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Release information/51.09
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Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
Official patch notes[edit]
- Another routine patch for the game.
- —Toady One, April 2nd, 2025
- Hey Urists!
- We are back from GDC with an update for Fortress and Adventure Mode. Next we'll be starting work on sieges, while also keeping a pace of regular fixes and improvements.
- Tarn Time Spring 2025 Edition
- In case you missed it, we also have a seasonal update video from Tarn. He goes over the last few months of updates as well as lua, the upcoming siege and site building updates. Watch on Youtube
- —Alexandra, April 2, 2025
Fortress mode[edit]
- Stopped dwarves from using forbidden and uncompleted coffins for burial
- Stopped greyed out "everybody does this" for mining/hunting/chopping labors from being pressable
- Stopped Mining, Woodcutting, Hunting from being able to be assigned to the same dwarf
- Stopped reclaimed/unretired forts with magma features from having magma overflows
- Stopped unretired forts from being marked as capitals
- Reordering manager work orders no longer causes display issues in workshop view sheet
- Can now set pressure plates to include zero depth for water/magma
- Made squad scrollbar responsive to clicks
- Fixed custom difficulty settings for irritation in the embark screen
- Random improvements are no longer applied instantly to fort-made crafts
- Fixed typo on squad equipment assignment screen
Adventure mode[edit]
- Made adventure mode respect manual disabling of sound in init file
General updates[edit]
- Fixed pathing overflow errors in very large and/or twisty forts
Changed files[edit]
- data\vanilla\vanilla_interface\graphics\graphics_classic.txt
- data\vanilla\vanilla_interface\info.txt
- Dwarf Fortress.exe
- file changes.txt
- release notes.txt