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Difference between revisions of "v0.31:Hammerer"
Ungulateman (talk | contribs) (Wee random edit. Feel free to add/subtract/multiply to this.) |
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− | The Hammerer is a noble which arrives with the {{Baron}}. If your {{sheriff}} is busy, your {{jail}} is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith | + | The Hammerer is a noble which arrives with the {{L|Baron}}. If your {{L|sheriff}} is busy, your {{L|jail}} is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's {{L|mandate}} for {{L|slade}} earrings). |
− | It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless {{adamantine}} one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later{{Verify}}. | + | It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless {{L|adamantine}} one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later{{Verify}}. |
Notes in the dwarf entity {{RAWs}} suggest that ToadyOne plans on making the Hammerer's choice of {{weapon}} modifiable in the future. | Notes in the dwarf entity {{RAWs}} suggest that ToadyOne plans on making the Hammerer's choice of {{weapon}} modifiable in the future. |
Revision as of 12:45, 17 September 2010
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | None | |
Quarters | Modest Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
The Hammerer is a noble which arrives with the Template:L. If your Template:L is busy, your Template:L is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's Template:L for Template:L earrings).
It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless Template:L one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later[Verify].
Notes in the dwarf entity Template:RAWs suggest that ToadyOne plans on making the Hammerer's choice of Template:Weapon modifiable in the future.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |