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v0.34:Release information/0.34.07
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Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
Here is another set of bug fixes. Be warned that some animals had their tiles changed to match the size convention.
- -- Toady One, 30 March 2012
Major bug fixes
- Stopped crash from some odd creatures transforming into werebeasts
- Fixed crash from sites on the edge of the map
- Fixed old adv mode save imports
- Slab to missing allowed, once missing status has been announced (unless from reclaim, then you can always do it)
- Made animated corpses that collapse still count toward putting down ghosts
- Stopped undead from getting werecurses -- generally made animation/ghost/acquired tags count for more
- Removed negative clothing thoughts for children
Other bug fixes/tweaks
- Stopped people from dropping random crafts/weapons on edge of map again
- People should more consistently bring axes, picks, crossbows, quivers, ammo
- Temporarily made amulets/backpacks etc. have no layering info (was screwing up clothing, will return to it)
- Limited number of hunting/vamp crafts
- Flux check in site finder should match with text now
- Stopped vamps from bragging about their kills
- Lists ghost/slab number/burial state in memorial list and stuck announced ghosts without slab item on the very top
- Fixed blank memorial names
- Husks have more information removed (pasture/pet/some job targeting/etc)
- Opposition to life now overrides peace with wildlife
- Stopped dwarves leading animals from going moody
- Imported saves from 34.05 and earlier will have eggs that produce tame hatchlings
- Option between skill/unit based profession setting in d_init
- Made initial equipment based on profession setting rather than unit type
- Fixed broken animal overall training scrolling
- Mood dwarves no longer ask for "rock bars" and it says "bones" instead of "body parts"
- Displayed medical dates correctly (they were a day off)
- Season announcement appears with correct date
- Correct year will show up on announcement screen
- Displayed gender for some items that were showing up as duplicate entries
- Gender in kill list (duplicate entries again)
- Fixed some mannerism pronouns
- Various raw fixes (see file_changes) -- highlight is that various underground animal men have attacks again