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Difference between revisions of "v0.34:Craftsdwarf's workshop"

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(Importing content from v0.31 (130/614))
 
(Undo revision 192838 by Acfoltzer (talk) - those are construction labors, not labors used at the workshop.)
 
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* [[Cloth]]
 
* [[Cloth]]
 
* [[Leather]]
 
* [[Leather]]
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* [[Slab]]
 
|production=
 
|production=
  
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* Shell [[Legging]]s, [[Gauntlet]]s and [[Helm]]s
 
* Shell [[Legging]]s, [[Gauntlet]]s and [[Helm]]s
 
* [[Adamantine]] Strands
 
* [[Adamantine]] Strands
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* [[Memorial]]s
 
}}{{av}}
 
}}{{av}}
  
The '''Craftsdwarf's workshop''' is used to make [[craft]]s of almost all kinds. It can be built from any construction material and must be built by a dwarf with the [[Bone carver|Bone Carving]], [[Stonecrafting]], or [[Woodcrafting]] [[labor]]s enabled.
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The '''Craftsdwarf's workshop''' is used to make [[craft]]s of many different kinds and perform a few specialized jobs. It can be built from any construction material by a dwarf with the [[Bone carver|Bone Carving]], [[Stonecrafting]], or [[Woodcrafting]] [[labor]]s enabled.
  
The craftdwarf's workshop is the cornerstone of [[trading|trade]] in Dwarf Fortress. The crafts made have little purpose other than to be traded for [[food]], [[alcohol]], [[weapon]]s, and other goods. These craft goods can also be [[decoration|decorated]] with [[bone]], [[pearl]], [[horn]], [[ivory]], or [[shell]]s to increase their [[value]].  
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The craftdwarf's workshop is the cornerstone of [[trading|trade]] in Dwarf Fortress. Many crafts made here currently have little purpose other than to be traded for [[food]], [[alcohol]], [[weapon]]s, and other goods, though future updates may make these trade crafts available to buoy the spirits of your own dwarves as well. Goods, [[furniture]] and [[bolt]]s can also be [[decoration|decorated]] with [[bone]], [[pearl]], [[horn]], [[ivory]], or [[shell]]s to increase their [[value]].  
  
As well, this workshop can be used to make bone and shell [[armor]], training [[bolt]]s from [[wood]] and bone, and to extract strands of [[adamantine]] for later use.
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Other crafts are more directly useful to your fortress: [[tool]]s such as [[large pot]]s, [[jug]]s, and [[nest box]]es can be created at this workshop. Large pots, particularly, can serve as a plentiful and superior replacement for [[wood]]en [[barrel]]s in most circumstances.
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The craftdwarf's workshop can also be used to create [[armor]] from bone or shell, make [[bolt]]s from [[wood]] or bone, assemble rock [[short sword]]s from [[obsidian]] and [[wood]], engrave [[memorial]] [[slab]]s, and extract strands of [[adamantine]] for refinement.
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==Ammo==
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Trees and the bones of butchered or slaughtered animals provide a plentiful and renewable source of material for ammunition.  When making [[wood]] bolts, a single log produces a stack of 25 bolts.  When making [[bone]] bolts, an entire stack of bones is brought to the workshop, and then ''one'' bone from that stack becomes a stack of 5 bolts.
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==Armor==
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Bone or shell armor, while vastly inferior to [[metal]] [[armor]], is still better than nothing.  Only 4 armor parts may be made from bone: leggings, greaves, gauntlets and helms.  Only 3 parts may be made from shell: leggings, gauntlets and helms.
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Making bone leggings or greaves requires 3 stack of bones, but it only consumes 1 bone from each stack.  (You cannot use a stack of 3 bones instead.  There must be 3 separate stacks.)  Making bone gauntlets consumes 1 bone from 1 stack, and produces both a right and a left gauntlet.  Making a bone helm consumes 1 bone from 1 stack.
  
 
==Notes==
 
==Notes==
*For shell, ivory, tooth, horn, and pearl{{verify}}, the Bone Carving labor is required. Other materials require their respective labors.
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*Most crafting jobs require respective labors, however shell, ivory, tooth, horn, and pearl are all worked by Bone Carvers.
*[[Metal]] crafts are made at a [[Metalsmith's forge]]. You can, however, short circuit the process by having a [[stockpile]] of [[gold nuggets]] or [[silver nuggets]] nearby, enable the appropriate nugget use in the {{K|z}} [[Stone]] menu and make stone crafts at the Craftsdwarf's Workshop
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*[[Metal]] crafts are made at a [[Metalsmith's forge]]. You can, however, make crafts out of metal '''ores''' by enabling the appropriate nugget use in the {{K|z}} [[Stone]] menu. This will result in fewer crafts, but [[quality]] modifiers may offset the difference in value.
 
*Other [[cloth]] and [[leather]] items are made at a [[Clothier's shop]] or [[Leather works]], respectively.
 
*Other [[cloth]] and [[leather]] items are made at a [[Clothier's shop]] or [[Leather works]], respectively.
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*[[strange mood|Moody]] dwarves without a moodable skill will claim a craftsdwarf's workshop and produce a legendary stone, wood, or bone craft.
  
 
{{Workshops}}
 
{{Workshops}}

Latest revision as of 15:41, 22 September 2013

Craftsdwarf's workshop

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Job Requirement

Craftsworking

Construction
Materials Jobs

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Materials Used
Goods Created
This article is about an older version of DF.

The Craftsdwarf's workshop is used to make crafts of many different kinds and perform a few specialized jobs. It can be built from any construction material by a dwarf with the Bone Carving, Stonecrafting, or Woodcrafting labors enabled.

The craftdwarf's workshop is the cornerstone of trade in Dwarf Fortress. Many crafts made here currently have little purpose other than to be traded for food, alcohol, weapons, and other goods, though future updates may make these trade crafts available to buoy the spirits of your own dwarves as well. Goods, furniture and bolts can also be decorated with bone, pearl, horn, ivory, or shells to increase their value.

Other crafts are more directly useful to your fortress: tools such as large pots, jugs, and nest boxes can be created at this workshop. Large pots, particularly, can serve as a plentiful and superior replacement for wooden barrels in most circumstances.

The craftdwarf's workshop can also be used to create armor from bone or shell, make bolts from wood or bone, assemble rock short swords from obsidian and wood, engrave memorial slabs, and extract strands of adamantine for refinement.

Ammo[edit]

Trees and the bones of butchered or slaughtered animals provide a plentiful and renewable source of material for ammunition. When making wood bolts, a single log produces a stack of 25 bolts. When making bone bolts, an entire stack of bones is brought to the workshop, and then one bone from that stack becomes a stack of 5 bolts.

Armor[edit]

Bone or shell armor, while vastly inferior to metal armor, is still better than nothing. Only 4 armor parts may be made from bone: leggings, greaves, gauntlets and helms. Only 3 parts may be made from shell: leggings, gauntlets and helms.

Making bone leggings or greaves requires 3 stack of bones, but it only consumes 1 bone from each stack. (You cannot use a stack of 3 bones instead. There must be 3 separate stacks.) Making bone gauntlets consumes 1 bone from 1 stack, and produces both a right and a left gauntlet. Making a bone helm consumes 1 bone from 1 stack.

Notes[edit]

  • Most crafting jobs require respective labors, however shell, ivory, tooth, horn, and pearl are all worked by Bone Carvers.
  • Metal crafts are made at a Metalsmith's forge. You can, however, make crafts out of metal ores by enabling the appropriate nugget use in the z Stone menu. This will result in fewer crafts, but quality modifiers may offset the difference in value.
  • Other cloth and leather items are made at a Clothier's shop or Leather works, respectively.
  • Moody dwarves without a moodable skill will claim a craftsdwarf's workshop and produce a legendary stone, wood, or bone craft.
Workshops
Furnaces
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