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Difference between revisions of "23a:Bed"

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(Created page with '{{av}}{{Quality|Unrated}} A '''bed''' is manufactured in a {{L|Carpenter's workshop}} and then constructed on an indoor floor. A constructed bed is the base object used to create…')
 
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A '''bed''' is manufactured in a {{L|Carpenter's workshop}} and then constructed on an indoor floor. A constructed bed is the base object used to create {{L|bedroom}}s, but {{L|barracks}} can also be created from them. Manufacturing a bed requires one piece of {{L|wood}}. Dwarves gain unhappy {{L|thoughts}} from sleeping without a bed and happy thoughts from having their own, high quality bed, so building beds is often a necessity for a happy fortress.
 
A '''bed''' is manufactured in a {{L|Carpenter's workshop}} and then constructed on an indoor floor. A constructed bed is the base object used to create {{L|bedroom}}s, but {{L|barracks}} can also be created from them. Manufacturing a bed requires one piece of {{L|wood}}. Dwarves gain unhappy {{L|thoughts}} from sleeping without a bed and happy thoughts from having their own, high quality bed, so building beds is often a necessity for a happy fortress.
  

Revision as of 15:50, 4 August 2010

This article is about an older version of DF.

A bed is manufactured in a Template:L and then constructed on an indoor floor. A constructed bed is the base object used to create Template:Ls, but Template:L can also be created from them. Manufacturing a bed requires one piece of Template:L. Dwarves gain unhappy Template:L from sleeping without a bed and happy thoughts from having their own, high quality bed, so building beds is often a necessity for a happy fortress.

A beginning fortress might only need 4-5 beds for their initial 7 dwarves, although as time passes and their sleeping rhythms get more out of synch, that number drops. Although a fortress of 100 dwarves might only need a dozen or so beds to accommodate all sleepers at any one time, by the time a fortress reaches that size, some private Template:Ls will, most likely, be a good idea, and bedrooms can only be defined from a bed.

Unlike many other pieces of furniture, beds can only be created from Template:L (however, Template:L beds may be made of anything). When settling treeless areas, it is prudent to bring as many goods as possible to maximize the number of Template:Ls you get, as well as excavating a large area around the Template:L to encourage the growth of Template:Ls as soon as possible.

To assign a dwarf their own bed, first, define a bedroom from that bed by querying the bed, then making a room, and using +/- to set the size of that Template:L. Then, hit aassign, and choose a dwarf from the alphabetical list - the green ones are unassigned, the brown ones already have their own beds assigned. You can (re-)assign a bed when a different dwarf is already sleeping in it - the assignment will take effect when they wake up. Only one single dwarf can be assigned to any one bed, though it is possible for one dwarf to be assigned to multiple beds. If, after you assign a dwarf their bed, you see two dwarfs listed, don't panic - it's okay, they're Template:L, and will share that bed.

Note that manually assigning beds to dwarves is not strictly necessary - as long as a bedroom is designated from each bed, a dwarf will automatically claim it when when it comes time to sleep.

Injured dwarves will rest in un-assigned beds until they recover. Dwarves who can drag themselves to bed will usually choose their own. They may however use any constructed bed that does not belong to another dwarf, including beds that are not part of any defined room. This is the standard result from the "recover wounded" job. Dwarves resting in beds will recover faster than those left lying around. According to Toady, beds that are built but are not in any defined room will be considered "hospital beds" and further increase healing speed.

Beds can be deconstructed even while a dwarf is sleeping in them. The dwarf will wake up and be temporarily stunned, no other harm is caused. See Template:L, however.


Rooms
Furniture
Animal trapAnvilArmor standBagBedBinBucketCabinetCageCoffinContainerRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateAqueductBridgeRoadWindow
Trap parts
Other Buildings
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