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Difference between revisions of "23a:Container"
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− | Types of containers the game knows are '''chests''', '''coffers''', '''boxes''', '''cabinets''', and ''' | + | Types of containers the game knows are '''chests''', '''coffers''', '''boxes''', '''cabinets''', and '''[[bag]]s''', '''[[barrel]]s''' and '''[[bin]]s'''. Only chests, coffers, bags and boxes are explicitly called "container" in game as they can be placed as [[furniture]] by {{k|b}}uilding. All containers are used to hold items, from personal possessions to [[gem]]s, [[alcohol|beer]], [[quarry bush]] leaves, and even living [[creatures]], but their use is context-sensitive, so you cannot use your barrels for storing [[coins]], but you ''can'' {{k|b}}uild a bag as a dwarf's personal container, analogous to a chest. |
− | Chests, coffers, boxes and bags are subsumed under ''boxes and bags'' in the | + | Chests, coffers, boxes and bags are subsumed under ''boxes and bags'' in the [[status]] stocks screen; the other containers have their own entry. |
− | To examine a container's contents when the container is in a stockpile, select the object location with the {{k|k}} key. Then, use {{k|+}} and {{k|-}} until the container is highlighted, then press {{k|enter}}. Press {{k|enter}} again to select the contents, if any. The i{{key|t}}ems command can be used to see items that are stored in a built container. See also, | + | To examine a container's contents when the container is in a stockpile, select the object location with the {{k|k}} key. Then, use {{k|+}} and {{k|-}} until the container is highlighted, then press {{k|enter}}. Press {{k|enter}} again to select the contents, if any. The i{{key|t}}ems command can be used to see items that are stored in a built container. See also, [[stocks]]. |
== Cabinets and "chests" == | == Cabinets and "chests" == | ||
These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else. | These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else. | ||
− | A | + | A [[stone]] chest is called a '''coffer''', and a [[glass]] chest is called a '''box''', but they are used for the same purpose. [[Bag]]s can also be built as chests. |
Their contents can be viewed with the {{k|t}} menu. | Their contents can be viewed with the {{k|t}} menu. |
Latest revision as of 15:40, 8 December 2011
This article is about an older version of DF. |
Types of containers the game knows are chests, coffers, boxes, cabinets, and bags, barrels and bins. Only chests, coffers, bags and boxes are explicitly called "container" in game as they can be placed as furniture by building. All containers are used to hold items, from personal possessions to gems, beer, quarry bush leaves, and even living creatures, but their use is context-sensitive, so you cannot use your barrels for storing coins, but you can build a bag as a dwarf's personal container, analogous to a chest.
Chests, coffers, boxes and bags are subsumed under boxes and bags in the status stocks screen; the other containers have their own entry.
To examine a container's contents when the container is in a stockpile, select the object location with the k key. Then, use + and - until the container is highlighted, then press enter. Press enter again to select the contents, if any. The items command can be used to see items that are stored in a built container. See also, stocks.
Cabinets and "chests"[edit]
These two containers are both furniture items only. They must be built in rooms assigned to dwarves in order to function properly. Cabinets are used to store clothing, and chests are used to store everything else.
A stone chest is called a coffer, and a glass chest is called a box, but they are used for the same purpose. Bags can also be built as chests.
Their contents can be viewed with the t menu.
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Furniture | |
Access | |
Trap parts | |
Other Buildings | |
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