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Difference between revisions of "v0.34:Statue"

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(statues and dodging)
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|metal=y
 
|metal=y
 
|glass=y
 
|glass=y
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|ceramic=y
 
|rooms=
 
|rooms=
* [[statue garden|Statue Garden]]
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* [[Sculpture garden]]
 
|value=25
 
|value=25
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|size=60,000
 
}}
 
}}
  
'''Statues''' are buildings which can be built from the {{k|b}}uild menu under {{k|s}}tatue. They can be made using one [[stone]] at the [[mason's workshop]], 3 [[metal]] at a [[metalsmith's forge]], or [[sand]] at a [[glass furnace]].
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'''Statues''' are decorative buildings which can be built from the {{k|b}}uild menu under {{k|s}}tatue. They can be created from one [[stone]] at the [[mason's workshop]], 3 [[metal]] at a [[metalsmith's forge]], [[sand]] at a [[glass furnace]], or [[clay]] at a [[kiln]].
  
Statues, like [[engraving]]s, depict people, places, things and times. They will depict events from the game's generated history. They do not display random geometric shapes, such as diamonds, unlike engravings. Statues often will depict creatures that the mason [[preferences|likes or loathes]], or even other dwarves surrounded by the creatures they like or loathe.  
+
Statues, like [[engraving]]s, depict people, places, things and events drawn from the game's generated history. Unlike engravings they do not display random geometric shapes, such as diamonds. Statues will often depict creatures that the artisan [[preferences|likes or loathes]], or other dwarves surrounded by the creatures they like or loathe.  
  
Statues can have very high [[value]]s if crafted from valuable [[material]]s, such as precious [[metal]]s, or if they are crafted by a highly [[skill]]ed dwarf.  This makes them a good choice for raising the value of a [[room]] to create a legendary dining room, for instance, or to meet [[noble]]s' requirements for rooms of a certain value.
+
Because of their high base [[value]], statues can be quite valuable when crafted from valuable [[material]]s, such as precious [[metal]]s, or when crafted by a highly [[skill]]ed dwarf.  This makes them a good choice for raising the value of a [[room]] to create a legendary dining room, for instance, or to meet [[noble]]s' requirements for rooms of a certain value.
  
 
You can create a [[sculpture garden]] from a statue's {{k|q}}uery menu. Dwarves [[on break]] or with no job will spend time at a communal (non-assigned) statue garden appreciating the statues (which generates a happy [[thought]]) and may even organize parties there. If the sculpture garden is private (assigned) then the owner will hang out there when on break or when there's no job to do.
 
You can create a [[sculpture garden]] from a statue's {{k|q}}uery menu. Dwarves [[on break]] or with no job will spend time at a communal (non-assigned) statue garden appreciating the statues (which generates a happy [[thought]]) and may even organize parties there. If the sculpture garden is private (assigned) then the owner will hang out there when on break or when there's no job to do.
  
Be careful when placing statues, because dwarves cannot normally move into the tile they occupy. (This will also prevent dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress. One can place a statue instead of a wall on a built floor, which leads to another possible use of statues: you may build a statue on a tile you don't want your dwarves to stand at. That makes intentional [[cave-in]] much safer to carry out.
+
Be careful when placing statues, because dwarves cannot normally move into the tile they occupy. (This also prevents dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress. One can place a statue instead of a wall on a built floor, which leads to another possible use of statues: you may build a statue on a tile you don't want your dwarves to stand at. That makes an intentional [[cave-in]] much safer to carry out.
  
During combat, [[dodging]] creatures can move into a statue tile. Military dwarves will immediately step out of the statue tile once they recover their bearings. This detail can make statues useful in a [[danger room]], by providing more space for training dwarves to practice dodging without requiring massive numbers of [[spear|training spear]]s and [[mechanism]]s.
+
During combat, [[dodging]] creatures can move into a statue tile. Dwarves will immediately step out of the statue tile once they recover their bearings. This detail can make statues useful in a [[danger room]], by providing more space for training dwarves to practice dodging without requiring massive numbers of [[spear|training spear]]s and [[mechanism]]s. Statues may also prove useful in archer emplacements to control where your dwarves normally stand, but still allow them a chance to dodge incoming fire.
 +
 
 +
[[Building destroyer]]s will topple statues (deconstructing them, but not destroying them). This can make statues a useful delaying tactic while your crack military dwarves are finally collecting the [[weapon|arms]] and [[armor]] assigned to them months ago.  
  
 
Statues do not impede the flow of liquids ([[water]], [[magma]]).
 
Statues do not impede the flow of liquids ([[water]], [[magma]]).

Latest revision as of 15:53, 16 May 2024

This article is about an older version of DF.
Statue
Ω
Construction
Materials Workshops Labors
Rooms
Base value

25☼

Statues are decorative buildings which can be built from the build menu under statue. They can be created from one stone at the mason's workshop, 3 metal at a metalsmith's forge, sand at a glass furnace, or clay at a kiln.

Statues, like engravings, depict people, places, things and events drawn from the game's generated history. Unlike engravings they do not display random geometric shapes, such as diamonds. Statues will often depict creatures that the artisan likes or loathes, or other dwarves surrounded by the creatures they like or loathe.

Because of their high base value, statues can be quite valuable when crafted from valuable materials, such as precious metals, or when crafted by a highly skilled dwarf. This makes them a good choice for raising the value of a room to create a legendary dining room, for instance, or to meet nobles' requirements for rooms of a certain value.

You can create a sculpture garden from a statue's query menu. Dwarves on break or with no job will spend time at a communal (non-assigned) statue garden appreciating the statues (which generates a happy thought) and may even organize parties there. If the sculpture garden is private (assigned) then the owner will hang out there when on break or when there's no job to do.

Be careful when placing statues, because dwarves cannot normally move into the tile they occupy. (This also prevents dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress. One can place a statue instead of a wall on a built floor, which leads to another possible use of statues: you may build a statue on a tile you don't want your dwarves to stand at. That makes an intentional cave-in much safer to carry out.

During combat, dodging creatures can move into a statue tile. Dwarves will immediately step out of the statue tile once they recover their bearings. This detail can make statues useful in a danger room, by providing more space for training dwarves to practice dodging without requiring massive numbers of training spears and mechanisms. Statues may also prove useful in archer emplacements to control where your dwarves normally stand, but still allow them a chance to dodge incoming fire.

Building destroyers will topple statues (deconstructing them, but not destroying them). This can make statues a useful delaying tactic while your crack military dwarves are finally collecting the arms and armor assigned to them months ago.

Statues do not impede the flow of liquids (water, magma).



Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
BarsBridgeDoorFloodgateGrateHatchRoadWindow
Constructions
Machine & Trap parts
Other Buildings

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