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Difference between revisions of "40d:Pacifier"

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Pacifier is a social [[skill]]. It appears to be useful for calming down tantruming dwarves. It has been observed that an angry dwarf has stopped and calmed down after talking with someone with Novice [[Consoler]] or Novice Pacifier. This is indicated within its thoughts/mood screen.
 
Pacifier is a social [[skill]]. It appears to be useful for calming down tantruming dwarves. It has been observed that an angry dwarf has stopped and calmed down after talking with someone with Novice [[Consoler]] or Novice Pacifier. This is indicated within its thoughts/mood screen.
  
 
Pacifier produces the thoughts: "...yelled at somebody in charge and felt <a little / a lot> better afterward." and "... was yelled at by an unhappy citizen recently."
 
Pacifier produces the thoughts: "...yelled at somebody in charge and felt <a little / a lot> better afterward." and "... was yelled at by an unhappy citizen recently."
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Citizens with high [[Personality trait|ANGER]] and [[Personality trait|ASSERTIVENESS]] are more likely to yell at somebody in charge when unhappy.
  
 
Skilled pacifiers probably calm dwarves down more easily. Sometimes an attempt to pacify someone will fail. The chance of this is likely also decreased by skill in pacification.
 
Skilled pacifiers probably calm dwarves down more easily. Sometimes an attempt to pacify someone will fail. The chance of this is likely also decreased by skill in pacification.
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To increase experience in Pacifier requires [[Personality trait|COOPERATIVE]] of greater than 40. (See also [[Intimidator]]).
  
 
{{Skills}}
 
{{Skills}}
[[Category:Skills]][[Category:Noble Skills]]
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{{Category|Noble Skills}}

Latest revision as of 02:48, 12 November 2023

This article is about an older version of DF.

Pacifier is a social skill. It appears to be useful for calming down tantruming dwarves. It has been observed that an angry dwarf has stopped and calmed down after talking with someone with Novice Consoler or Novice Pacifier. This is indicated within its thoughts/mood screen.

Pacifier produces the thoughts: "...yelled at somebody in charge and felt <a little / a lot> better afterward." and "... was yelled at by an unhappy citizen recently."

Citizens with high ANGER and ASSERTIVENESS are more likely to yell at somebody in charge when unhappy.

Skilled pacifiers probably calm dwarves down more easily. Sometimes an attempt to pacify someone will fail. The chance of this is likely also decreased by skill in pacification.

To increase experience in Pacifier requires COOPERATIVE of greater than 40. (See also Intimidator).

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