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Revision as of 07:52, 3 April 2010
This page contains red links created by the new version migration process. Please fix them and then remove this template. |
This article is about an older version of DF. |
Association | ||
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Profession | Engineer | |
Job Title | Mechanic | |
Labor | Mechanics | |
Tasks | ||
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Workshop | ||
☺
A mechanic is a dwarf with a degree of experience in the mechanics skill. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics labor enabled is capable of constructing mechanic's workshops, manufacturing mechanisms and placing any buildings that require mechanisms such as levers, gears, traps, and menacing spikes. They are also responsible for linking up levers or pressure plates to objects such as bridges, floodgates and other contraptions.
A dwarf will gain mechanics skill by manufacturing mechanisms in the mechanic's workshop. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice.
Building a mechanism at the mechanic's workshop is worth 30 experience. Mechanics also gain 30 experience from reloading any traps that require reloading of any sort.
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Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
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Unused |