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Difference between revisions of "Noble"

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'''Nobles''' are <s>snotty, good-for-nothing parasites</s> [[Dwarf|dwarves]] appointed to office and rule over your fortress. They provide a critical happiness bonus to unhappy and stressed dwarves, who yell at or cry on the nobles. This provides a safety valve for your most stressed dwarves. They also are responsible for interacting with [[outpost liaison]]s.  However, some of them can make [[demand]]s and set [[mandate]]s, which, if not met, will upset the noble and result in random punishments of your dwarves if the fortress has a [[sheriff]] or [[captain of the guard]]. They also are aware of their status and do not want a lesser dwarf to have a better [[room]].  If the noble is too much of a problem and cannot be fired, it is possible to <s>arrange</s> experience an [[unfortunate accident]].
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'''Nobles''' are <s>snotty, good-for-nothing parasites</s> [[Dwarf|dwarves]] appointed to office and rule over your fortress. They provide a critical happiness bonus to unhappy and stressed dwarves, who yell at or cry on the nobles. This provides a safety valve for your most stressed dwarves. They are also responsible for interacting with [[outpost liaison]]s.  However, some of them can make [[demand]]s and set [[mandate]]s, which, if not met, will upset the noble and result in random punishments of your dwarves if the fortress has a [[sheriff]] or [[captain of the guard]]. They also are aware of their status and do not want a lesser dwarf to have a better [[room]].  If the noble is too much of a problem and cannot be fired, it is possible to <s>arrange</s> experience an [[unfortunate accident]].
  
 
It is possible for some of your dwarves to hold noble titles over other parts of the kingdom. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble.  [[Human]]s, [[Elf|elves]] and [[goblin]]s have nobles of their own, with some of the positions of their [[civilization]]s being exclusive to them, such as human law-makers and elven [[druid]]s. While civilized, [[kobold]]s and subterranean [[animal people]] have no nobles.
 
It is possible for some of your dwarves to hold noble titles over other parts of the kingdom. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble.  [[Human]]s, [[Elf|elves]] and [[goblin]]s have nobles of their own, with some of the positions of their [[civilization]]s being exclusive to them, such as human law-makers and elven [[druid]]s. While civilized, [[kobold]]s and subterranean [[animal people]] have no nobles.

Revision as of 12:25, 16 December 2018

This article is about the current version of DF.
Note that some content may still need to be updated.

Nobles are snotty, good-for-nothing parasites dwarves appointed to office and rule over your fortress. They provide a critical happiness bonus to unhappy and stressed dwarves, who yell at or cry on the nobles. This provides a safety valve for your most stressed dwarves. They are also responsible for interacting with outpost liaisons. However, some of them can make demands and set mandates, which, if not met, will upset the noble and result in random punishments of your dwarves if the fortress has a sheriff or captain of the guard. They also are aware of their status and do not want a lesser dwarf to have a better room. If the noble is too much of a problem and cannot be fired, it is possible to arrange experience an unfortunate accident.

It is possible for some of your dwarves to hold noble titles over other parts of the kingdom. These dwarves are still capable of issuing mandates in your fort, however, and demand the same sort of privileged treatment as any other noble. Humans, elves and goblins have nobles of their own, with some of the positions of their civilizations being exclusive to them, such as human law-makers and elven druids. While civilized, kobolds and subterranean animal people have no nobles.

Needs

Below are the room demands made by each position. For details on room values see: Room. It also lists the number of chests, cabinets, weapon racks, and armor stands they demand. Finally, it shows the maximum number of demands and mandates they can issue at any given point.

Position Quarters Dining Room Office Tomb Chests Cabinets Racks Stands Demands Mandates
Baron 4Decent Quarters 4Decent Dining Room 4Decent Office 4Tomb 2 1 1 1 2 1
Bookkeeper 0 0 1Meager Office 0 0 0 0 0 0 0
Broker 0 0 0 0 0 0 0 0 0 0
Captain of the Guard 3Quarters 3Dining Room 3Office 0 1 1 1 1 0 0
Champion 0 0 0 0 0 0 0 0 1 0
Chief medical dwarf 0 0 0 0 0 0 0 0 0 0
Count 6Great Bedroom 6Great Dining Room 6Throne Room 6Mausoleum 3 2 2 2 3 2
Diplomat 6Great Bedroom 6Great Dining Room 6Throne Room 0 3 2 2 2 3 0
Duke 7Grand Bedroom 7Grand Dining Room 7Opulent Throne Room 7Grand Mausoleum 5 3 3 3 5 3
Expedition leader 0 0 0 0 0 0 0 0 0 0
General 3Quarters 3Dining Room 4Decent Office 1Grave 2 1 3 3 2 0
Hammerer 0 0 0 0 0 0 0 0 0 0
Manager 0 0 1Meager Office 0 0 0 0 0 0 0
Mayor 4Decent Quarters 4Decent Dining Room 4Decent Office 0 2 1 1 1 2 1
Militia captain 0 0 0 0 0 0 0 0 0 0
Militia commander 0 0 0 0 0 0 0 0 0 0
Monarch 8Royal Bedroom 8Royal Dining Room 8Royal Throne Room 8Royal Mausoleum 910 5 5 5 910 5
Outpost liaison 6Great Bedroom 6Great Dining Room 6Throne Room 0 3 2 2 2 3 0
Sheriff 2Modest Quarters 2Modest Dining Room 2Modest Office 0 1 1 1 1 0 0

Notes

This shows various notes for each position taken from the raws.

  • # - lists whether one or more dwarves can have this position. Duke/Count/Baron don't have a number listed, but each fortress can only have one.
  • Squad - Lists the number and type of dwarf that this position leads
  • Spouse - The noble's spouse is also considered a noble, being called "[noble] consort". No privileges are attached to them, except of course the fact that they share the rooms with their spouse.
  • Heir - Is this individual replaced by an heir when they die?
  • Appointed By - Which position appoints this person initially? Note that the player actually controls all appointments via the noble screen; this is, in effect, only which dwarf is necessary before the player can make the appointment. Barons aren't directly appointed but elevated (presumably by the mountainhome) upon recommendation of the player. They cannot be replaced via the 'n'obles screen. Once a baron/countess/duke dies, no new noble can be created, either.
  • Replaced By - What position replaces this one?
  • Pop Req - Minimum population required for this position to become available.
  • Wealth Req - Minimum created & exported wealth (respectively) for this position to become available.
  • Elected - Is this dwarf elected?
  • Lazy - Such nobles won't do any regular labors aside from pulling levers, deconstructing walls, and some other things. Currently non-functional, so "lazy" nobles can still be assigned to perform any labor.
  • Immunity - Immune dwarves aren't punished for any crimes.
  • Econ Exempt - These dwarves don't need money to pay for goods or rooms after the economy arrives. The economy is currently disabled, so this privilege goes unused for now.
  • Military Screen Only - This position is only listed on the military screen.
  • Jealous - These dwarves will become upset if their rooms are not better than those of "lesser" dwarves. They don't have to see the rooms to become upset, since they somehow just know such rooms exist.
Position # Squad Spouse Heir Appointed By Replaced By Pop Req Wealth Req Elected Lazy Immunity Econ Exempt Military Screen Only Jealous
Baron - - Yes Yes Monarch Count 20 100k / 10k - Yes Yes Yes - Yes
Bookkeeper 1 - - - Exp.Leader/Mayor - - - - - - - - -
Broker 1 - - - Exp.Leader/Mayor - - - - - - - - -
Captain of the Guard 1 10:Fortress Guard - - Exp.Leader/Mayor - 50 - - - - Yes - -
Champion 1 - - - Duke/Count/Baron - - - - Yes Yes Yes - -
Chief Medical Dwarf 1 - - - Exp.Leader/Mayor - - - - - - - - -
Count - - Yes Yes Monarch Duke 20 200k / 20k - Yes Yes Yes - Yes
Diplomat 1 - - - Monarch - - - - Yes Yes Yes - Yes
Duke - - Yes Yes Monarch - 20 300k / 30k - Yes Yes Yes - Yes
Expedition Leader 1 - - - - Mayor - - - - - Yes - -
General 1 10:Soldier - - Monarch - - - - Yes Yes Yes - Yes
Hammerer 1 - - - Exp.Leader/Mayor - - - - Yes Yes Yes - -
Manager 1 - - - Exp.Leader/Mayor - - - - - - - - -
Mayor 1 - - - - - 50 - Yes - - Yes - -
Militia Captain 1+ 10:Militia-dwarf - - Militia Commander - - - - - - - Yes -
Militia Commander 1 10:Militia-dwarf - - Exp.Leader/Mayor - - - - - - - - -
Monarch 1 - Yes Yes Armok - 140 It's complicated - Yes Yes Yes - Yes
Outpost Liaison 1 - - - Monarch - - - - Yes Yes Yes - Yes
Sheriff 1 - - - Exp.Leader/Mayor Captain of the Guard - - - - - Yes - -

Appointed noble selection

Appointed nobles are chosen by the player. There are certain social skills that are relevant for each appointed noble's job, and not all dwarves will gain experience in a given skill. In fact, some dwarves will never gain experience in certain skills. This is determined by each dwarf's personal traits, and it is therefore important to select the dwarf with the appropriate set of traits for each position:

Bugs

Nobles may have impossible demands, like cardinal leather items or metal beds. Bug:944 (Feel free to arrange an unfortunate accident for the idiot in question) While no dwarves will get punished for not producing these items, it may enrage the noble.

Since at least 0.34.01, if your fort is unable to find a replacement for a noble, that noble will never be reappointed. Bug:5299 As of 0.42, mayors and expedition leaders will be reappointed after some time.

Since at least 0.40.09, if your expedition leader is promoted to a monarch, all unfilled positions will disappear from the noble screen. Bug:8129

Selecting Squads which contain Nobles

Here's a link to the DF forum, where some SCIENCE on Nobles in Squads has been conducted. http://www.bay12forums.com/smf/index.php?topic=113639.msg3467517#msg3467517

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Although many all players often constantly get angry murderously mad at nobles, wiser players simply thank their lucky stars that Armok never created congressdwarves.

"Noble" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: rîthol
Elven: ramu
Goblin: dösta
Human: hal
Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven