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Difference between revisions of "40d:Miller"
m (Fixing in-namespace links) |
m (Fixing in-namespace links) |
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| skill = Miller | | skill = Miller | ||
| speciality = Miller | | speciality = Miller | ||
− | | profession = | + | | profession = [[40d:Farmer|Farmer]] |
| job name = Milling | | job name = Milling | ||
| tasks = | | tasks = | ||
− | * | + | * [[40d:Milling|Mill plants]] (uses a [[40d:bag|bag]]) |
| workshop = | | workshop = | ||
− | * | + | * [[40d:Millstone|Millstone]] |
− | * | + | * [[40d:Quern|Quern]] |
}} | }} | ||
− | A '''miller''' is a | + | A '''miller''' is a [[40d:dwarf|dwarf]] who mills [[40d:crops|plants]] at either a [[40d:quern|quern]] or [[40d:millstone|millstone]], placing the resulting goods into [[40d:bag|bag]]s. Milling produces one unit of [[40d:dye|dye]], [[40d:flour|flour]] or [[40d:sugar|sugar]] per item milled. Milled items have no [[40d:Item quality|extra quality]] associated with them. |
− | A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a | + | A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a [[40d:waterwheel|waterwheel]] or a [[40d:windmill|windmill]]). |
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds. | To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds. | ||
Line 22: | Line 22: | ||
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled. | There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled. | ||
− | Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except | + | Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except [[40d:whip vine|whip vine]]s mill to 10× plant value; whip vines are 25% better. |
==List of millable plants== | ==List of millable plants== | ||
− | ===Plants that make powders (need to be | + | ===Plants that make powders (need to be [[40d:cook|cook]]ed)=== |
− | * | + | *[[40d:Cave wheat|Cave wheat]] |
− | *: | + | *:[[40d:Dwarven wheat flour|Dwarven wheat flour]] |
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
− | * | + | *[[40d:Sweet pod|Sweet pod]] |
− | *: | + | *:[[40d:Dwarven sugar|Dwarven sugar]] |
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
− | * | + | *[[40d:Longland grass|Longland grass]] |
− | *: | + | *:[[40d:Longland flour|Longland flour]] |
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
− | * | + | *[[40d:Whip vine|Whip vine]] |
− | *: | + | *:[[40d:Whip vine flour|Whip vine flour]] |
*:Worth 25 ☼ | *:Worth 25 ☼ | ||
− | ===Plants that make | + | ===Plants that make [[40d:dye|dye]]s=== |
− | * | + | *[[40d:Dimple cup|Dimple cup]] |
− | *: | + | *:[[40d:Dimple dye|Dimple dye]] |
*:Dark blue | *:Dark blue | ||
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
− | * | + | *[[40d:Blade weed|Blade weed]] |
− | *: | + | *:[[40d:Emerald dye|Emerald dye]] |
*:Green | *:Green | ||
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
− | * | + | *[[40d:Hide root|Hide root]] |
− | *: | + | *:[[40d:Redroot dye|Redroot dye]] |
*:Red | *:Red | ||
*:Worth 10 ☼ | *:Worth 10 ☼ | ||
− | * | + | *[[40d:Sliver barb|Sliver barb]] |
− | *: | + | *:[[40d:Sliver dye|Sliver dye]] |
*:Black | *:Black | ||
*:Worth 20 ☼ | *:Worth 20 ☼ | ||
Line 59: | Line 59: | ||
== See also == | == See also == | ||
− | * | + | *[[40d:Crops|Crops]] |
− | * | + | *[[40d:The clothing industry|The clothing industry]] |
Revision as of 05:09, 3 April 2010
This article is about an older version of DF. |
Association | ||
---|---|---|
Profession | Farmer | |
Job Title | Miller | |
Labor | Milling | |
Tasks | ||
| ||
Workshop | ||
A miller is a dwarf who mills plants at either a quern or millstone, placing the resulting goods into bags. Milling produces one unit of dye, flour or sugar per item milled. Milled items have no extra quality associated with them.
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a waterwheel or a windmill).
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except whip vines mill to 10× plant value; whip vines are 25% better.
List of millable plants
Plants that make powders (need to be cooked)
- Cave wheat
- Dwarven wheat flour
- Worth 20 ☼
- Sweet pod
- Dwarven sugar
- Worth 20 ☼
- Longland grass
- Longland flour
- Worth 20 ☼
- Whip vine
- Whip vine flour
- Worth 25 ☼
Plants that make dyes
- Dimple cup
- Dimple dye
- Dark blue
- Worth 20 ☼
- Blade weed
- Emerald dye
- Green
- Worth 20 ☼
- Hide root
- Redroot dye
- Red
- Worth 10 ☼
- Sliver barb
- Sliver dye
- Black
- Worth 20 ☼
See also
Miner | |||||||
---|---|---|---|---|---|---|---|
Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
| ||||||
Social |
| ||||||
Other/Peasant | |||||||
Unused |