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Difference between revisions of "23a:Armor user"
(the 2nd paragraph actually comes directly from the archive wiki - presumably, it was rechecked after the switch to 3D) |
(sparring dwarves have a 75% chance to not gain armor user skill) |
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− | '''Armor User''' is the skill related to the wearing of | + | '''Armor User''' is the skill related to the wearing of [[armor]] in [[combat]]. Dwarves with this skill will be [[Speed|slowed]] by heavy armor less than usual, in proportion to the skill level. Armor user skill is gained when a [[dwarf]] wearing armor is successfully hit in combat, whether [[sparring]] or in the field, wrestling or with a [[weapon]]. However, sparring dwarves only gain Armor user skill from 25% of all attacks. |
− | The armor user skill reduces the effective weight of all items that are worn but not any items inside a worn object (like the items carried in a | + | The armor user skill reduces the effective weight of all items that are worn but not any items inside a worn object (like the items carried in a [[backpack]] or presumably a [[quiver]]). It has no effect at Novice level, but at <nolabel> level, it decreases the weight of worn items by 3/16ths. Each additional level of skill decreases the weight of items by another 1/16th, up to a maximum of 16/16ths (making the armor weightless) if a creature is a legendary armor user. |
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+ | High levels of Armor User skill can also grant defense bonuses during combat - given an ''uncapped'' skill level of N, a combatant has an N/1000 chance of getting 4x defense, an N/100 chance of 3x defense, and an N/50 chance of 2x defense. For a Legendary+5 Armor User, the chances would work out to 2%, 19.6%, and 32.16%, respectively. A dedicated soldier trained to Legendary+35 Armor User would have a guaranteed defense bonus of at least 2x. | ||
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Latest revision as of 00:56, 7 April 2016
This article is about an older version of DF. |
Armor User is the skill related to the wearing of armor in combat. Dwarves with this skill will be slowed by heavy armor less than usual, in proportion to the skill level. Armor user skill is gained when a dwarf wearing armor is successfully hit in combat, whether sparring or in the field, wrestling or with a weapon. However, sparring dwarves only gain Armor user skill from 25% of all attacks.
The armor user skill reduces the effective weight of all items that are worn but not any items inside a worn object (like the items carried in a backpack or presumably a quiver). It has no effect at Novice level, but at <nolabel> level, it decreases the weight of worn items by 3/16ths. Each additional level of skill decreases the weight of items by another 1/16th, up to a maximum of 16/16ths (making the armor weightless) if a creature is a legendary armor user.
High levels of Armor User skill can also grant defense bonuses during combat - given an uncapped skill level of N, a combatant has an N/1000 chance of getting 4x defense, an N/100 chance of 3x defense, and an N/50 chance of 2x defense. For a Legendary+5 Armor User, the chances would work out to 2%, 19.6%, and 32.16%, respectively. A dedicated soldier trained to Legendary+35 Armor User would have a guaranteed defense bonus of at least 2x.
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