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Difference between revisions of "Sculpture garden"
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− | A '''sculpture garden''' is a [[ | + | A '''sculpture garden''' is a [[meeting area]] containing at least one [[statue]], unengraved [[slab]] or [[museum]]. Sculpture gardens can be assigned to [[locations]] (such as a [[tavern]], [[temple]] or [[library]]) or left unassigned, for communal enjoyment. A communal (non-assigned) garden, being a meeting area, provides a place for idle dwarves and animals to congregate and socialize. |
− | ==Advantages over | + | ==Advantages over dining rooms== |
− | The biggest advantage a sculpture garden has over a [[dining room]] is simplicity. Since dwarves are not going to eat in it, there is no need to build tables or chairs to accommodate them. As such, there is plenty of room to put in all sorts of [[item quality|valuable]] [[furniture]], which can give your dwarves positive [[emotion]]s | + | The biggest advantage a sculpture garden has over a [[dining room]] is simplicity. Since dwarves are not going to eat in it, there is no need to build tables or chairs to accommodate them. As such, there is plenty of room to put in all sorts of [[item quality|valuable]] [[furniture]], which can give your dwarves positive [[emotion]]s – furthermore, all furniture in a sculpture garden will be "tastefully arranged", potentially increasing the dwarves' emotional responses. As well, since only a statue or slab is required, it is easy to create a sculpture garden outside. This is very useful to prevent [[cave adaptation]] and can double as an [[security design|early warning system]] against [[thief|thieves and snatchers]]. |
==Disadvantages== | ==Disadvantages== | ||
− | Unassigned | + | Unassigned sculpture gardens don't possess the same interactivity and bonuses of [[location]]s. Having a sculpture garden separate from other locations ultimately comes down to player preference. |
==Private gardens== | ==Private gardens== | ||
− | + | [[File:Private_garden.png|thumb|400px|right|Zulban enjoying her own completely sublime statue]] | |
+ | If a statue is placed in a private zone (assigned to a particular dwarf) it will increase the emotional response the owner gets from admiring the furniture inside it (on top of the existing bonus for being "tastefully arranged"). | ||
+ | |||
+ | [[File:Hirshhorn Museum Sculpture Garden.JPG|thumb|300px|center|Hirshhorn Museum Sculpture Garden. A product of [[human]]s many years in the future.]] | ||
{{Rooms}} | {{Rooms}} | ||
{{Category|Rooms}} | {{Category|Rooms}} |
Latest revision as of 02:09, 14 September 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
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A sculpture garden is a meeting area containing at least one statue, unengraved slab or museum. Sculpture gardens can be assigned to locations (such as a tavern, temple or library) or left unassigned, for communal enjoyment. A communal (non-assigned) garden, being a meeting area, provides a place for idle dwarves and animals to congregate and socialize.
Advantages over dining rooms[edit]
The biggest advantage a sculpture garden has over a dining room is simplicity. Since dwarves are not going to eat in it, there is no need to build tables or chairs to accommodate them. As such, there is plenty of room to put in all sorts of valuable furniture, which can give your dwarves positive emotions – furthermore, all furniture in a sculpture garden will be "tastefully arranged", potentially increasing the dwarves' emotional responses. As well, since only a statue or slab is required, it is easy to create a sculpture garden outside. This is very useful to prevent cave adaptation and can double as an early warning system against thieves and snatchers.
Disadvantages[edit]
Unassigned sculpture gardens don't possess the same interactivity and bonuses of locations. Having a sculpture garden separate from other locations ultimately comes down to player preference.
Private gardens[edit]
If a statue is placed in a private zone (assigned to a particular dwarf) it will increase the emotional response the owner gets from admiring the furniture inside it (on top of the existing bonus for being "tastefully arranged").
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Museum • Office • Sculpture garden • Tomb • Zoo |