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Difference between revisions of "23a:Bowyer's workshop"
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Building the {{L|workshop}} or producing crossbows at it require a {{L|dwarf}} with the Crossbow-making labor active. Making {{L|bow}}s at the workshop advances the {{L|Bowyer}} skill. | Building the {{L|workshop}} or producing crossbows at it require a {{L|dwarf}} with the Crossbow-making labor active. Making {{L|bow}}s at the workshop advances the {{L|Bowyer}} skill. | ||
− | {{L|Metal}} crossbows are made at the {{L|metalsmith's forge}} | + | {{L|Metal}} crossbows are made at the {{L|metalsmith's forge}}, but still use the {{L|Bowyer}} skill and require the Crossbow-making labor. The material the crossbow is made of does not affect the ranged damage of the {{L|ammo}}, only how much damage it inflicts if the marksdwarf is forced to use it as a {{L|combat|hand-to-hand}} weapon. |
{{Workshops}} | {{Workshops}} |
Revision as of 15:52, 4 August 2010
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This article is about an older version of DF. |
The Bowyer's workshop makes Template:Ls out of Template:L or Template:L. Wood crossbows require one log, bone crossbows requires one Template:L of bones. For bone crossbows, the size of the stack doesn't matter - if the Bowyer's chosen stack has more than 1 bone, the whole stack will be used to produce 1 (and only 1) crossbow.
Building the Template:L or producing crossbows at it require a Template:L with the Crossbow-making labor active. Making Template:Ls at the workshop advances the Template:L skill.
Template:L crossbows are made at the Template:L, but still use the Template:L skill and require the Crossbow-making labor. The material the crossbow is made of does not affect the ranged damage of the Template:L, only how much damage it inflicts if the marksdwarf is forced to use it as a Template:L weapon.
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Related articles |