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Difference between revisions of "v0.34:Table"

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(Tables vs. chairs - tables without chairs are simply wasted furniture, misaligned chairs can cause unhappiness.)
 
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{{quality|Exceptional|15:27, 10 April 2012 (UTC)}}{{av}}
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{{furniture|name=Table
 
{{furniture|name=Table
 
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Tables are created using one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], one [[sand]] bag at a [[Glass furnace]] or one metal [[bar]] at a [[Metalsmith's forge]].
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A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort. A table is also needed to define a [[dining room]] and serve as an operating surface in a [[hospital]]. Tables are also part of [[traction bench]]es. Dwarves dislike eating at a [[chair]] without a table and can't share their table or chair with others.
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Tables can be made from a wide variety of materials, including [[wood]], [[stone]], [[metal]], and [[glass]].
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Dwarves primarily use tables to eat [[food]], avoiding the negative [[thought]] for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.
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An unassigned [[dining room]] designated from a table will be used by any dwarves without an assigned dining room, resulting in positive [[thought]]s scaled to the [[Room#Quality|quality]] of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their [[quarters]] may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.
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In a [[hospital]] zone, tables are used during [[surgery]] as an operating surface. For this purpose, tables should be installed directly adjacent to hospital [[bed]]s due to a bug canceling surgery if the patient moves more than one tile.{{bug|2773}}
  
Dwarves use tables to eat [[food]] from, which avoids the generation of a negative thought for eating due to a lack of tables. Each table should be paired with an adjacent [[chair]], placed so that no table is without access to a chair and no chair is attempted to be used by more than one dwarf, as dwarves get a different negative thought about eating from a table without a corresponding chair. Furthermore, if a [[dining room]] is designated from a table, it will give a positive thought to dwarves who eat within the designated dining room area. The positive thought is scaled to the [[quality]] of the dining room, which is one of the easiest ways of regularly giving your dwarves positive thoughts.
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Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated [[hospital]].
  
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, this can be a good way of rapidly increasing the value of a room, although the traction bench won't be used unless in a designated [[hospital]].
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Tables can be created from one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], one bag of [[sand]] at a [[Glass furnace]] or three metal [[bar]]s at a [[Metalsmith's forge]].
  
 
{{Buildings}}
 
{{Buildings}}
 
{{Category|Furniture}}
 
{{Category|Furniture}}

Latest revision as of 00:25, 7 June 2014

This article is about an older version of DF.
Table
Construction
Materials Workshops Labors
Rooms

A table is a piece of furniture necessary for dwarves to eat food in comfort. A table is also needed to define a dining room and serve as an operating surface in a hospital. Tables are also part of traction benches. Dwarves dislike eating at a chair without a table and can't share their table or chair with others.

Tables can be made from a wide variety of materials, including wood, stone, metal, and glass.

Dwarves primarily use tables to eat food, avoiding the negative thought for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.

An unassigned dining room designated from a table will be used by any dwarves without an assigned dining room, resulting in positive thoughts scaled to the quality of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their quarters may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.

In a hospital zone, tables are used during surgery as an operating surface. For this purpose, tables should be installed directly adjacent to hospital beds due to a bug canceling surgery if the patient moves more than one tile.Bug:2773

Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated hospital.

Tables can be created from one wood log at a Carpenter's workshop, one stone at a Mason's workshop, one bag of sand at a Glass furnace or three metal bars at a Metalsmith's forge.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
BarsBridgeDoorFloodgateGrateHatchRoadWindow
Constructions
Machine & Trap parts
Other Buildings

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