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- 04:33, 20 November 2008 diff hist +35 m 40d:Tile attributes see also revealed tile
- 04:10, 20 November 2008 diff hist +4 m Reveal gonna make a new article about revealed tiles, redirecting this to it current
- 03:48, 20 November 2008 diff hist +24 Nm 40d:Pool Redirecting to Murky pool
- 21:55, 19 November 2008 diff hist +80 40d Talk:Item designations →Text Color?: stocks.
- 18:31, 19 November 2008 diff hist +423 User:Twiggie →Undersea Map: copy your save folder
- 18:25, 19 November 2008 diff hist +235 40d:Chasm Slight rewrite. Change "tributary chasm" to "standard chasm" since they're called just "chasms" in-game; "vents" are "pits" in-game.
- 17:56, 19 November 2008 diff hist -274 40d:Tunnel redirecting to site#tunnel, where we have a description of tunnels
- 17:55, 19 November 2008 diff hist +66 m 40d:Site →Mountain halls: adding anchor link
- 17:47, 19 November 2008 diff hist +391 40d Talk:Tunnel turning it into a redirect
- 17:23, 19 November 2008 diff hist +176 40d:Meat industry →Breeding: fix-ups
- 07:05, 19 November 2008 diff hist +142 40d Talk:Mandate →Who gets punished?: partial verify
- 06:55, 19 November 2008 diff hist +2,017 40d Talk:Soldier →Restructure military articles?: reply
- 06:17, 19 November 2008 diff hist +229 40d Talk:Hauling →Does harvesting require food hauling?: unfortunately...
- 06:11, 19 November 2008 diff hist +297 40d Talk:Liaison →404 meeting not found: reply
- 05:48, 19 November 2008 diff hist +409 40d Talk:Liaison →404 meeting not found: guesses
- 05:32, 19 November 2008 diff hist +1,400 40d Talk:Meat industry reply
- 02:55, 19 November 2008 diff hist +42 40d:Maximizing framerate →Non-factors: "use of graphics" is confusing
- 02:29, 19 November 2008 diff hist +142 40d:Maximizing framerate →Game options: partial print details
- 02:27, 19 November 2008 diff hist +143 40d:Technical tricks →Game Changers and Performance Enhancers: partial_print tip
- 02:16, 19 November 2008 diff hist -41 40d:Animal trap ooh, shiny.
- 02:14, 19 November 2008 diff hist +258 N User talk:Stinhad Limarezum question about your artifact
- 02:13, 19 November 2008 diff hist +247 40d Talk:Animal trap →Artifact Traps: good question
- 02:06, 19 November 2008 diff hist +8 m 40d Talk:Strange mood →Two missing labors: meh, did it myself
- 02:05, 19 November 2008 diff hist -127 m 40d:Strange mood →Skills and workshops: blacksmith was there but misnamed. Verify on strand extractor, since we don't actually know.
- 02:01, 19 November 2008 diff hist +255 40d Talk:Strange mood →Two missing labors: yes to blacksmith
- 23:46, 18 November 2008 diff hist +7 m 40d:Tree →List of Trees: noting that default density is 1000
- 07:03, 18 November 2008 diff hist +8 m 40d:Stories →Urdim's blowgun: sure, and then I fail to reformat mine. Maximus, you are a freaking idiot.
- 07:01, 18 November 2008 diff hist +535 40d:Stories add one, fix up all headers/separators to match the formatting of the first several stories
- 06:57, 18 November 2008 diff hist +138 40d:Status icons suggest "airborne" instead of "soaring", some expansion; also, "tired" and "drowsy" are entirely different things; restructure into blinking & not.
- 06:15, 18 November 2008 diff hist +1,029 40d Talk:Miasma →What do I need to wall off?: reply
- 04:16, 18 November 2008 diff hist +25 Template:Skills Kind of confusing to have a horizontal separator used in two different ways; suggesting an alternative arrangement. Added separator for "other", though I'm not married to it.
- 04:03, 18 November 2008 diff hist +907 40d Talk:Miasma →What do I need to wall off?: reply
- 03:20, 18 November 2008 diff hist +359 40d Talk:Miasma →What do I need to wall off?: other advice
- 09:30, 17 November 2008 diff hist +649 40d Talk:Strange mood →Getting More Strange Moods: reply
- 05:34, 17 November 2008 diff hist +545 40d Talk:Strange mood →Getting More Strange Moods: followup
- 05:09, 17 November 2008 diff hist +835 40d Talk:Strange mood →Getting More Strange Moods: reply
- 04:34, 17 November 2008 diff hist +506 40d Talk:Before you unpause sometimes
- 04:27, 17 November 2008 diff hist +194 40d:Graphite I think it's worth noting the differences and similarities in-game between graphite and the other carbon/coals
- 23:18, 16 November 2008 diff hist +1,158 40d:Statue complete rewrite, expansion
- 23:14, 16 November 2008 diff hist +1 m 40d:ETHIC double redir
- 23:13, 16 November 2008 diff hist -10 m Magma-proof double redir
- 23:13, 16 November 2008 diff hist -10 m Magmaproof double redir current
- 23:13, 16 November 2008 diff hist +1 m 40d Talk:ETHIC double redir
- 23:13, 16 November 2008 diff hist -10 m Magma proof double redir current
- 23:13, 16 November 2008 diff hist -10 m Magma safe double redir
- 23:13, 16 November 2008 diff hist -10 m Fire safe double redir current
- 23:13, 16 November 2008 diff hist -10 m Firesafe double redir current
- 23:10, 16 November 2008 diff hist +23 N 40d:Fire-safe materials Fire-safe materials moved to Fire-safe: Simpler, more versatile article name
- 23:10, 16 November 2008 diff hist 0 m 40d Talk:Fire-safe Talk:Fire-safe materials moved to Talk:Fire-safe: Simpler, more versatile article name
- 23:10, 16 November 2008 diff hist 0 m 40d:Fire-safe Fire-safe materials moved to Fire-safe: Simpler, more versatile article name
- 23:09, 16 November 2008 diff hist +24 N 40d:Magma-safe materials Magma-safe materials moved to Magma-safe: Simpler, more versatile article name
- 23:09, 16 November 2008 diff hist 0 m 40d Talk:Magma-safe Talk:Magma-safe materials moved to Talk:Magma-safe: Simpler, more versatile article name
- 23:09, 16 November 2008 diff hist 0 m 40d:Magma-safe Magma-safe materials moved to Magma-safe: Simpler, more versatile article name
- 09:02, 16 November 2008 diff hist +151 40d:Changes in v0.27 →Skills and labors: further details
- 08:56, 16 November 2008 diff hist +710 40d:Changes in v0.27 →The 2D version: Features: skills and labors
- 08:30, 16 November 2008 diff hist -39 m 40d:Changes in v0.27 →Materials differences: I believe this has been addressed
- 08:19, 16 November 2008 diff hist +98 40d:Before you unpause note about animals
- 07:43, 16 November 2008 diff hist +52 User:Maximus woot. current
- 07:42, 16 November 2008 diff hist +17 N File:Urvad to the bone.png I love this dude.
- 00:35, 16 November 2008 diff hist +90 40d Talk:Adventurer mode →"such enthusiasam": they won't join a newbie
- 00:28, 16 November 2008 diff hist 0 m Main Page/Quote grammar tweak to make more understandable
- 00:27, 16 November 2008 diff hist +228 40d Talk:Water wheel →Safe water wheel power: I imagine so
- 00:18, 16 November 2008 diff hist +63 40d Talk:Status →Kitchen status carry-over?: yep
- 00:17, 16 November 2008 diff hist +361 40d Talk:Mandate →Items≠Goblets?: hmm
- 23:16, 15 November 2008 diff hist +863 40d Talk:Stairs →Stairs not working for me, either.: two replies
- 06:49, 15 November 2008 diff hist +517 40d Talk:Stairs →Stairs not working for me, either.: reply
- 06:42, 15 November 2008 diff hist +260 40d Talk:Gremlin has anyone seen one in the new versions?
- 04:16, 15 November 2008 diff hist +162 Dwarf Fortress Wiki talk:Community Portal →Other letters: ahem
- 04:13, 15 November 2008 diff hist +627 40d Talk:Meat industry reply
- 19:02, 14 November 2008 diff hist +76 40d Talk:Soldier →The enemy of my enemy is my friend: dwarven mothers, sheesh.
- 18:55, 14 November 2008 diff hist -6 40d:Exploit →The Castle of Ice in the Lake of Fire: simultaneously more accurate and more visceral?
- 18:51, 14 November 2008 diff hist +422 40d Talk:Strange mood →Furnace Operator: that's odd
- 18:44, 14 November 2008 diff hist +225 40d Talk:Engraving Goblins can destroy engravings?
- 18:42, 14 November 2008 diff hist -10 m 40d:Strange mood →Skills and workshops: I've got two milker-craftslegends
- 09:39, 14 November 2008 diff hist +496 40d:Hauling →Tips and issues: multiple stockpile tip
- 09:23, 14 November 2008 diff hist +617 Template talk:Skill →Color incontinuities: reply
- 03:57, 14 November 2008 diff hist +386 40d Talk:Soldier →Overcoming Sobriety: reply
- 02:58, 14 November 2008 diff hist +353 40d Talk:Engraving →About Defacement: it's divided by the number of masterworks
- 22:38, 13 November 2008 diff hist +121 40d Talk:Engraving →About Defacement: only masterpieces
- 22:33, 13 November 2008 diff hist +113 40d Talk:Legendary artifact →Destruction: that sounds familiar.
- 18:06, 13 November 2008 diff hist +657 40d Talk:Creatures →The dwarves have given a resident Cave Swallowman the name Ducim Isethilral.: yep, it happens
- 17:56, 13 November 2008 diff hist +219 40d Talk:Trading →Barge: on further thought...
- 17:54, 13 November 2008 diff hist +79 40d:Magma smelter actually, it is fire-safe.
- 23:33, 12 November 2008 diff hist +320 40d:Trading →Wagons: new pics
- 23:19, 12 November 2008 diff hist +37 N File:Depot accessible.png Composite image of accessway to depot
- 23:13, 12 November 2008 diff hist +109 N File:Depot alley.png A trapped depot access corridor, accessible only from a portion of the map edge immediately east of the depot
- 22:03, 12 November 2008 diff hist +590 40d Talk:Trading →Clear the perimeter?: not a problem
- 18:11, 12 November 2008 diff hist +6 m 40d:Ambusher 30 to 40 bolts
- 18:10, 12 November 2008 diff hist +137 40d Talk:Ambusher →How many bolts?: 38 this time
- 18:09, 12 November 2008 diff hist +146 40d:King consort is sometimes already dead
- 08:38, 12 November 2008 diff hist +261 40d Talk:Cook →Meal preparation time: prolly no difference
- 08:24, 12 November 2008 diff hist +182 40d Talk:Trading →Merchant Moods: hmm
- 08:21, 12 November 2008 diff hist +5 40d:Item quality →Skill and quality levels: more specific language
- 08:14, 12 November 2008 diff hist +1,336 40d:Armor →Types of Protection: rewrite... hopefully more understandable now. Greatly expanded as well.
- 06:39, 12 November 2008 diff hist +221 40d:Armor →Types of Protection: adding socks, adding layer column and resorting by layer/amount of protection
- 06:30, 12 November 2008 diff hist -21 40d:Armor token soft/hard
- 06:19, 12 November 2008 diff hist 0 m 40d:Armor token →Tokens: resort
- 06:16, 12 November 2008 diff hist +7 m 40d:Armor token →Tokens: + cover layer
- 19:37, 11 November 2008 diff hist +281 40d Talk:Children →No Profession?: broker skills?
- 19:34, 11 November 2008 diff hist +106 40d Talk:Magma →Magma Vs. Sand: how to upload
- 19:34, 11 November 2008 diff hist +257 40d Talk:Strange mood →What Workshop?: followup
- 17:46, 11 November 2008 diff hist +352 40d Talk:Mason →Workshop Quality: only building-designed ones
- 07:48, 11 November 2008 diff hist +496 User talk:ThunderClaw →Screenshots: reply
- 05:23, 11 November 2008 diff hist +716 User talk:ThunderClaw Screenshots
- 05:09, 11 November 2008 diff hist +258 40d:Noise →Noisiness of various jobs: clearer wording, add note on sparring
- 05:00, 11 November 2008 diff hist +152 User talk:Maximus you're welcome
- 04:57, 11 November 2008 diff hist +548 40d Talk:Wear →Worn Clothing: further details
- 01:05, 11 November 2008 diff hist +163 40d Talk:Trading →Mass Selection of Goods to be Moved: nope
- 00:20, 11 November 2008 diff hist +215 40d Talk:Attribute →Do pre-assigned skill levels give attributes?: yep.
- 00:17, 11 November 2008 diff hist +244 40d Talk:Trading →Mass Selection of Goods to be Moved: not really
- 22:36, 10 November 2008 diff hist +213 40d Talk:Crossbow →Z-levels and Range: not much
- 22:33, 10 November 2008 diff hist +160 40d Talk:Combat →Friendly Fire in Fortress Mode?: prolly not
- 22:31, 10 November 2008 diff hist +648 40d Talk:Combat →Blind Corners: reply
- 18:33, 10 November 2008 diff hist -44 40d:Bedroom some rewriting for additional clarity
- 18:05, 10 November 2008 diff hist -19 40d:Restraint What specific part do you want verified? Put {{verify}} next to it, or ask questions on the discussion page.
- 17:54, 10 November 2008 diff hist +204 40d Talk:Wear →Worn Clothing: no, but...
- 07:34, 10 November 2008 diff hist +602 40d Talk:Fishery reply
- 07:23, 10 November 2008 diff hist +2,411 40d Talk:Meat industry re-posting Gotthard's comment which got clobbered by mine somehow, replying
- 07:04, 10 November 2008 diff hist +156 40d Talk:Wear →Worn Clothing: If the dwarf won't put on the glove, you must acquit.
- 07:01, 10 November 2008 diff hist +1,659 40d:Bedroom design further rewrite, bit of a restructure to put first things first, add communal barracks
- 06:04, 10 November 2008 diff hist -74 40d:Camel Any animal can lure a hunter too close to a lethal map feature. My hunters keep falling into the bloody chasm.
- 04:57, 10 November 2008 diff hist -712 40d Talk:Meat industry maybe?
- 04:47, 10 November 2008 diff hist +1,696 40d Talk:Wear →Worn Clothing: brain hurt.
- 04:07, 10 November 2008 diff hist +359 40d Talk:Fish →Limited Fish?: probably not
- 03:40, 10 November 2008 diff hist +1 m 40d:Cross-training →Gym ([[pump operator]]): typo
- 03:40, 10 November 2008 diff hist -7 m 40d:Cross-training →Gym ([[pump operator]]): okay, finally narrowed it down.
- 02:32, 10 November 2008 diff hist +28 N Glass Industry Glass Industry moved to Glass industry: lowercase per site's naming convention
- 02:32, 10 November 2008 diff hist 0 m 40d:Glass industry Glass Industry moved to Glass industry: lowercase per site's naming convention
- 02:29, 10 November 2008 diff hist +311 40d Talk:Wear →Worn Clothing: more research
- 02:06, 10 November 2008 diff hist +213 40d Talk:Meat industry well, maybe except for hunting
- 22:42, 9 November 2008 diff hist +192 40d Talk:Siege →Mining: hee
- 22:35, 9 November 2008 diff hist +124 40d Talk:Wear →Worn Clothing: update on what they'll pu ton
- 21:50, 9 November 2008 diff hist +68 40d Talk:Felsite found hematite in felsite, yes.
- 18:33, 9 November 2008 diff hist +228 40d:Sparring expansion of obstruction info
- 18:24, 9 November 2008 diff hist +8 m 40d:Sparring stairs are a combat hazard too
- 17:24, 9 November 2008 diff hist -118 40d:Raw file merging raws in, restructure
- 17:18, 9 November 2008 diff hist -265 m Raws redirect in prep for merge
- 08:01, 9 November 2008 diff hist +203 40d Talk:Trading How many wagons?
- 07:32, 9 November 2008 diff hist -1 40d:King fix link
- 06:59, 9 November 2008 diff hist +36 Nm Offer Redirecting to Trading#Offering items current
- 06:59, 9 November 2008 diff hist +36 Nm Offering Redirecting to Trading#Offering items current
- 06:57, 9 November 2008 diff hist 0 m 40d Talk:King consort Talk:King Consort moved to Talk:King consort: lowercase per site's naming convention
- 06:57, 9 November 2008 diff hist 0 m 40d:King consort King Consort moved to King consort: lowercase per site's naming convention
- 06:56, 9 November 2008 diff hist +27 N Baron Consort Baron Consort moved to Baron consort: lowercase per site's naming convention current
- 06:56, 9 November 2008 diff hist 0 m 40d:Baron consort Baron Consort moved to Baron consort: lowercase per site's naming convention
- 04:45, 9 November 2008 diff hist -183 v0.34:Saved game folder It appears to me it's alphanumeric or nearly so
- 04:17, 9 November 2008 diff hist +311 40d Talk:Wear →Worn Clothing: my observations
- 04:02, 9 November 2008 diff hist +239 User talk:RomeoFalling yeah, you can
- 01:48, 9 November 2008 diff hist +303 40d Talk:Military →Carrying two weapons: but I wouldn't risk it.
- 01:39, 9 November 2008 diff hist +138 40d Talk:Military →Carrying two weapons: yep.
- 21:56, 8 November 2008 diff hist +291 40d Talk:Bone →Fish bones?: followup
- 21:53, 8 November 2008 diff hist +202 40d Talk:Bone →Fish bones?: reply
- 21:49, 8 November 2008 diff hist +189 40d Talk:Goblin →master thieves: reply
- 03:23, 8 November 2008 diff hist +1,080 40d Talk:Your first fortress →flux, iron, etc.: steel is god
- 02:48, 8 November 2008 diff hist +123 40d Talk:Goblin →master thieves: hmm...
- 04:12, 7 November 2008 diff hist +25 m 40d Talk:Challenges →No mining: {{unsigned}} (oops ;-)
- 04:09, 7 November 2008 diff hist +175 40d Talk:Challenges →No mining: put it on your userpage for now
- 04:03, 7 November 2008 diff hist +454 40d Talk:Bedroom →Barracks: sparring doesn't cause problems with sleepers
- 08:24, 6 November 2008 diff hist +136 40d:Attribute →Toughness: Supergoblinly. That's a word I never thought I'd see.
- 06:51, 6 November 2008 diff hist -5 40d:Magma →Magma creatures: reword
- 06:46, 6 November 2008 diff hist +210 40d:Magma →Magma Creatures: spawn warning, also making all headings lowercase for consistency/simplicity
- 06:33, 6 November 2008 diff hist +20 m 40d Talk:Strange mood →Possessed Child: tweak
- 06:32, 6 November 2008 diff hist +193 40d Talk:Strange mood →Possessed Child: some questions
- 06:22, 6 November 2008 diff hist +374 40d Talk:Trading →Barge: just a wagon
- 05:12, 6 November 2008 diff hist +84 40d Talk:Liquid fire haw.
- 05:01, 6 November 2008 diff hist +829 40d Talk:Liquid fire wow.
- 04:34, 6 November 2008 diff hist +78 40d Talk:Creatures →Magma Creatures: sure.
- 04:23, 6 November 2008 diff hist +217 User talk:Maximus huh?
- 23:53, 5 November 2008 diff hist +213 40d Talk:Stockpile →Custom Catastrophe: never had a problem with them
- 23:48, 5 November 2008 diff hist +151 40d Talk:Creatures →Magma Creatures: only 3 + 1 vermin
- 23:42, 5 November 2008 diff hist +248 40d Talk:Cow →Husbandry queries: is proximity important?
- 21:14, 5 November 2008 diff hist -10 m 40d:Miller verified
- 05:46, 4 November 2008 diff hist +113 40d Talk:Ambusher →How many bolts?: 36.
- 01:06, 4 November 2008 diff hist +617 40d Talk:Cross-training I've been customizing my training regimen based on what stats are gained
- 22:13, 3 November 2008 diff hist +3 m 40d:Cross-training →Gym ([[pump operator]]): then again, I just had one shoot from very to unbelievably tough without one episode of exhaustion
- 21:15, 3 November 2008 diff hist +2,777 N 40d Talk:Unfortunate accident importing threads from Talk:Walk the Plank, adjusting headings for clearer structure
- 20:53, 3 November 2008 diff hist -10 40d:Cross-training →Gym ([[pump operator]]): scanning through the gamelog, I'm sure of it. Still not sure if "never tired" occurs at unbelievably tough instead of superdwarvenly though.
- 20:46, 3 November 2008 diff hist +328 40d:Cross-training →Gym ([[pump operator]]): add pic, notes about toughness
- 20:36, 3 November 2008 diff hist 0 N File:Pump farm.png
- 20:20, 3 November 2008 diff hist +95 40d Talk:Crossbow →dual wielding: shatter? wow.
- 19:42, 3 November 2008 diff hist +128 40d:Equipment and encumbrance →Armored civvies: tweak
- 19:04, 3 November 2008 diff hist +191 40d Talk:Organizer →workshop used for work orders: belated reply
- 18:19, 3 November 2008 diff hist +105 40d Talk:Hydra or trapavoid
- 18:16, 3 November 2008 diff hist +190 40d Talk:Swimmer →Surface definition: maybe...
- 18:04, 3 November 2008 diff hist -1,971 40d:Walk the Plank merged into Unfortunate accident
- 18:03, 3 November 2008 diff hist +2,028 40d:Unfortunate accident merging Walk the Plank
- 18:01, 3 November 2008 diff hist +482 40d Talk:Strange mood →What Workshop?: reply
- 10:49, 3 November 2008 diff hist +358 40d Talk:Stray hmm, to be honest, I no longer remember
- 10:45, 3 November 2008 diff hist +222 m 40d:Stray restoring this, per Timst's comments on talk page
- 03:27, 3 November 2008 diff hist -4 m 40d:Demand de-self-link
- 03:26, 3 November 2008 diff hist +158 40d:Demand changes based on my hammerer's recent behavior
- 02:57, 3 November 2008 diff hist +271 40d Talk:Ocean →Water Pump Exploit: suggestion
- 23:28, 2 November 2008 diff hist +420 40d:Changes in v0.27 expansion on Z-level, and come to think of it, I think the encumbrance changes came with the initial 3D version
- 19:53, 2 November 2008 diff hist +115 40d Talk:Pump operator you sure?
- 19:50, 2 November 2008 diff hist +392 40d Talk:Sand →Sand suddenly appeared: follow-follow-up
- 18:42, 2 November 2008 diff hist +353 40d Talk:Exploratory mining →query: similar minerals together: sorta.
- 18:29, 2 November 2008 diff hist -222 40d:Stray but I believe this is incorrect
- 18:19, 2 November 2008 diff hist +28 Nm Dungeon Master Redirecting to Dungeon master current
- 18:17, 2 November 2008 diff hist +1,662 N 40d:Stray Imported from the old wiki. Nothing seems to be out-of-date.
- 18:15, 2 November 2008 diff hist +250 40d Talk:Children →Children strenght ?: Now that I think of it, yes.
- 18:13, 2 November 2008 diff hist +8 m 40d:Advanced world generation Undo revision 34474 by TCPR (Talk) no, viable is the correct word. Grammar tweak though.
- 18:05, 2 November 2008 diff hist +710 40d Talk:Sand →Sand suddenly appeared: mighty odd
- 05:23, 2 November 2008 diff hist +925 40d Talk:Sand →Sand suddenly appeared: follow-up
- 02:24, 2 November 2008 diff hist +544 40d Talk:Pump operator reply & question/observation about toughness
- 00:30, 2 November 2008 diff hist -10 m 40d:Why are crops sometimes displayed with red writing verified
- 23:05, 1 November 2008 diff hist +393 40d:Fortress guard →The Fortress Guard: oh god no
- 16:24, 1 November 2008 diff hist -380 40d:Room →Saving on noble's rooms: yeah, this doesn't appear to be true, at least in the current version
- 23:15, 31 October 2008 diff hist +158 Talk:Main Page/Quote →Multi-Line Quotes: the nuclear option
- 22:46, 31 October 2008 diff hist +355 40d Talk:Standing orders →Traders and Orders: I think they look after themselves
- 16:28, 31 October 2008 diff hist +431 40d Talk:Ambusher How many bolts?
- 15:58, 31 October 2008 diff hist +203 40d:How to safely start fortress mode →Starting equipment: further thoughts, tweaks. You don't really need the cage until populations explode.
- 15:42, 31 October 2008 diff hist -97 40d:How to safely start fortress mode →Dwarven economics: on 2nd thought, bones belong in advanced trading; between the hunting and the hauling it's hard to get them in quantity early on. Totems are only worth base 10, not that great.
- 15:41, 31 October 2008 diff hist +30 m 40d:Item value →Base values of items: + skull totems, skulls
- 08:04, 31 October 2008 diff hist +523 40d Talk:How to safely start fortress mode →Reformatting this page: replies
- 07:54, 31 October 2008 diff hist +4,207 40d:How to safely start fortress mode Expanding, describing more alternatives. If you disagree with any of this we can hash it out on the talk page.
- 01:08, 31 October 2008 diff hist +218 40d Talk:Werewolf →Infected meat?: yeah.
- 01:06, 31 October 2008 diff hist +210 40d:Tame expand
- 00:55, 31 October 2008 diff hist 0 m 40d:Pet move wikilink
- 00:54, 31 October 2008 diff hist +728 40d:Pet expansion and rewrite
- 00:21, 31 October 2008 diff hist +192 User talk:GreyMario →Multi-lined comments: true
- 22:58, 30 October 2008 diff hist +312 40d Talk:Your first fortress →Rewrite: further thoughts
- 22:46, 30 October 2008 diff hist +604 40d Talk:Your first fortress →Rewrite: agreed
- 22:17, 30 October 2008 diff hist +294 40d Talk:Children →Children strenght ?: also prolly not
- 22:14, 30 October 2008 diff hist +312 40d Talk:Children →"abandoned" baby: prolly not
- 22:09, 30 October 2008 diff hist +313 40d Talk:Children →Happy to be free: might just be a bug
- 21:57, 30 October 2008 diff hist +240 40d Talk:Werewolf →Infected meat?: not infection; just a quirk of the game
- 21:51, 30 October 2008 diff hist -30 m User talk:GreyMario →Multi-lined comments: come to think of it, one newline or two formats identically when using :s. But <br> does not.
- 21:49, 30 October 2008 diff hist +562 User talk:GreyMario →Multi-lined comments: I still don't agree, and neither, apparently, do you.
- 17:48, 30 October 2008 diff hist +135 User:Maximus mea culpa
- 17:43, 30 October 2008 diff hist +250 User talk:GreyMario Multi-lined comments
- 17:35, 30 October 2008 diff hist +256 40d Talk:Adamantine →The ominous timer: reply to Timst
- 17:30, 30 October 2008 diff hist +49 m 40d:Changes in v0.27 →The 2D version: Features: trader vs. trade minister
- 17:18, 30 October 2008 diff hist +205 40d Talk:Strange mood →Chunk Butchery?: ha!
- 17:13, 30 October 2008 diff hist 0 m 40d:Changes in v0.27 tweaks
- 07:42, 30 October 2008 diff hist +159 40d Talk:How to safely start fortress mode →Reformatting this page: well, tomorrow.
- 07:38, 30 October 2008 diff hist +946 40d Talk:How to safely start fortress mode Let's get started, then.
- 06:22, 30 October 2008 diff hist +264 40d Talk:Adamantine →The ominous timer: created article out of 2d vs. 3d
- 06:20, 30 October 2008 diff hist +7,947 N 40d:Changes in v0.27 Following from a conversation at Talk:Adamantine
- 03:02, 30 October 2008 diff hist +105 40d Talk:Engraver →Strange mood? How?: resize it
- 02:56, 30 October 2008 diff hist +781 40d:Hauling →Tips and issues: backlogs
- 02:36, 30 October 2008 diff hist +323 40d Talk:Hauling →Furniture: oh, sorry about that
- 02:35, 30 October 2008 diff hist +88 40d:Hauling →Automatic hauling: Hopefully this clarifies it
- 01:38, 30 October 2008 diff hist +561 40d Talk:How to safely start fortress mode Reformatting this page
- 01:01, 30 October 2008 diff hist +663 40d Talk:Legendary →How fast?: it helps but not a huge amount
- 00:53, 30 October 2008 diff hist +791 40d Talk:Adamantine →The ominous timer: replies to Midna
- 06:57, 29 October 2008 diff hist +74 40d Talk:Adamantine →The ominous timer: that is correct.
- 06:55, 29 October 2008 diff hist -38 40d:Hauling Sure it does. How else could they build a chair if they don't haul it themselves?
- 05:04, 29 October 2008 diff hist +947 40d:How to safely start fortress mode →Dwarf jobs and happiness: well, no; mechanisms can be very good trade goods
- 04:37, 29 October 2008 diff hist +28 m 40d Talk:Longnose gar →Name requirements?: tweak
- 04:35, 29 October 2008 diff hist +514 40d Talk:Longnose gar →Name requirements?: like this?
- 04:27, 29 October 2008 diff hist +341 40d Talk:Spear →Other materials?: artifacts might not be so special
- 04:16, 29 October 2008 diff hist +278 40d Talk:Adamantine →The ominous timer: oh, one more: mining byproduct %s
- 04:12, 29 October 2008 diff hist +162 40d Talk:Adamantine →The ominous timer: oh yeah, cave-ins
- 04:07, 29 October 2008 diff hist +5,367 40d Talk:Adamantine →The ominous timer: differences between 2D and 3D that I can remember
- 03:44, 29 October 2008 diff hist +189 40d:Hauling →Automatic hauling: some of this is incomplete, out of date, incorrect, etc.
- 19:39, 28 October 2008 diff hist +289 Talk:Main Page/archive2 →PSA: shrug.
- 01:31, 27 October 2008 diff hist +516 40d Talk:Appraiser →need goods?: haven't had that problem before
- 01:22, 27 October 2008 diff hist +23 40d:Appraiser first one's definitely true, not sure about the second. Slight rephrase for clarity.
- 01:20, 27 October 2008 diff hist -104 m Utility Talk:Tweak Undo revision 34056 by Loopoo (Talk) 'kay.
- 06:38, 26 October 2008 diff hist +157 40d Talk:Magma smelter →How to build a magma smelter: and don't build a floor
- 06:35, 26 October 2008 diff hist +68 40d Talk:Controls guide sounds good
- 06:33, 26 October 2008 diff hist +258 Template talk:Key →Usage: agreed
- 06:28, 26 October 2008 diff hist +7 40d:Forbid →How to forbid objects: this is probably clearer
- 06:25, 26 October 2008 diff hist +122 40d:Forbid →How to forbid objects: ah, forgot look-menu forbidding
- 06:15, 26 October 2008 diff hist +3,448 40d Talk:Your first fortress →Long Term Planning: A decade in the life of Freespear
- 21:27, 25 October 2008 diff hist +103 40d Talk:Siege →Human Sieges: surely that can't have been a coincidence.
- 21:24, 25 October 2008 diff hist +118 40d Talk:Swimmer →Learn to swim: question
- 21:19, 25 October 2008 diff hist +33 m 40d:Standing orders add forbid orders
- 21:16, 25 October 2008 diff hist +3 m 40d:Forbid reword
- 21:15, 25 October 2008 diff hist -16 m Reclaim items/buildings double redir
- 21:14, 25 October 2008 diff hist -16 m 40d:Forbidden double redir
- 21:13, 25 October 2008 diff hist 0 m 40d Talk:Forbid Talk:Forbid items/buildings moved to Talk:Forbid: More general name given its new, more general focus
- 21:13, 25 October 2008 diff hist 0 m 40d:Forbid Forbid items/buildings moved to Forbid over redirect: More general name given its new, more general focus
- 21:12, 25 October 2008 diff hist +2,255 40d:Forbid broadening into a full treatment of the subject of forbbiden items
- 20:21, 25 October 2008 diff hist +1 m Designate removing redirect from the category itself
- 16:47, 25 October 2008 diff hist +190 40d:Bauxite can also bring them with you -- and do keep them safe
- 08:23, 25 October 2008 diff hist +1,121 40d:Equipment and encumbrance →Non-steel equipment: further extensions
- 07:14, 25 October 2008 diff hist +130 40d Talk:River →Specific Location: don't think so
- 06:32, 25 October 2008 diff hist +460 40d:Melt item Many of these examples are not true; high boots return 4 vs. 5 for leggings, and furniture returns 1/3 overall.
- 05:20, 25 October 2008 diff hist +1,132 40d:Equipment and encumbrance →Armor weight: moving stuff around and rewriting futher
- 04:53, 25 October 2008 diff hist +56 40d:Equipment and encumbrance →Weapons and ammunition: changing based on new steel-bone-leather ideas
- 04:39, 25 October 2008 diff hist +701 40d Talk:Food →Rots ''where'', exactly?: article is wrong. Rewritten.
- 04:39, 25 October 2008 diff hist +521 40d:Food →Storage: partly wrong, partly incomplete, so rewriting
- 03:56, 25 October 2008 diff hist +1,768 40d:Equipment and encumbrance →Armor weight: reconsidering the virtues of leather (no, not *that* way).
- 02:55, 25 October 2008 diff hist +2 m 40d:Equipment and encumbrance →Individual item weights: missed one
- 01:47, 25 October 2008 diff hist -12 40d:Armor →Types of Protection: On closer inspection, these are loafers.
- 01:25, 25 October 2008 diff hist +17 40d:Equipment and encumbrance →Individual item weights: more precision, switching to paired weights for paired items
- 00:07, 25 October 2008 diff hist +249 40d:Armor →Types of Protection: less confusing
- 22:37, 24 October 2008 diff hist +277 40d:Armor →Types of Protection: Weight figures given are completely out of date; updated with new info.
- 22:01, 24 October 2008 diff hist +265 40d Talk:Smoothing →Smoothing mud: further thoughts
- 21:56, 24 October 2008 diff hist +186 40d:Ambush →Civilians: do woodcutter/trainers, works very well
- 21:43, 24 October 2008 diff hist +93 40d:Murky pool →Refill?: confirmed
- 21:39, 24 October 2008 diff hist +205 40d Talk:Murky pool →Refilling: yeah, I've seen them fill
- 08:04, 24 October 2008 diff hist +955 40d:Equipment and encumbrance New section: Individual item weights
- 07:36, 24 October 2008 diff hist +69 m 40d:Equipment and encumbrance →Non-steel equipment: tweak
- 07:34, 24 October 2008 diff hist +287 N Raws Can't hurt.
- 06:55, 24 October 2008 diff hist +161 40d Talk:Military →Encumbrance: done.
- 06:53, 24 October 2008 diff hist +804 N 40d Talk:Equipment and encumbrance some notes
- 06:33, 24 October 2008 diff hist +2 m 40d:Equipment and encumbrance →Non-steel equipment: fix wikilink
- 06:32, 24 October 2008 diff hist -69 m 40d:Equipment and encumbrance →Recommended combinations: one last tweak
- 06:29, 24 October 2008 diff hist +10,154 N 40d:Equipment and encumbrance Split out from military; further rewriting
- 06:14, 24 October 2008 diff hist +11 40d:Military →Equipment and encumbrance: teensy reword
- 06:12, 24 October 2008 diff hist +86 Template:Military FAQ add equipment and encumbrance
- 05:37, 24 October 2008 diff hist -8,688 40d:Military →Equipment and encumbrance: leaving in a summary paragraph & linking to new article
- 05:19, 24 October 2008 diff hist +1,660 40d:Military →Quick reference: Expanding, double-checking my math. Definitely needs a separate page now.
- 04:54, 24 October 2008 diff hist +294 40d:Military →Non-steel equipment: add leather shield, restructure a little
- 04:40, 24 October 2008 diff hist +29 40d:Military →Non-steel equipment: leather: 24% of steel
- 03:52, 24 October 2008 diff hist +15 40d:Military →Quick reference: Adjusting figures slightly given that armor user probably does not reduce shield weight (need to retest that though)
- 03:31, 24 October 2008 diff hist +127 40d Talk:Military →Encumbrance: thanks
- 00:41, 24 October 2008 diff hist +127 40d:Defense guide →Death from below: this makes it sound like they respawn, which they don't (unlike outdoor animals)
- 00:30, 24 October 2008 diff hist +190 40d Talk:Item value →Wood and Stone Values: price, or value?
- 00:08, 24 October 2008 diff hist +322 40d Talk:Smoothing →Smoothing mud: didn't dry in my fort -- not that I'm complaining
- 17:30, 23 October 2008 diff hist +1,887 40d:Military →Equipment and encumbrance: expansion, structuring, greater accuracy
- 16:44, 23 October 2008 diff hist +1,496 40d:Armor user add details, table
- 15:28, 23 October 2008 diff hist +306 40d Talk:Screw pump →Alternate vs. other: pretty please?
- 15:22, 23 October 2008 diff hist +141 40d Talk:Wound →Animal Wounds: or cold?
- 07:34, 23 October 2008 diff hist -13 m 40d:Labor →Soldiers: tenses
- 07:32, 23 October 2008 diff hist +290 40d:Labor →Soldiers: I'm not sure soldiers still get unhappy from long duty; I've had a few on continuously for a year without a hint of problems. Also add "haul barrel" behavior
- 07:24, 23 October 2008 diff hist +68 40d:Labor →Other non-productive tasks: will also pickup if the needed item becomes newly available
- 07:22, 23 October 2008 diff hist +313 40d Talk:Philosopher →URGENT!! PHILOSOPHER DOING WORK!!: how to upload... not that you need to in this case
- 07:16, 23 October 2008 diff hist +93 40d Talk:Noble →Nobles Working: thanks
- 07:16, 23 October 2008 diff hist +56 40d:Labor →Noble endeavors and child labor: add "remove construction"
- 07:00, 23 October 2008 diff hist +5,337 40d:Military →Choosing weapons and armour: adding new section: Equipment and encumbrance
- 00:05, 23 October 2008 diff hist +396 40d Talk:Screw pump Alternate vs. other
- 23:51, 22 October 2008 diff hist +303 40d Talk:Losing →Old Age: dogs can die, I know that much
- 23:44, 22 October 2008 diff hist +234 40d Talk:Wound →Animal Wounds: still not sure.
- 16:37, 22 October 2008 diff hist +312 40d Talk:Gauntlet →Artifact Gauntlet: might not be all that good
- 16:37, 22 October 2008 diff hist +158 40d Talk:Animal trap →Artifact Traps: maybe maybe?
- 16:33, 22 October 2008 diff hist +242 40d Talk:Animal trap →Artifact Traps: maybe?
- 16:25, 22 October 2008 diff hist -21 40d:Military Removing Lots Of Capitals. Maybe I went overboard, maybe I didn't, though just about none of these are actually necessary. Also some spelling and formatting fixes
- 03:53, 22 October 2008 diff hist +2 m 40d:Elephant minor copyediting
- 02:55, 22 October 2008 diff hist -4 m 40d:Screw pump →Alternate Uses: -> "Other uses" (common misuse of the word 'alternate')
- 02:00, 22 October 2008 diff hist -501 Main Page Redirects are essentially costless and their purpose is more for making wikilinking more versatile than for searching
- 23:38, 21 October 2008 diff hist +364 40d Talk:Animal trainer →Wierd Training Problem: reply
- 23:29, 21 October 2008 diff hist +1,415 40d Talk:Wound →Animal Wounds: excessively elaborate reply
- 22:53, 21 October 2008 diff hist +265 40d Talk:Rest might not be a problem.
- 22:50, 21 October 2008 diff hist +360 40d Talk:Item quality →Two Quality Levels: reply
- 05:34, 21 October 2008 diff hist +183 Talk:Main Page/archive2 →PSA: overkill.
- 05:08, 21 October 2008 diff hist +343 40d Talk:Quiver um hum
- 04:58, 21 October 2008 diff hist +254 40d Talk:Steel →need coal?: yep.
- 14:38, 18 October 2008 diff hist +153 40d Talk:Military →smoothing near river?: theory
- 14:36, 18 October 2008 diff hist +342 40d Talk:Military →Cross-training/Reserves Program: agreed
- 03:19, 18 October 2008 diff hist +228 40d Talk:Sparring →Speed of Training while Sparring: oh yes -- wounds.
- 01:39, 18 October 2008 diff hist +808 40d Talk:Sparring →Speed of Training while Sparring: some semi-related info
- 23:08, 17 October 2008 diff hist +12 m 40d:Barrel add pewter while I'm at it
- 23:07, 17 October 2008 diff hist +20 m 40d:Military 'corps' is spelled with an s
- 23:02, 17 October 2008 diff hist +210 40d:Barrel Though wood is often better saved for practice bolts, charcoal, potash, etc.
- 22:43, 17 October 2008 diff hist -5 m 40d:Demand "off-white" -> gray
- 22:41, 17 October 2008 diff hist +5 m 40d Talk:Magma →Mechanisms on Non-Floodgates: missing word
- 22:36, 17 October 2008 diff hist +152 40d Talk:Trading →Inaccessible Depot: nice doggie.
- 22:29, 17 October 2008 diff hist +505 40d Talk:Magma →Mechanisms on Non-Floodgates: reply
- 07:35, 17 October 2008 diff hist +1 m 40d:On break →How to stop breaks: or wine, or rum, etc.
- 07:16, 17 October 2008 diff hist +1,143 40d Talk:Magma →Mechanisms on Non-Floodgates: how to create a fortification flow point
- 22:32, 16 October 2008 diff hist +963 40d Talk:Trading →Inaccessible Depot: various thoughts
- 16:33, 16 October 2008 diff hist +143 40d Talk:Lever →Speeding the job of linking: it does give distance
- 05:47, 16 October 2008 diff hist +226 40d:Igneous intrusive layer slight expansion; list the ores associated with each
- 05:22, 16 October 2008 diff hist +140 40d:Armor →Fun Facts: fix format, retitle
- 05:18, 16 October 2008 diff hist +765 40d:Armor →Fun Facts: expansion
- 04:15, 16 October 2008 diff hist +217 40d:Item quality →Quality grades: adding artifact to the table, changing description to match the "memory inspections" comment below
- 03:51, 15 October 2008 diff hist -30 40d:Maximizing framerate fix format, minor reword
- 15:54, 14 October 2008 diff hist +216 40d:Experience →Increasing skills: rewrite, expansion
- 15:52, 14 October 2008 diff hist +561 40d:Skill →Skill ranks: beefing up info
- 15:36, 14 October 2008 diff hist +49 m 40d:Experience →Increasing skills: table in three columns to even it out
- 15:34, 14 October 2008 diff hist +260 m 40d:Skill table in 3 columns for alignment
- 15:34, 14 October 2008 diff hist +125 40d Talk:Skill →Legendary +#: done
- 07:17, 14 October 2008 diff hist +651 40d Talk:Broker skills →Value of Multiple Trades: further reply
- 05:41, 14 October 2008 diff hist +64 m 40d Talk:Broker skills →Value of Multiple Trades: slight expansion of reply
- 05:36, 14 October 2008 diff hist +479 40d Talk:Broker skills →Value of Multiple Trades: my limited experience
- 05:21, 14 October 2008 diff hist +356 40d Talk:Skill →Legendary +#: the non-display makes it even more important to document them here
- 22:45, 13 October 2008 diff hist +14 m 40d:Stupid dwarf trick →Dwarfputer Complex: link
- 19:32, 13 October 2008 diff hist 0 m 40d:Andesite oops, didn't realize my tileset has the ∞ changed
- 17:24, 13 October 2008 diff hist +23 m 40d Talk:Hauling →Trade Depot Hauling: tweak reply
- 17:21, 13 October 2008 diff hist +1,805 40d Talk:Hauling →Trade Depot Hauling: it's a pain, yes.
- 07:59, 13 October 2008 diff hist +1,131 40d Talk:Sand →Sand suddenly appeared: pics and further explanation
- 07:37, 13 October 2008 diff hist +25 N File:Aut 305 - sand.png Four years later... sand.
- 07:35, 13 October 2008 diff hist +16 N File:Aut 301 - gabbro.png Before: no sand.
- 05:16, 13 October 2008 diff hist 0 m 40d:Andesite correct tile for andesite
- 05:14, 13 October 2008 diff hist 0 m 40d:Stone →Stones forming entire layers: correct tile for andesite
- 02:16, 13 October 2008 diff hist +349 40d Talk:Sparring →Sparring Injuries From Furniture: haven't seen this
- 21:55, 12 October 2008 diff hist +126 40d Talk:Sand →Sand suddenly appeared: Nope, it was gabbro
- 17:38, 12 October 2008 diff hist +98 40d:Strange mood →Skills and workshops: linking and expanding info
- 17:31, 12 October 2008 diff hist -5 m 40d:Attribute →Increasing attributes: de-link
- 17:31, 12 October 2008 diff hist +272 40d:Experience adding info about attributes above the max
- 17:30, 12 October 2008 diff hist +1,040 40d:Attribute copying table from experience; redundant but useful to have in both places
- 17:28, 12 October 2008 diff hist -4 m 40d:Skill don't need to link to experience twice in one paragraph
- 17:24, 12 October 2008 diff hist +556 40d:Skill →Skill ranks: added post-legendary skills
- 16:43, 12 October 2008 diff hist +393 40d Talk:Severed body part not the same as chunks
- 05:03, 12 October 2008 diff hist +543 40d Talk:Sand Sand suddenly appeared
- 07:29, 11 October 2008 diff hist +10,150 40d:Labor Imported from old wiki, updated as well as I could. Probably missed a couple of things.
- 06:53, 11 October 2008 diff hist +28 N Siege Operating Redirecting to Siege operator current
- 06:50, 11 October 2008 diff hist +25 N Health Care Redirecting to Health care
- 06:48, 11 October 2008 diff hist +24 N Magma Kiln Redirecting to Magma kiln current
- 06:48, 11 October 2008 diff hist +36 N Craftsdwarf's Workshop Redirecting to Craftsdwarf's workshop current
- 06:47, 11 October 2008 diff hist +33 N Magma Glass Furnace Redirecting to Magma glass furnace current
- 06:47, 11 October 2008 diff hist +31 N Bowyer's Workshop Redirecting to Bowyer's workshop current
- 06:46, 11 October 2008 diff hist +19 N Shrubs Redirecting to Shrub current
- 06:45, 11 October 2008 diff hist +25 N Royal Guard Redirecting to Royal guard
- 06:44, 11 October 2008 diff hist +32 N Jeweler's Workshop Redirecting to Jeweler's workshop current
- 06:41, 11 October 2008 diff hist +30 N Animal Care Redirecting to Animal caretaker current
- 06:40, 11 October 2008 diff hist +28 N Siege Engineering Redirecting to Siege engineer current
- 06:39, 11 October 2008 diff hist +30 N Furnace Operating Redirecting to Furnace operator current
- 06:38, 11 October 2008 diff hist +31 N Farmer's Workshop Redirecting to Farmer's workshop
- 15:51, 9 October 2008 diff hist +404 40d Talk:Site finder →Bauxite: just bring it
- 08:57, 21 January 2008 diff hist +380 40d Talk:Pregenerated worlds →Removal of older pre-generated worlds: leave 'em in, with a note.
- 20:06, 15 January 2008 diff hist +183 40d Talk:Speed let Toady know
- 20:03, 15 January 2008 diff hist +256 User talk:0x517A5D →Seekret Projekt: nevermind!
- 07:24, 15 January 2008 diff hist +216 User talk:0x517A5D →Seekret Projekt: maybe...?
- 09:43, 14 January 2008 diff hist +212 40d Talk:Cage →Captured thieves: melancholy?
- 21:13, 13 January 2008 diff hist +169 User talk:Eagle of Fire →[[:Image:Raynard whirlpool housing.png]]: experiment with dumps
- 21:10, 13 January 2008 diff hist +10 40d:Quality I thought the "decadent drink" thought was from a dwarf drinking his favorite drink. If they have actual quality ratings, the price should differ from one batch to the next.
- 04:49, 13 January 2008 diff hist +145 User:GarrieIrons/log →The cruellest enemy: The [[Killer spouse]]
- 07:05, 12 January 2008 diff hist 0 m 40d:Workshop
- 07:04, 12 January 2008 diff hist -8 m 40d:Workshop →Types of furnaces: lc/rearrange
- 07:01, 12 January 2008 diff hist +40 40d:Workshop →Types of workshops: updating names/lowercase
- 06:52, 12 January 2008 diff hist +5,707 40d:Workshop We absolutely need a general "workshop" page. Copying over the one from the old wiki, sans outdated info.
- 06:39, 12 January 2008 diff hist +173 Category talk:Workshops current
- 02:05, 12 January 2008 diff hist +137 User:GarrieIrons/log →The cruellest enemy: The [[Killer spouse]]
- 01:10, 12 January 2008 diff hist +107 40d Talk:Alcohol oh, um, no, cooked booze does not quench thirst
- 00:55, 12 January 2008 diff hist +109 40d Talk:Alcohol reply to sinoth
- 00:38, 12 January 2008 diff hist +617 40d Talk:Alcohol →How much do I need?: aim for 10 times as many drinks as you have dwarves
- 00:23, 12 January 2008 diff hist -2 m 40d:Construction →Strange behavior
- 00:22, 12 January 2008 diff hist +173 40d Talk:Floor →Trapped Floors?: floors are constructions
- 00:22, 12 January 2008 diff hist +312 40d:Construction draw a distinction between constructions and buildings
- 00:02, 12 January 2008 diff hist +4 40d:Construction Rewrite. Constructions are not the same as buildings.
- 23:11, 11 January 2008 diff hist +81 40d Talk:Dwarven economy →Soldiers: nope
- 23:09, 11 January 2008 diff hist +156 40d Talk:Bone I think you don't get extra bones this way
- 04:30, 11 January 2008 diff hist +492 40d Talk:Pick keep an eye on encumbrance as well
- 04:24, 11 January 2008 diff hist +146 40d Talk:Floor there are easier ways to raise room value
- 04:21, 11 January 2008 diff hist +105 Utility Talk:Dwarf Companion →0x4000: ha.
- 04:12, 11 January 2008 diff hist +532 User:GarrieIrons/log →Oh, no it's winter...: bummer
- 07:34, 10 January 2008 diff hist -7 m 40d:Trade depot →Seizing Goods: simplify
- 03:38, 8 January 2008 diff hist +173 40d Talk:Region Redundant page
- 03:37, 8 January 2008 diff hist -15 Template:World Locations & sites are redundant
- 03:35, 8 January 2008 diff hist -59 40d:Site redundant with Location; turning into a redirect
- 03:35, 8 January 2008 diff hist +3,150 40d:Location Rewrite/expansion. I propose this be moved to site, which can only be done by an admin.
