- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "23a:Building"
m (Rated article "Exceptional" using the rating script) |
(Fixing links within namespace (120/950)) |
||
Line 3: | Line 3: | ||
A '''building''' is a structure that can be placed from the {{k|b}}uild menu and then interacted with by the Set Building Tasks/Prefs command ( {{k|q}} ), and the View Items in Buildings command ( {{k|t}} ). Included in this are workshops, doors, trade depots, furniture, bridges, traps -- most of the interesting stuff your dwarves will build! | A '''building''' is a structure that can be placed from the {{k|b}}uild menu and then interacted with by the Set Building Tasks/Prefs command ( {{k|q}} ), and the View Items in Buildings command ( {{k|t}} ). Included in this are workshops, doors, trade depots, furniture, bridges, traps -- most of the interesting stuff your dwarves will build! | ||
− | Most buildings are made from raw materials or blocks, although some | + | Most buildings are made from raw materials or blocks, although some [[workshop]]s require some additional finished items as well. |
− | Some buildings are placed | + | Some buildings are placed [[furniture]]; a cage or throne sitting in a stockpile is just furniture and can be moved by haulers, washed away by [[flood]]ing, etc., but when {{k|b}}uilt they become a building that can be interacted with. (Or, what seems more accurate to say, a new building is created and the original furniture becomes part of that building's permanent inventory.) Some buildings can be used to define [[room]]s. |
{{Buildings}} | {{Buildings}} | ||
{{Category|Buildings}} | {{Category|Buildings}} |
Latest revision as of 15:38, 8 December 2011
This article is about an older version of DF. |
A building is a structure that can be placed from the build menu and then interacted with by the Set Building Tasks/Prefs command ( q ), and the View Items in Buildings command ( t ). Included in this are workshops, doors, trade depots, furniture, bridges, traps -- most of the interesting stuff your dwarves will build!
Most buildings are made from raw materials or blocks, although some workshops require some additional finished items as well.
Some buildings are placed furniture; a cage or throne sitting in a stockpile is just furniture and can be moved by haulers, washed away by flooding, etc., but when built they become a building that can be interacted with. (Or, what seems more accurate to say, a new building is created and the original furniture becomes part of that building's permanent inventory.) Some buildings can be used to define rooms.
Rooms | |
---|---|
Furniture | |
Access | |
Trap parts | |
Other Buildings | |
Related Articles |