud man]
[TILE:'M'][COLOR:6:0:0]
[LARGE_CAVERIVER][FREQUENCY:1]
[MODVALUE:5]
[LIKES_FIGHTING]
[GENPOWER:5]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION][RECKLESS]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[BUILDINGDESTROYER:2]
[NOFEAR][NOEXERT]
[PREFSTRING:peculiar smell]
[ITEMCORPSE:GLOB:NO_SUBTYPE:MUD:NO_RACEGLOSS]
[NOSMELLYROT]
[BODY:HUMANOID_SIMPLE]
[SIZE:7]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[RIVERATTACK:1:1:3:5:5:10][RIVERATTACK_CANUSEWELL]
[ALL_ACTIVE]
[NO_GENDER]
[MATERIAL:MUD:NO_MATGLOSS] |
Races | |
---|---|
Animals |
Alligator • Beak dog • Black bear • Bonobo • Cat • Cave crocodile • Cheetah • Chimpanzee • Cougar • Cow • Deer • Dog • Elephant • Elk • Fox • Gazelle • Giant bat • Giant cave spider • Giant cheetah • Giant desert scorpion • Giant jaguar • Giant leopard • Giant lion • Giant mole • Giant rat • Giant tiger • Giant toad • Gorilla • Gremlin • Grimeling • Grizzly bear • Groundhog • Harpy • Hippo • Hoary marmot • Horse • Ice wolf • Jaguar • Large rat • Leopard • Lion • Mandrill • Mule • Musk ox • Naked mole dog • Nightwing • Polar bear • Raccoon • Rhesus macaque • Saltwater crocodile • Sasquatch • Tiger • Unicorn • Warthog • Wolf |
Aquatic | |
Humanoids | |
Semi-Megabeasts | |
Megabeasts | |
Nonexistent |