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Difference between revisions of "Jeweler's workshop"

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==Notes==
 
==Notes==
 
*Rough gems are always more valuable when cut; however some dwarves will demand rough gems during a [[strange mood]], so it is best not to cut all your gems.
 
*Rough gems are always more valuable when cut; however some dwarves will demand rough gems during a [[strange mood]], so it is best not to cut all your gems.
 +
* Rough [[rock crystal]]s are used in glassmaking, but not cut rock crystals, so it is best not to cut these.
 
*When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity).  
 
*When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity).  
 
*It's a good idea to let your [[Gem setter]] train with low-value gems, cut stone cabochons, or [[glass]] (which can be manufactured) and only encrust with high-value gems after reaching legendary status, as there's a much better chance they will produce a [[Item quality|masterpiece]] which is 12 times as valuable.
 
*It's a good idea to let your [[Gem setter]] train with low-value gems, cut stone cabochons, or [[glass]] (which can be manufactured) and only encrust with high-value gems after reaching legendary status, as there's a much better chance they will produce a [[Item quality|masterpiece]] which is 12 times as valuable.
*Cut gems do not have quality, so it is generally unnecessary to train a dwarf in gem cutting.  
+
*Cut gems do not have quality, so it is generally unnecessary to train a dwarf in gem cutting.  The value of gem crafts and large gems do have quality levels, but are trade goods which are not used in gem setting.  
 
*The entire right column of the workshop is composed of [[impassable tile]]s, making it easy to accidentally trap dwarves inside the workshop after it is built.
 
*The entire right column of the workshop is composed of [[impassable tile]]s, making it easy to accidentally trap dwarves inside the workshop after it is built.
 
*You may also cut normal stones in the jeweler's workshop. These stones will always come out as cabochons while other gems will come out as cut gems. The difference being that a cabochon is just a cut and polished stone, where as a gem is a gem. Some rough gems are also always cut as cabochons, this is dependent on the opacity or transparency of the stone.{{verify}}
 
*You may also cut normal stones in the jeweler's workshop. These stones will always come out as cabochons while other gems will come out as cut gems. The difference being that a cabochon is just a cut and polished stone, where as a gem is a gem. Some rough gems are also always cut as cabochons, this is dependent on the opacity or transparency of the stone.{{verify}}

Revision as of 19:41, 18 August 2015

Jeweler's workshop

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Job Requirement

Gem cutting, Gem setting

Construction
Materials Jobs

1 of

Materials Used
Goods Created
This article is about the current version of DF.
Note that some content may still need to be updated.

A Jeweler's workshop is a workshop for a jeweler. A jeweler uses this workshop to make items more valuable.

Menu

Jeweler's Workshop

  • c Cut Gems
  • e Encrust with Gems

Common Uses

Notes

  • Rough gems are always more valuable when cut; however some dwarves will demand rough gems during a strange mood, so it is best not to cut all your gems.
  • Rough rock crystals are used in glassmaking, but not cut rock crystals, so it is best not to cut these.
  • When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity).
  • It's a good idea to let your Gem setter train with low-value gems, cut stone cabochons, or glass (which can be manufactured) and only encrust with high-value gems after reaching legendary status, as there's a much better chance they will produce a masterpiece which is 12 times as valuable.
  • Cut gems do not have quality, so it is generally unnecessary to train a dwarf in gem cutting. The value of gem crafts and large gems do have quality levels, but are trade goods which are not used in gem setting.
  • The entire right column of the workshop is composed of impassable tiles, making it easy to accidentally trap dwarves inside the workshop after it is built.
  • You may also cut normal stones in the jeweler's workshop. These stones will always come out as cabochons while other gems will come out as cut gems. The difference being that a cabochon is just a cut and polished stone, where as a gem is a gem. Some rough gems are also always cut as cabochons, this is dependent on the opacity or transparency of the stone.[Verify]
  • While you can increase the value of crafts by cutting valuable stones such as obsidian or various ores (platinum, silver, or gold) into cabochons and then encrusting your crafts with these stones, it is almost always better to smelt the ore and stud the crafts instead (or just produce more metal crafts).
  • The ability to cut all stones makes training gem setters much easier, while also providing a convenient way to dispose of excess stone. This works even better with flux stones and obsidian, since they are 2-3 times as valuable as normal stone.

See Also

Workshops Ui b.pngbUi bo.pngo
Clothing and Leather Ui b.pngbUi bo.pngoUi bol.pngl
Clothier · Dyer · Leather · Loom
Farming Ui b.pngbUi bo.pngoUi bof.pngf
Furnaces Ui b.pngbUi bo.pngoUi bou.pngu
Other