- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Messenger
| Room requirements | ||
|---|---|---|
| Office | None | |
| Quarters | None | |
| Dining room | None | |
| Tomb | None | |
| Furniture requirements | ||
| Chests | None | |
| Cabinets | None | |
| Weapon racks | None | |
| Armor stands | None | |
| Other | ||
| Mandates | None | |
| Demands | None | |
| Arrival conditions | ||
| ||
| Function | ||
| ||
v53.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Messengers are an assigned occupation at your site. They can be assigned in the Nobles and Administration menu (
n), and will act as liaisons with your holdings and conquered sites. When a messenger has been assigned, they can be sent on missions from World Screen (
Y). Click on holdings under your control to request dwarves or demand conquered sites to become citizens of your fortress. Only dwarves that are considered historical figures may be summoned to join your fortress in this way. Messengers can also be used to declare war, make peace, seek alliances, make contact and improve trading. If one or more are sent out to do these tasks, an announcement will explain how it went once they return. If a settlement is deemed "too hostile" and already at war with your fortress, trading and diplomacy improvements cannot be made unless you manage to make peace with them. Settlements out of reach and deemed "inaccessible" cannot be interacted with, which is the case for settlements on land unconnected to the player's fortress.
Also contact with a civilization has to be made before trade relations can be improved (especially if upgrading an existing world from before v53.13 to v53.13+ contact with foreign cilizations need to be made - except possibly for the elves - even if your fortress already receives caravans from that civilization and did so in the past).
When appointing a messenger, citizens with high social skills are preferred, suggesting that the messenger might use these skills. For improving trade the skills negotiation, persuasion and the highest other social skill (possibly only from the subset of all "haggle" skills) are used by the messenger (and the skills negotiation, judge of intent and the highest other social skill is used by the historical figure the messenger does meet with). Also, ambusher and observer are listed in the appointment screen for Messengers. Ambusher is possibly used to move undetected to another site (to deliver a message), and observer is possibly used to detect traps and enemies.
Bugs[edit]
| Appointed |
Bookkeeper • Broker • Champion • Chief medical dwarf • Dungeon master • Hammerer • Manager • Messenger |
|---|---|
| Military Ranks | |
| Elected | |
| Aristocrats | |
| Other | |
| Unused | |
| Elven | |