- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Dwarf Fortress Wiki:Page request/List"
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== Talk page requests == | == Talk page requests == | ||
<!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the "Save page" button below! --> | <!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the "Save page" button below! --> | ||
+ | * Requesting new talk page for https://dwarffortresswiki.org/index.php/Talk:Mass_pitting [[User:Runekri3|Runekri3]] ([[User talk:Runekri3|talk]]) 20:14, 15 November 2023 (UTC) | ||
+ | |||
*Requesting new talk page for [[Main:Building_destroyer]] (https://dwarffortresswiki.org/index.php/Talk:Building_destroyer) [[User:Glumprong|Glumprong]] ([[User talk:Glumprong|talk]]) 20:46, 16 October 2023 (UTC) | *Requesting new talk page for [[Main:Building_destroyer]] (https://dwarffortresswiki.org/index.php/Talk:Building_destroyer) [[User:Glumprong|Glumprong]] ([[User talk:Glumprong|talk]]) 20:46, 16 October 2023 (UTC) | ||
Revision as of 20:14, 15 November 2023
List of page requests
- This is a list of page requests. See this page for assistance with requesting a new page.
Recently created pages
Please place a *
before requests — this puts them in a list, keeping them organized.
Remember to sign your posts with ~~~~
(4 tildes).
Article requests
- Request: v50's been out for nearly a year now and there is still no page on this wiki detailing what the new granular Difficulty settings do. Do we even know what they do? From what I can gather, Off stops outside enemies from entering the map (but still allows Intrigue and wildlife treated as dangerous to occur), Normal is as per usual, and Hard ensures a nonstop stream of Fun will relentlessly assault your fort, but other than that, I've no clue. CobaltNinja (talk) 19:20, 15 October 2023 (UTC)
- Request: Unusual volcanic wall - Right now there's a small section for this new (added in v50) structure/formation under the page for obsidian but I think it's notable/complex enough for its own page KM942 (talk) 03:50, 7 January 2023 (UTC)
- Request: I would like to upload a few pictures (that I made and edited for clarity) to demonstrate a modular Minecart thumper design. 2Bob (talk) 15:23, 2 January 2023 (UTC)2Bob
- Request: I would like to create The Long Night and several associated articles The Long Night: Civilizations, The Long Night: Creatures, The Long Night: Materials, The Long Night: Weapons, and The Long Night: Armor to form a more easily navigated guide to the new features found in the mod of the same name. 98.212.135.225 23:51, 1 September 2020 (UTC)
- Since this is a mod, it should go under the mod namespace. I've created Mod:The Long Night; as it expands, I would suggest creating subpages like Mod:The Long Night/Creatures. —Lethosor (talk) 01:25, 2 September 2020 (UTC)
- request: DF2014:Altar 35.191.8.17 00:11, 17 February 2020 (UTC)
- Request: I would like to create DF2014:Messenger specifically with the information that they are assigned on the locations screen Keupo (talk) 06:56, 27 June 2018 (UTC)
- Request: I would like to create Civilization/World_Info_menu Azeroth2b (talk) 18:33, 13 December 2017 (UTC)
- Request: I would like to create DF2014:Kisat Dur 174.27.44.232 00:14, 31 July 2016 (UTC)
- Done. Forum thread for reference. —Lethosor (talk) 02:09, 1 August 2016 (UTC)
- Request: DF2014:Reaction examples Simply copy the old page from v0.31 for more resources. Many old pages on modding haven't been pushed through versions even when they are still accurate. 2606:A000:FD44:7A00:B58A:AB43:BD25:B51C 22:23, 28 March 2016 (UTC)Ryga_
- Request: I would like to create DF2014:Philosopher and DF2014:Sage because these are new scholar jobs in 42.xx Lead Cafe (talk) 22:33, 28 January 2016 (UTC)
- Both are profession titles associated with scholars; I created them as redirects to DF2014:Scholar.--Loci (talk) 04:08, 29 January 2016 (UTC)
- DF2014:Citizenship — here's one article on a new mechanic not currently covered by the wiki, we most definitely need to work on this. — 94.19.200.59 20:39, 8 December 2015 (UTC)
- Masterwork:Titanite: I can't find any information about Masterwork's Titanite, either from the wiki or Google. After mining some, I can only cut it like gems. Also need a to-do for this: build a crucible to determine if Masterwork:Titanium can be extracted from titanite. 1 Jan 2016
- DF2014:Giant firefly: Just found one in my latest save of 0.42.05, realized a page didn't exist. ArcaneMusic (talk) 22:07, 19 January 2016 (UTC)
- I just added a list of all the new creatures (probably contains some errors) on the talk pages of the graphic set and creature pages. Most of those probably need to be added as new pages too. In addition the page Back_bear_man should be deleted (mistyped b-L-ack bear man). In the future, it would be nice to have a script that simply goes through the creature raws and suggests new pages to be created for missing creature entries. CLA (talk) 15:12, 20 January 2016 (UTC)
- The admins have bots that can create the pages automatically. Part of the hold-up is that the wiki's raws haven't been updated, so new creature pages aren't able to "autofill" with the appropriate details from the raws (and we prefer not to enter all that information manually).--Loci (talk) 20:38, 20 January 2016 (UTC)
- I just added a list of all the new creatures (probably contains some errors) on the talk pages of the graphic set and creature pages. Most of those probably need to be added as new pages too. In addition the page Back_bear_man should be deleted (mistyped b-L-ack bear man). In the future, it would be nice to have a script that simply goes through the creature raws and suggests new pages to be created for missing creature entries. CLA (talk) 15:12, 20 January 2016 (UTC)
- Masterwork:Drake The article is blank. Since these are a domestic animal that players can grab on embark, there should be some information about them for people new to the mod. Apollo Densin (talk) 02:00, 11 March 2019 (UTC)
- Version 0.47.1 added DF2014:Fort, DF2014:Constructed creatures, and perhaps DF2014:Intelligent undead. It also allows to DF2014:Mount creatures. A lot of other new features deserve their pages. Perhaps we should create a DF2020 version of pages.
