- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Silver"
(→Properties: clarified weapon/armor performance) |
(This is the same image, but with 1:1 pixel ratio, as well as the updated statue sprite.) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Quality|Superior}} | |
− | {{Quality| | ||
{{Metal|name=Silver | {{Metal|name=Silver | ||
− | |sample= | + | |sample=[[File:GenericSample.png|center|frameless]] |
− | [[File: | + | |graphic=generic_grey_bar_sprite.png |
|color=7:7:1 | |color=7:7:1 | ||
|uses= | |uses= | ||
Line 12: | Line 11: | ||
* [[Metalsmith's forge|Metal crafting]] | * [[Metalsmith's forge|Metal crafting]] | ||
|ore= | |ore= | ||
− | * [[Native silver]] | + | * [[File:ore_silvery_sprite.png]] [[Native silver]] |
− | * [[Horn silver]] | + | * [[File:ore_yellow2_sprite.png]] [[Horn silver]] |
− | * [[Galena]] (50%) | + | * [[File:ore_silvery_sprite.png]] [[Galena]] (50%) |
− | * [[Tetrahedrite]] (20%) | + | * [[File:ore_silvery_sprite.png]] [[Tetrahedrite]] (20%) |
|properties= | |properties= | ||
* [[Material value]] 10 | * [[Material value]] 10 |
Latest revision as of 16:47, 7 May 2024
| ||||||||||||||||||||||||||||||||||||
Uses | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||
Graphic | ||||||||||||||||||||||||||||||||||||
Ore | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Silver is a mid-value metal which is useful for weapons, ammunition, furniture, decorations, and other objects. Silver may be combined with other metals in a magma smelter or smelter to produce the following alloys:
- Billon = Silver + Copper
- Electrum = Silver + Gold
- Black bronze = Silver + Gold + 2× Copper †
- Sterling silver = 3× Silver + Copper †
† these reactions may only be performed with bars (not ores)
Despite its name, nickel silver does not contain any silver.
Properties[edit]
Silver has the highest density of all the weapon-grade metals; its additional weight enhances the performance of bludgeoning attacks such as with maces, mauls, and war hammers, though all of the normal metals perform about the same and the extra weight of silver may exhaust the wielder slightly faster.[1] Meanwhile, a low shear strength means silver edged attacks such as with axes, spears, or swords are quite terrible compared to other metals. Silver also has somewhat poor yield values important for armor, and is more prone to wear.
While silver swords were said to be the only blades capable of slaying werewolves in legends, werebeast types in Dwarf Fortress will be vulnerable to a random metal, and steel will tend to be more reliable.
"Silver" in other Languages
|
[INORGANIC:SILVER]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:silver]
[STATE_NAME_ADJ:LIQUID:molten silver]
[STATE_NAME_ADJ:GAS:boiling silver]
[DISPLAY_COLOR:7:7:1]
[BUILD_COLOR:7:7:1]
[MATERIAL_VALUE:10]
[SPEC_HEAT:230]
[MELTING_POINT:11731]
[BOILING_POINT:13892]
[ITEMS_WEAPON][ITEMS_AMMO]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:10490]
[LIQUID_DENSITY:9320]
[MOLAR_MASS:107868]
[IMPACT_YIELD:350000]
[IMPACT_FRACTURE:595000]
[IMPACT_STRAIN_AT_YIELD:350]
[COMPRESSIVE_YIELD:350000]
[COMPRESSIVE_FRACTURE:595000]
[COMPRESSIVE_STRAIN_AT_YIELD:350] 100
[TENSILE_YIELD:100000]
[TENSILE_FRACTURE:170000]
[TENSILE_STRAIN_AT_YIELD:120] 83
[TORSION_YIELD:100000]
[TORSION_FRACTURE:170000]
[TORSION_STRAIN_AT_YIELD:333]
[SHEAR_YIELD:100000]
[SHEAR_FRACTURE:170000]
[SHEAR_STRAIN_AT_YIELD:333] 30
[BENDING_YIELD:100000]
[BENDING_FRACTURE:170000]
[BENDING_STRAIN_AT_YIELD:120]
[MAX_EDGE:10000]
[STATE_COLOR:ALL_SOLID:SILVER] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |