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Difference between revisions of "40d:Herbalist"

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{{av}}{{Quality|Exceptional}}
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{{Quality|Exceptional}}
 
{{Skill
 
{{Skill
| color      = #880
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| skill      = Herbalist
 
| skill      = Herbalist
 
| profession = {{L|Farmer}}
 
| profession = {{L|Farmer}}
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* Gather plants
 
* Gather plants
 
* Extract Plant Essence
 
* Extract Plant Essence
| workshop  = {{L|Still}}
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| workshop  = {{L|Still}}}}
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{{av}}
  
 
An '''herbalist ''' is a {{L|dwarf}} with high profession levels in gathering {{L|plants}} from {{L|shrub}}s.
 
An '''herbalist ''' is a {{L|dwarf}} with high profession levels in gathering {{L|plants}} from {{L|shrub}}s.
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{{Skills}}
 
{{Skills}}
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{{Category|Jobs}}
 

Revision as of 17:54, 1 June 2010

Skill: Herbalist
Association  
Profession Template:L
Job Title Herbalist
Labor Plant Gathering
Tasks
  • Gather plants
  • Extract Plant Essence
Workshop

Template:L

This article is about an older version of DF.

An herbalist is a Template:L with high profession levels in gathering Template:L from Template:Ls.

A highly skilled herbalist will not only pick shrubs more quickly, but will also be able to get a larger quantity per shrub (stacks); this has a positive effect when further processing and will allow for more efficient Template:L use.

The herbalist skill will only affect shrubs that you did not plant as Template:L, and will only collect those you designate d with the gather plant p command.

Plant gathering can be a good food source early on, and a source for Template:Ls otherwise not obtainable, but tends to be rather useless later in game unless you are in a biome where you can find the valuable Template:L or Template:L or feel the weird urge to do no farming or food trading at all. However, as both trees and shrubs compete against each other toward an overall plant life limit within a particular region, having several skilled herbalists can be useful in encouraging Template:L growth (if you mark the otherwise trampled saplings as restricted traffic areas).

Any plant appropriate to the Template:L will appear as a shrub. This includes seedless plants such as the Template:L and Template:L. If you have discovered an underground Template:L or Template:L, shrubs (and Template:Ls) will start to grow in Template:L Template:L and Template:L in all biomes of the map.

An herbalist is also responsible for processing Template:Ls into Template:L at a Template:L.

Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

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Military
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Dwarven
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Other/Peasant
Unused