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Difference between revisions of "v0.31:Hammerer"

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The Hammerer is a noble which arrives with the {{Baron}}. If your {{sheriff}} is busy, your {{jail}} is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith which couldn't satisfy a noble's {{mandate}} for {{slade}} earrings).
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The Hammerer is a noble which arrives with the {{L|Baron}}. If your {{L|sheriff}} is busy, your {{L|jail}} is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's {{L|mandate}} for {{L|slade}} earrings).
  
It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless {{adamantine}} one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later{{Verify}}.
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It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless {{L|adamantine}} one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later{{Verify}}.
  
 
Notes in the dwarf entity {{RAWs}} suggest that ToadyOne plans on making the Hammerer's choice of {{weapon}} modifiable in the future.
 
Notes in the dwarf entity {{RAWs}} suggest that ToadyOne plans on making the Hammerer's choice of {{weapon}} modifiable in the future.

Revision as of 12:45, 17 September 2010

This article is about an older version of DF.
Hammerer
Room requirements  
Office None
Quarters Modest Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
Function

The Hammerer is a noble which arrives with the Template:L. If your Template:L is busy, your Template:L is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's Template:L for Template:L earrings).

It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless Template:L one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will lead to another one arriving later[Verify].

Notes in the dwarf entity Template:RAWs suggest that ToadyOne plans on making the Hammerer's choice of Template:Weapon modifiable in the future.

Appointed Nobles
Military Ranks
Elected Nobles
Aristocrats
BaronCountDukeMonarch
Entourage
Other