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Difference between revisions of "v0.31:Cage"
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− | Cages are used in {{L|cage trap}}s, {{L|jail}}s, and zoos, {{L|pit}}s and aquariums. | + | '''Cages''' are used in {{L|cage trap}}s, {{L|jail}}s, and zoos, {{L|pit}}s and aquariums. |
A glass cage is called a terrarium or, if filled with water for holding {{L|Captured live fish|captured}} live {{L|fish}}, an aquarium. | A glass cage is called a terrarium or, if filled with water for holding {{L|Captured live fish|captured}} live {{L|fish}}, an aquarium. | ||
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===Creature containment=== | ===Creature containment=== | ||
− | To assign creatures to a cage, press {{k|q}} and move the cursor over the cage. Use {{k|+}} and {{k|-}} to scroll up and down the list of creatures, and {{k|Enter}} to assign them to the cage. | + | To assign creatures to a cage, press {{k|q}} and move the cursor over the cage. Use {{k|+}} and {{k|-}} to scroll up and down the list of {{L|creatures}}, and {{k|Enter}} to assign them to the cage. |
Multiple creatures can be assigned to the same cage with no penalty. It is completely possible to fit hundreds of {{L|dog|puppies}} in a cage with dozens of {{L|blind cave ogre}}s with no ill effects, leading some players to conclude that cages include some sort of hidden "cage space" that allows infinitely tight packing of creatures. | Multiple creatures can be assigned to the same cage with no penalty. It is completely possible to fit hundreds of {{L|dog|puppies}} in a cage with dozens of {{L|blind cave ogre}}s with no ill effects, leading some players to conclude that cages include some sort of hidden "cage space" that allows infinitely tight packing of creatures. | ||
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===Prisons=== | ===Prisons=== | ||
− | To set a cage as a {{L|jail}}, {{k|q}}uery the cage, designate it as a {{k|r}}oom, and then set it to be used for {{k|j}}ustice. Only metal cages may be used in this way, despite | + | To set a cage as a {{L|jail}}, {{k|q}}uery the cage, designate it as a {{k|r}}oom, and then set it to be used for {{k|j}}ustice. Only {{L|metal}} cages may be used in this way, despite {{L|wood}}en cages being strong enough to hold {{L|dragon}}s. |
Dwarves in cages must be fed by other dwarves. | Dwarves in cages must be fed by other dwarves. |
Revision as of 22:51, 18 July 2010
This article is about an older version of DF. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
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Cages are used in Template:Ls, Template:Ls, and zoos, Template:Ls and aquariums.
A glass cage is called a terrarium or, if filled with water for holding Template:L live Template:L, an aquarium.
Building and using a cage
Cages can be built via b - j.
Creature containment
To assign creatures to a cage, press q and move the cursor over the cage. Use + and - to scroll up and down the list of Template:L, and Enter to assign them to the cage.
Multiple creatures can be assigned to the same cage with no penalty. It is completely possible to fit hundreds of Template:L in a cage with dozens of Template:Ls with no ill effects, leading some players to conclude that cages include some sort of hidden "cage space" that allows infinitely tight packing of creatures.
There is no particular labor for releasing creatures in cages. Any available dwarf will perform the job, so beware of pitting untamed or hostile creatures with a weak dwarf. For more information, see Template:L.
Prisons
To set a cage as a Template:L, query the cage, designate it as a room, and then set it to be used for justice. Only Template:L cages may be used in this way, despite Template:Len cages being strong enough to hold Template:Ls.
Dwarves in cages must be fed by other dwarves.
Remotely Opening Cages
A built cage can be linked to a Template:L to remotely open it. When the cage opens, the occupant(s) inside are released and the cage and Template:L deconstruct and can be returned to their respective stockpiles.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |
Bugs
as of .08,creatures kept in cages will not age.