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Difference between revisions of "40d:Skill"
Mzbundifund (talk | contribs) ('Armorer' is a labor. 'Armorsmith' is the name of the skill.) |
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* [[Furnace operator]] | * [[Furnace operator]] | ||
* [[Metal crafter]] | * [[Metal crafter]] | ||
− | * [[ | + | * [[Blacksmith]] |
* [[Weaponsmith]] | * [[Weaponsmith]] | ||
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Revision as of 20:24, 22 November 2007
The skill a person has in an area determines how well that person accomplishes tasks in that area. Skills increase in rank with experience: every time a person completes a task successfully, the corresponding skill will increase by an amount of experience points (XP). Once the XP reach the amount required for the next level, the rank will increase.
The highest skill or skills of a dwarf determines their profession.
Skill ranks
To reach Novice level in any skill requires 500 XP. Reaching each successive level requires an additional 100 XP, so to go from Novice to No label requires 600 XP; No label to Competent requires 700 XP, and so on. The following figures are the cumulative XP needed to go from unskilled to any given skill level.
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List of skills
The following list of skills is grouped by the professions they fall in.
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