v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:Table"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Tables vs. chairs - tables without chairs are simply wasted furniture, misaligned chairs can cause unhappiness.)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{av}}
+
{{quality|Exceptional|15:27, 10 April 2012 (UTC)}}{{av}}
{{Quality|Fine}}
+
 
{{Buggy}}
 
 
{{furniture|name=Table
 
{{furniture|name=Table
 
|tile=╤
 
|tile=╤
Line 13: Line 12:
 
}}
 
}}
  
Tables are created using one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], one [[sand]] bag at a [[Glass furnace]] or one metal [[bar]] at a [[Metalsmith's forge]].
+
A '''table''' is a piece of [[furniture]] necessary for [[dwarf|dwarves]] to eat [[food]] in comfort. A table is also needed to define a [[dining room]] and serve as an operating surface in a [[hospital]]. Tables are also part of [[traction bench]]es. Dwarves dislike eating at a [[chair]] without a table and can't share their table or chair with others.
 +
 
 +
Tables can be made from a wide variety of materials, including [[wood]], [[stone]], [[metal]], and [[glass]].
 +
 
 +
Dwarves primarily use tables to eat [[food]], avoiding the negative [[thought]] for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.
 +
 
 +
An unassigned [[dining room]] designated from a table will be used by any dwarves without an assigned dining room, resulting in positive [[thought]]s scaled to the [[Room#Quality|quality]] of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their [[quarters]] may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.
 +
 
 +
In a [[hospital]] zone, tables are used during [[surgery]] as an operating surface. For this purpose, tables should be installed directly adjacent to hospital [[bed]]s due to a bug canceling surgery if the patient moves more than one tile.{{bug|2773}}
  
Dwarves use tables to eat [[food]] from, which avoids the generation of a negative thought for eating due to a lack of tables. Each table should be paired with an adjacent [[chair]], placed so that no table is without access to a chair and no chair is attempted to be used by more than one dwarf, as dwarves get a different negative thought about eating from a table without a corresponding chair. Furthermore, if a [[dining room]] is designated from a table, it will give a positive thought to dwarves who eat within the designated dining room area. The positive thought is scaled to the [[quality]] of the dining room, which is one of the easiest ways of regularly giving your dwarves positive thoughts.
+
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated [[hospital]].
  
Tables are also used as an input, along with [[mechanism]] and [[rope]]s, at the [[Mechanic's workshop]] to make a [[traction bench]]. With three quality-rated items in a single tile, this can be a good way of rapidly increasing the value of a room, although the traction bench won't be used unless in a designated [[hospital]].
+
Tables can be created from one [[wood]] log at a [[Carpenter's workshop]], one [[stone]] at a [[Mason's workshop]], one bag of [[sand]] at a [[Glass furnace]] or three metal [[bar]]s at a [[Metalsmith's forge]].
  
 
{{Buildings}}
 
{{Buildings}}
 
{{Category|Furniture}}
 
{{Category|Furniture}}

Latest revision as of 00:25, 7 June 2014

This article is about an older version of DF.
Table
Construction
Materials Workshops Labors
Rooms

A table is a piece of furniture necessary for dwarves to eat food in comfort. A table is also needed to define a dining room and serve as an operating surface in a hospital. Tables are also part of traction benches. Dwarves dislike eating at a chair without a table and can't share their table or chair with others.

Tables can be made from a wide variety of materials, including wood, stone, metal, and glass.

Dwarves primarily use tables to eat food, avoiding the negative thought for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.

An unassigned dining room designated from a table will be used by any dwarves without an assigned dining room, resulting in positive thoughts scaled to the quality of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their quarters may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.

In a hospital zone, tables are used during surgery as an operating surface. For this purpose, tables should be installed directly adjacent to hospital beds due to a bug canceling surgery if the patient moves more than one tile.Bug:2773

Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated hospital.

Tables can be created from one wood log at a Carpenter's workshop, one stone at a Mason's workshop, one bag of sand at a Glass furnace or three metal bars at a Metalsmith's forge.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
BarsBridgeDoorFloodgateGrateHatchRoadWindow
Constructions
Machine & Trap parts
Other Buildings

Related Articles