Talk page requests
- Requesting new talk page for https://dwarffortresswiki.org/index.php/Talk:Mass_pitting Runekri3 (talk) 20:14, 15 November 2023 (UTC)
- Requesting new talk page for Main:Building_destroyer (https://dwarffortresswiki.org/index.php/Talk:Building_destroyer) Glumprong (talk) 20:46, 16 October 2023 (UTC)
Requesting new talk page for https://dwarffortresswiki.org/index.php/Dwarf_Fortress_Wiki:Centralized_Discussion/page_describing_47_v50_differences Evilishies
I would like a page describing the differences between the 2014 (v0.47) and Steam (v0.50) versions. As a new player, a page outlining these differences would be massively helpful and allow me to read existing documentation and forums more easily, as well as make updates to the v0.50 pages.
Requesting new talk page for https://dwarffortresswiki.org/index.php/Template_talk:DF2014_labors please & thank you Blitz4 (talk) 02:23, 5 July 2022 (UTC)
I would like a talk page for DF2014:Bauxite and DF2014:Aluminum. Magic9mushroom (talk) 04:24, 17 August 2019 (UTC)
Request: Talk page for DF2012:Repeater 68.6.123.36 03:38, 25 March 2014 (UTC)
Masterwork_Talk:Guildhall 68.46.84.117 14:02, 20 October 2013 (UTC)
Hello, would you be able to create a Talk page with the following question for me?:
"Do children born during fortress mode (or worldgen if you can find out) adopt the dieties of their friends/parents, or are they assigned a random diety? Is this with immediate effect from birth?
Thanks.
Josh"
Thank you! :)
Hello, I'd like to open another talk/discussion page for "Size" (http://dwarffortresswiki.org/index.php/DF2012:Size) with the following question:
Are there any combat benefits to SMALL dwarves?
On one of the pages for an older version of DF it notes that large creatures like elephants have a hard time landing a hit on small creatures like cavies. Would this alleged bonus to-dodge and/or penalty to-hit modifier translate in any meaningul way for smaller dwarves?
I'd like to open a talk page for DF2012_Talk:Relationships with the following note (two paragraphs):
The royalty section is inaccurate. I have a second-generation native-born dwarf in one of my fortresses who has a plentitude of aunts and uncles and listed maternal and paternal grandparents. I'm not sure why having those relationships is only noticed for royalty, but I think it's partially because shorter worlds mean smaller lineages and partially because most forts don't last long enough to see native-born children grow up, get married, and have children of their own. I really don't think there's any reason why extended family would be limited to royalty in any case.
Anyway, I added parents to the Types section, and also grandparents because I hadn't noticed the Royalty section. I'd add Aunts/Uncles but I'm not sure where they fall in on the list, and baby Sarvesh doesn't have any cousins yet.
Thank you! --Lielac (talk) 02:41, 24 January 2014 (UTC)
Hello, I feel that DF2012:World_generation should cover what goes into history simulation, as it is obviously different to simulation in fortress mode. However, this is not a matter I am educated on. I would put this request on the page, but I cannot yet create a talk page.
Blitz4 (talk) 02:23, 5 July 2022 (UTC)
Edits made by 76.116.204.8 were made by me while I was away from school/university on summer/winter vacation at my dad's. I wanted to make a note on User talk:76.116.204.8 claiming attribution for the edits. Additionally, I would like to request the creation of Talk:Gem so that we can discuss a current bug where the new "cut gem" job never creates a large gem or gem craft (as of 0.50.03). – unsigned comment by ArmokGoB
User page requests
- Requesting this user page --Allcrops (talk)
- Requesting this user page --Blitz4 (talk)
- Requesting this user page --uberflut (talk)
- Requesting this user page --DeathByBlue (talk) 02:31, 28 March 2020 (UTC)
- Requesting this user page --Lead Cafe (talk)
- Requesting this user page --BillyJack (talk)
- Requesting this user page --Sandbox (talk)
- Requesting this user page --Theit8514 (talk)
- Requesting this user page --Mixtrak (talk)
- Requesting this user page --Green Sprite (talk)
- Requesting this user page --Mikerenfro (talk)
Redirect requests
- Hot tub should redirect to Magma Sea—not very common slang, but I've heard it consistently. 68.56.148.200 06:57, 1 January 2022 (UTC)
- DF2014:Fun to DF2014:Losing
dfhack, DFHack and DF2012:DFHack to Utility:DFHack. --Lurker (talk) 14:07, 7 August 2013 (UTC)
- Page "Taming" should redirect to "DF2012:Tame" Latias1290 (talk) 18:02, 27 August 2013 (UTC)
- DF2012:Tame is a redirect to DF2012:Animal trainer. Created Taming and DF2012:Taming as redirects. --Loci (talk) 19:33, 27 August 2013 (UTC)
- Page "Gcs" should redirect to DF2014:Giant_cave_spider. 199.60.104.18 19:00, 1 September 2015 (UTC)
- Done. Just do it yourself next time. Just create the page and add "#REDIRECT" followed by a space and the link to the page.CLA (talk) 22:19, 1 September 2015 (UTC)
- DF2014:Combat log could redirect to DF2014:Reports, I think it's the phrase new players will search for. Okdewit (talk) 18:58, 30 January 2016 (UTC)
- Done. Jwoodward48 (talk) 00:05, 2 March 2016 (UTC)
- create redirect page "World Activation" and redirect to World_activities Untrustedlife (talk) 00:13, 26 July 2016 (UTC)
-- Got it done Untrustedlife (talk) 00:16, 26 July 2016 (UTC)
- Page DF2014:Guineahen and DF2014:Keet could redirect to DF2014:Guineafowl the same way DF2014:Guineacock does currently. 2A01:C50E:D66A:5500:0:0:0:10 17:43, 29 November 2017 (UTC)
- Create redirect page for "Retire", "Unretiring", and "Retiring" and redirect to "Reclaim Fortress Mode" Benderdragon (talk) 16:21, 29 June 2020 (UTC)
- Created Retire; Unretire already existed, and I'm hesitant to create redirects for the gerund forms - we don't have guidelines that specifically discourage them, but Rule N and Rule E are similar, and partial searches for "retir" or "unretir" should bring up the relevant pages in the search box anyway. —Lethosor (talk) 00:12, 30 June 2020 (UTC)
- redirect "ringleader" and potentially several other possible titles for crime bosses to DF2014:BossRugnir (talk) 21:47, 13 August 2021 (UTC)
Other requests
- I made some nice v50.xx graphics for the FPS efficient 1x3 pump stack design, and couldn't upload them when I tried to add a new block to the page. For the moment I've uploaded them here: even-z-levels, odd-z-levels, gimp-source. Could someone please upload them as appropriate and add them to the pump stack page? Thanks. Also I certify that these are all my creation and that DF-wiki can use them as it wishes. – unsigned comment by Jello Raptor
- Uploaded even and odd. Feel free to add them where you see fit. OddballJoe (talk) 01:54, 28 January 2023 (UTC)
- Could there please be a smaller version of the "D for Dwarf" template, maybe one that leaves the text joke near a sentence, so that we don't have a big-ass banner for little one-off jokes in articles and reserve the "D for Dwarf" template for entire sections or articles? 68.56.148.200 23:15, 6 December 2021 (UTC)
- Can someone include a discussion about how dwarfs choose which jobs/tasks to do if they have enabled multiple labors and there are jobs in multiple labors on the DF2012:Labor page? Is it based on which job is created first? Their skills / traits / attributes? Which labor they are highest ranked or their titled profession? This seems to be an issue in the LPs I've been watching early on when there are only the 7 starting dwarves, sometimes extending into the first migration. I know a solution is to deactivate other labors, or use burrows, but I'm still curious how it works. Thank you, 108.243.77.185 03:08, 17 August 2013 (UTC)
- Hello. I wanted to know how to make the tiles uniform for the ground. I'm sure to have read somewhere once that it was possible to change the tiles to be all "." (I am currently searching for a Goblin Snatcher for a while now ^^). I searched for "ground" what has yielded me a link to above ground page. There was no link there. Could make one to the relevant article or indicate the settings to do please? 31.164.176.33 20:04, 23 September 2013 (UTC)
- Hi, im new and just want to start translation of the wiki into german. im really into this game and i guess i still could learn a shitload of new stuff by doing this. AND there would maybe be more players around if and when i/we translate. not every german is fluent in english. -f4nt4sy F4nt4sy (talk) 15:01, 1 March 2014 (UTC)
- See here. It's been suggested before, but it's been hard to set something up on this wiki. —Lethosor (talk) 03:22, 2 March 2014 (UTC)
- I'd like to create a page under the centralized discussion for a proposal of subnamespaces for stuff like creatures, skills, etc. under a specific version. Stuff like DF2014:Rat becoming DF2014:Creatures:Rat. I'm not sure if the software allows this, but I thought I'd say it anyway.
- I'd like to add an image of the 'animated bedroom design' section I added to bedroom design. I uploaded a short screen cast here [1], but to get it to below the 2 MB limit I also converted it to a GIF here [2]. I feel like just adding an imgur link has to be frowned upon so I didn't want to just link to it in the article. Austin (talk) 05:43, 3 January 2023 (UTC)