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Difference between revisions of "40d:Tame"
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− | '''Tame''' is a designation given to [[animals]]. Tame animals will not attack dwarves, and can be taken as [[pet]]s. Tame animals can only be [[butcher's shop|butchered]] if they are slaughtered; if they die by any other means, their [[corpse]]s (and [[bone]]s and [[skull]]s) can never be processed into food or goods. | + | '''Tame''' is a designation given to [[animals]]. Tame animals will not attack dwarves (except if they tasted dwarf blood in the past ; in that case they will stay dangerous even if they are tamed), and can be taken as [[pet]]s. Tame animals can only be [[butcher's shop|butchered]] if they are slaughtered; if they die by any other means, their [[corpse]]s (and [[bone]]s and [[skull]]s) can never be processed into food or goods. |
Taming a [[wild]] animal requires a [[kennel]], and uses the [[animal trainer]] skill. Tame [[dog]]s can be further trained into [[war dog]]s. | Taming a [[wild]] animal requires a [[kennel]], and uses the [[animal trainer]] skill. Tame [[dog]]s can be further trained into [[war dog]]s. |
Revision as of 13:13, 18 August 2009
Tame is a designation given to animals. Tame animals will not attack dwarves (except if they tasted dwarf blood in the past ; in that case they will stay dangerous even if they are tamed), and can be taken as pets. Tame animals can only be butchered if they are slaughtered; if they die by any other means, their corpses (and bones and skulls) can never be processed into food or goods.
Taming a wild animal requires a kennel, and uses the animal trainer skill. Tame dogs can be further trained into war dogs.
This article is a stub. You can improve the article by expanding it. |
Value
These are the prices you pay when you trade for caged tame animals and the amounts dwarfs have to spend to claim pets after the dwarven economy has started. An animal's value as a pet is independant of its material multiplier.