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Difference between revisions of "40d:Herbalist"
(Fixing quality template tags (237/690)) |
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− | + | {{Quality|Exceptional}} | |
{{Skill | {{Skill | ||
− | | color = | + | | color = 6:0 |
| skill = Herbalist | | skill = Herbalist | ||
| profession = {{L|Farmer}} | | profession = {{L|Farmer}} | ||
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* Gather plants | * Gather plants | ||
* Extract Plant Essence | * Extract Plant Essence | ||
− | | workshop = {{L|Still}} | + | | workshop = {{L|Still}}}} |
− | }} | + | {{av}} |
An '''herbalist ''' is a {{L|dwarf}} with high profession levels in gathering {{L|plants}} from {{L|shrub}}s. | An '''herbalist ''' is a {{L|dwarf}} with high profession levels in gathering {{L|plants}} from {{L|shrub}}s. | ||
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{{Skills}} | {{Skills}} | ||
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Revision as of 17:54, 1 June 2010
Association | ||
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Profession | Template:L | |
Job Title | Herbalist | |
Labor | Plant Gathering | |
Tasks | ||
| ||
Workshop | ||
This article is about an older version of DF. |
An herbalist is a Template:L with high profession levels in gathering Template:L from Template:Ls.
A highly skilled herbalist will not only pick shrubs more quickly, but will also be able to get a larger quantity per shrub (stacks); this has a positive effect when further processing and will allow for more efficient Template:L use.
The herbalist skill will only affect shrubs that you did not plant as Template:L, and will only collect those you designate d with the gather plant p command.
Plant gathering can be a good food source early on, and a source for Template:Ls otherwise not obtainable, but tends to be rather useless later in game unless you are in a biome where you can find the valuable Template:L or Template:L or feel the weird urge to do no farming or food trading at all. However, as both trees and shrubs compete against each other toward an overall plant life limit within a particular region, having several skilled herbalists can be useful in encouraging Template:L growth (if you mark the otherwise trampled saplings as restricted traffic areas).
Any plant appropriate to the Template:L will appear as a shrub. This includes seedless plants such as the Template:L and Template:L. If you have discovered an underground Template:L or Template:L, shrubs (and Template:Ls) will start to grow in Template:L Template:L and Template:L in all biomes of the map.
An herbalist is also responsible for processing Template:Ls into Template:L at a Template:L.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |