- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Dungeon master"
(Fixing quality template tags (656/690)) |
|||
Line 17: | Line 17: | ||
}} | }} | ||
:''"The dungeon master ponders fell beasts and treasure."'' | :''"The dungeon master ponders fell beasts and treasure."'' | ||
+ | |||
+ | Currently at this moment. Getting a Dungeon master seems to be bugged. As none, or very few players have ever gotten a Dungeon master. | ||
The '''dungeon master''' is a {{L|noble|noble}} and, like the {{L|Leader|expedition leader}}, is not a position that can be replaced by the player{{verify}}. S/he arrives as an {{L|Immigration|immigrant}} and is not elected. <!--The dungeon master arrives in a fortress' first immigrant wave after reaching a population of 50 if certain site features are present like {{L|Magma|magma}}, a {{L|River|river}} or a {{L|Brook|brook}} (as [http://www.bay12games.com/forum/index.php?topic=13243.msg122185#msg122185 confirmed] by Toady One). This only occurs after the features have been discovered. -->The dungeon master may also arrive alone, without immigrants{{verify}}. | The '''dungeon master''' is a {{L|noble|noble}} and, like the {{L|Leader|expedition leader}}, is not a position that can be replaced by the player{{verify}}. S/he arrives as an {{L|Immigration|immigrant}} and is not elected. <!--The dungeon master arrives in a fortress' first immigrant wave after reaching a population of 50 if certain site features are present like {{L|Magma|magma}}, a {{L|River|river}} or a {{L|Brook|brook}} (as [http://www.bay12games.com/forum/index.php?topic=13243.msg122185#msg122185 confirmed] by Toady One). This only occurs after the features have been discovered. -->The dungeon master may also arrive alone, without immigrants{{verify}}. |
Revision as of 06:56, 7 May 2010
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | Burial Chamber | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
- "The dungeon master ponders fell beasts and treasure."
Currently at this moment. Getting a Dungeon master seems to be bugged. As none, or very few players have ever gotten a Dungeon master.
The dungeon master is a Template:L and, like the Template:L, is not a position that can be replaced by the player[Verify]. S/he arrives as an Template:L and is not elected. The dungeon master may also arrive alone, without immigrants[Verify].
The dungeon master has a somewhat... odd taste in clothing. He or she often shows up wearing a cloak, hood, and mittens while wearing no form of pants, shoes, or socks. The dungeon master will often procure additional cloaks and wear them on top of each other, often as many as a dozen cloaks at a time[Verify].
The presence of this noble allows taming of exotic Template:L (by the dungeon master as well as other animal trainers). Exotic animals are animals with the [PET_EXOTIC] tag. A dungeon master will not make Template:Ls, though they will make Template:Ls.
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |