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Difference between revisions of "40d:Siege operator"

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| skill      = Siege Operator
 
| skill      = Siege Operator
 
| profession = {{L|Engineer}}
 
| profession = {{L|Engineer}}
| job name  = Siege Operating
+
| job name  = {{L|Siege operating}}
 
| tasks      =
 
| tasks      =
 
* Load a {{L|siege engine}}
 
* Load a {{L|siege engine}}
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{{av}}
 
{{av}}
  
'''Siege operators''' load and fire {{L|siege engine|siege engines}}.  Higher skill levels improve the firing rate and accuracy, but exactly to what extent is not clear.{{verify}}
+
'''Siege operators''' load and fire {{L|siege engines}}.  Higher skill levels improve the firing rate and accuracy, but exactly to what extent is not clear.{{verify}}
  
 
Each shot from a catapult earns the operator 60 experience points (30 to load, 30 to fire), or 300 total stones flung to become legendary.
 
Each shot from a catapult earns the operator 60 experience points (30 to load, 30 to fire), or 300 total stones flung to become legendary.
  
The main problem with this job is that, since it is not a military job, dwarves operating the devices are civilians and so will frequently be scared away by threats that they're supposed to be firing at. If they have certain {{L|hauling}} {{L|labour}}s turned on, they also will leave their post to participate in corpse-looting, which usually results in a horrible death. More importantly, the unmanned equipment will consistently fail to fire on its own.
+
The main problem with this job is that, since it is not a military job, dwarves operating the devices are civilians and so will frequently be scared away by threats that they're supposed to be firing at. If they have certain {{L|hauling}} {{L|labor}}s turned on, they also will leave their post to participate in corpse-looting, which usually results in a horrible death. More importantly, the unmanned equipment will consistently fail to fire on its own.
  
 
See {{L|siege weapon}} for a discussion of planning and placement.
 
See {{L|siege weapon}} for a discussion of planning and placement.
  
 
{{Skills}}
 
{{Skills}}

Revision as of 19:57, 22 March 2011

Skill: Siege Operator
Association  
Profession Template:L
Job Title Siege Operator
Labor Template:L
Tasks
Workshop
This article is about an older version of DF.

Siege operators load and fire Template:L. Higher skill levels improve the firing rate and accuracy, but exactly to what extent is not clear.[Verify]

Each shot from a catapult earns the operator 60 experience points (30 to load, 30 to fire), or 300 total stones flung to become legendary.

The main problem with this job is that, since it is not a military job, dwarves operating the devices are civilians and so will frequently be scared away by threats that they're supposed to be firing at. If they have certain Template:L Template:Ls turned on, they also will leave their post to participate in corpse-looting, which usually results in a horrible death. More importantly, the unmanned equipment will consistently fail to fire on its own.

See Template:L for a discussion of planning and placement.

Miner
Woodworker
Stoneworker
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Farmer
Fishery worker
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Craftsdwarf
Engineer

Administrator
Military
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Other/Peasant
Unused