- 03:27, 8 January 2008 diff hist +31 N Encumbrance #REDIRECT Speed#Encumbrance
- 02:06, 8 January 2008 diff hist +30 N World #REDIRECT world generation current
- 01:06, 8 January 2008 diff hist +552 40d Talk:Combat →Skill modifiers: how I tested it
- 20:10, 7 January 2008 diff hist +205 40d Talk:Combat skill modifier info correct?
- 07:42, 7 January 2008 diff hist +501 40d Talk:Armor →Leather Armor re: Caps and Helms: I'm not sure the table is even slightly right.
- 03:14, 7 January 2008 diff hist +555 40d Talk:Wood cutter Sorta useful, maybe?
- 21:28, 5 January 2008 diff hist +330 User talk:KittenyKat old is old
- 18:58, 5 January 2008 diff hist +630 User:GarrieIrons/log →Farming, mark 2: a note on barrels
- 04:45, 5 January 2008 diff hist +858 User:GarrieIrons/log →Hunting: reply
- 18:27, 4 January 2008 diff hist +3,010 User:GarrieIrons/log voluminous replies
- 17:51, 4 January 2008 diff hist +303 40d Talk:Stockpile →Bins: can't put stone in bins
- 17:46, 4 January 2008 diff hist +471 40d Talk:Ambusher →`: how to butcher
- 07:28, 4 January 2008 diff hist +251 40d Talk:Horse your choice
- 07:25, 4 January 2008 diff hist +125 40d Talk:Smoothing →rubble: nope
- 07:18, 4 January 2008 diff hist +166 40d Talk:Insanity →Smoking Gnu's conundrum: That was clever. ;-)
- 06:59, 4 January 2008 diff hist +122 40d Talk:Maximizing framerate →One Way Stairs: I've never even seen them fall down stairs.
- 00:10, 4 January 2008 diff hist +197 40d Talk:Economics →Dwarven consumption: +toughness
- 20:43, 3 January 2008 diff hist +459 User:GarrieIrons/log Advice, don't know if it's wanted or not.
- 10:00, 3 January 2008 diff hist -313 40d:Utilities →Regional Prospector: formatting; the river tile looked weird on my screen
- 08:41, 2 January 2008 diff hist +315 40d Talk:Carpenter's workshop →item priority: a little more advice
- 18:34, 1 January 2008 diff hist +214 40d Talk:Channel →Falling: stairs work fine
- 11:28, 1 January 2008 diff hist +16 m Template:Buildings + Computing
- 11:24, 1 January 2008 diff hist +368 40d:Lever rewrite various bits
- 10:33, 1 January 2008 diff hist +202 40d:Challenges link to computing
- 03:15, 1 January 2008 diff hist +11 40d:Armorsmith the amount you recover from a melted item depends on item size
- 22:55, 30 December 2007 diff hist +1 m Template:Image Rules Notice grammar
- 22:53, 30 December 2007 diff hist +5 m 40d:Fortress defense tweak
- 06:38, 28 December 2007 diff hist +498 40d Talk:Pregenerated worlds Re: 4265985437 - The Legendary Ever-Realm
- 06:28, 28 December 2007 diff hist +385 40d Talk:Farming →Red crops: a vague memory/speculation
- 03:44, 27 December 2007 diff hist +978 User talk:0x517A5D →Seekret Projekt: reply to 0x5
- 03:38, 27 December 2007 diff hist +173 N File:92001 busy.png Regional map with 200+ hostiles (starting location is not chosen correctly in this image; it should stretch from the magma in the lower left to the pits in the upper right).
- 00:49, 27 December 2007 diff hist +589 User talk:0x517A5D →Seekret Projekt: compliments and feedback
- 00:30, 26 December 2007 diff hist +226 40d Talk:Black bronze reply to Moonman
- 22:09, 25 December 2007 diff hist +278 40d Talk:Crafts comment/question for Moonman
- 19:19, 21 December 2007 diff hist +6 Utility:Dwarf Companion →What?: reduced screenshot size, per Bartavelle's request
- 07:28, 21 December 2007 diff hist +62 40d:Water →Water in Fortress Mode: can destroy it with a door hooked up to a lever as well
- 17:36, 23 November 2007 diff hist -3 m Template:Skill
- 17:35, 23 November 2007 diff hist -3 Template:Skill labor, not job
- 17:33, 23 November 2007 diff hist -102 40d:Furnace operator labor, not a job, and it's irrelevant whether you group it with other labors
- 17:27, 23 November 2007 diff hist -106 40d:Stone detailing I don't agree with either of these assertions.
- 05:51, 23 November 2007 diff hist +128 40d:Known bugs and issues →Progressive Aristocracy: you sure about this?
- 05:45, 23 November 2007 diff hist +222 40d Talk:Pregenerated worlds →Can't use the middle map sorry: sure you can
- 05:42, 23 November 2007 diff hist -248 m Template Fixing. I'm not sure category redirects work anyway though. current
- 00:11, 22 November 2007 diff hist +167 40d Talk:Magma-safe what about platinum forges?
- 23:56, 21 November 2007 diff hist +165 40d Talk:Pregenerated worlds →Individual entries: could you be more specific about 1337?
- 23:46, 21 November 2007 diff hist +258 40d Talk:Adamantine →Demon pit image: I fear the image is misleading.
- 23:58, 20 November 2007 diff hist -41 40d:Adamantine I believe that's just a magma vent, which may or may not contain adamantine, though there's bound to be some somewhere in a mountain range.
- 21:55, 19 November 2007 diff hist +234 40d Talk:Strange mood same as older versions then
- 20:05, 19 November 2007 diff hist +234 40d Talk:Chasm not visible from the site selection menu, no.
- 01:54, 18 November 2007 diff hist +55 m 40d:Pregenerated worlds →Seed 92003: Respectable site, probably comparable to Paul's: touch-ups
- 16:59, 17 November 2007 diff hist -20 40d:Aquifer formatting
- 16:59, 17 November 2007 diff hist +45 Template:World Would it make sense to have the templates attach categories to pages?
- 16:52, 17 November 2007 diff hist +1,144 40d:Design strategies formatting, moving in stuff from dam
- 16:49, 17 November 2007 diff hist -16 m 40d:Dam on second thought, I'll make it a redirect
- 16:48, 17 November 2007 diff hist -1,043 40d:Dam moved content to design strategies
- 05:52, 17 November 2007 diff hist +638 40d:Pregenerated worlds new one: 92003
- 05:44, 17 November 2007 diff hist +11 N File:Seed 92003.png decent site
- 01:23, 17 November 2007 diff hist +52 40d:Cheating →Savescumming: inflate errors generally only if you terminate DF while it's still running
- 23:25, 16 November 2007 diff hist +285 40d:System requirements various rewriting
- 18:01, 16 November 2007 diff hist +29 N 40d:Adventure mode Adventure mode moved to Adventurer mode: its correct name, no?
- 18:01, 16 November 2007 diff hist 0 m 40d Talk:Adventurer mode Talk:Adventure mode moved to Talk:Adventurer mode: its correct name, no?
- 18:01, 16 November 2007 diff hist 0 m 40d:Adventurer mode Adventure mode moved to Adventurer mode: its correct name, no?
- 18:00, 16 November 2007 diff hist +20 m 40d:Adventurer mode
- 17:58, 16 November 2007 diff hist +7 40d:Adventurer mode formatting
- 03:32, 16 November 2007 diff hist +33 N User:Maximus Calculon's back!