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Difference between revisions of "v0.34:Metalsmith's forge"
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==Cost of Items== | ==Cost of Items== | ||
− | The cost of a [[weapon]] or piece of [[armor]] in metal [[bar]]s can be calculated by dividing its material size by three and rounding down, with no item costing less than one metal bar. The exception to this is some types of finished goods, which are created in different multiples from a single metal bar, depending on the skill of the [[Metal crafter]]. | + | The cost of a [[weapon]] or piece of [[armor]] in metal [[bar]]s can be calculated by dividing its material size by three and rounding down, with no item costing less than one metal bar. The exception to this is some types of finished goods, which are created in different multiples from a single metal bar, depending on the skill of the [[Metal crafter]]. The table on the [[Melt]] page lists the cost of common items and their yields when melted. |
==See also== | ==See also== |
Latest revision as of 09:57, 13 June 2013
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This article is about an older version of DF. |
The metalsmith's forge is a workshop used by dwarves to turn metal bars into useful objects such as weapons, armor, furniture, coins, ammunition for siege equipment and crossbows, trap components, and other finished goods. To build a forge, you must have fire-safe materials and an anvil. Every use of the forge, except for studding, consumes one unit of fuel (coke or charcoal).
Workshop labors and skills[edit]
All metallic end products are created at a metalsmith's forge, using four of the five metalsmithing skills (the exception being smelting):
- Weaponsmiths can create weapons, trap components, bolts, and ballista arrowheads
- Armorsmiths create armor
- Metal crafters create chains and "Other Objects" (crafts, coins, goblets), as well as performing studding
- Blacksmiths create anvils, blocks, and all furniture except chains
- Trappers create animal traps.
- Mechanics create mechanisms.
Cost of Items[edit]
The cost of a weapon or piece of armor in metal bars can be calculated by dividing its material size by three and rounding down, with no item costing less than one metal bar. The exception to this is some types of finished goods, which are created in different multiples from a single metal bar, depending on the skill of the Metal crafter. The table on the Melt page lists the cost of common items and their yields when melted.
See also[edit]
Workshops | |
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Furnaces | |
Related articles |